Player Matchup

Chronos
Chronos
BombingJoe
Chronos
Level 144
God Stats
3W - 2L
1,671 SR
Queue Stats
35W - 29L
1,577 Elo+
Party 2
Khepri
Khepri
Dome_der_Bozz
Khepri
Level 102
God Stats
1W - 1L
1,769 SR
Queue Stats
17W - 17L
1,565 Elo+
Party 2
Medusa
Medusa
kalmer0
Medusa
Level 144
God Stats
0W - 1L
1,559 SR
Queue Stats
39W - 38L
1,570 Elo+
Party 3
Osiris
Osiris
muchMoore
Osiris
Level 126
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 39L
1,573 Elo+
Party 3
Ra
Ra
xXManBloodXx
Ra
Level 148
God Stats
3W - 7L
1,161 SR
Queue Stats
627W - 611L
1,529 Elo+
Party 2
Team Averages
Level 133
1,532 SR
1,563 Elo+

VS

Team Averages
Level 128
1,495 SR
1,544 Elo+
Osiris
Osiris
Gazyl
Osiris
Level 108
God Stats
1W - 0L
1,500 SR
Queue Stats
102W - 99L
1,459 Elo+
Party 4
Gilgamesh
Gilgamesh
Lowe552
Gilgamesh
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Kukulkan
Kukulkan
e1com
Kukulkan
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
УжеВлажная
Hel
Level 128
God Stats
5W - 4L
1,500 SR
Queue Stats
800W - 574L
1,644 Elo+
Party 1
Medusa
Medusa
шалунписюн
Medusa
Level 138
God Stats
18W - 10L
1,475 SR
Queue Stats
930W - 751L
1,618 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
BombingJoe
Chronos
17
2 / 4 / 6
9,334
718
13,291
16,024
8,801
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

15
0 / 7 / 11
8,531
656
7,201
19,460
20,653
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
kalmer0
Medusa
14
4 / 8 / 4
8,803
677
16,552
17,907
9,881
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
muchMoore
Osiris
14
1 / 4 / 5
7,639
588
11,407
14,518
16,155
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
5 / 4 / 6
9,322
717
15,410
13,331
7,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Gazyl
Osiris
15
2 / 6 / 22
9,633
741
11,157
20,011
23,827
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Gilgamesh
Lowe552
Gilgamesh
17
6 / 3 / 17
10,402
800
15,802
23,402
21,162
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Kukulkan
e1com
Kukulkan
17
7 / 1 / 13
10,631
818
16,479
8,050
4,129
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

17
7 / 2 / 16
10,379
798
13,835
15,523
9,117
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
5 / 0 / 21
10,845
834
19,775
18,405
10,315
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
116
12
Kills
27
27
Deaths
12
32
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Chronos
BombingJoe
Chronos
2
4
6
1.25
L
0
7
11
0.79
W
Osiris
Gazyl
Osiris
2
6
22
2.17
W
Gilgamesh
Lowe552
Gilgamesh
6
3
17
4.83
W
Kukulkan
e1com
Kukulkan
7
1
13
13.5
L
Medusa
kalmer0
Medusa
4
8
4
0.75
L
Osiris
muchMoore
Osiris
1
4
5
0.88
L
5
4
6
2
W
7
2
16
7.5
W
5
0
21
15.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,861
Damage
77,048
81,240
Taken
85,391
63,139
Mitigated
68,550
33,549
Healing
45,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
BombingJoe
Chronos
13,291
3,120
1,543
2,718
16,024
8,801
0
5,331
10,693
25,751
0
L
7,201
453
841
1,444
19,460
20,653
0
5,827
13,633
14,313
0
W
Osiris
Gazyl
Osiris
11,157
2,845
2,334
1,511
20,011
23,827
506
7,062
12,949
0
15,366
W
Gilgamesh
Lowe552
Gilgamesh
15,802
3,926
1,874
2,274
23,402
21,162
473
10,870
12,532
0
23,014
W
Kukulkan
e1com
Kukulkan
16,479
1,053
2,452
816
8,050
4,129
1,377
3,956
4,094
46,435
0
L
Medusa
kalmer0
Medusa
16,552
7,963
874
2,581
17,907
9,881
68
7,350
10,557
0
29,810
L
Osiris
muchMoore
Osiris
11,407
2,176
1,820
1,622
14,518
16,155
0
6,362
8,156
0
15,878
L
15,410
912
13,664
6,442
13,331
7,649
0
5,444
7,887
33,689
0
W
13,835
881
19,518
8,135
15,523
9,117
94
5,935
9,588
21,434
0
W
19,775
8,248
1,732
4,608
18,405
10,315
2,520
8,079
10,326
0
43,826

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,629
Gold Earned
51,890
121
Minions Killed
134
0
Camps Cleared
0
1,133,139
Distance Traveled
1,251,710
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
9,334
718
36
3
0
225,890
1
L
Khepri
8,531
656
22
2
0
227,694
2
W
Osiris
9,633
741
4
0
0
242,337
0
W
Gilgamesh
10,402
800
9
1
0
244,783
0
W
Kukulkan
10,631
818
66
5
0
225,840
5
L
Medusa
8,803
677
34
3
0
195,011
1
L
Osiris
7,639
588
4
0
0
239,253
1
L
Ra
9,322
717
25
2
0
245,291
1
W
Hel
10,379
798
14
1
0
256,225
0
W
Medusa
10,845
834
41
3
0
282,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role