Player Matchup

Thanatos
Thanatos
Big nikk6714
Thanatos
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 85L
1,328 Elo+
Solo
Baron Samedi
Baron Samedi
GhostFace-1SH
Baron Samedi
Level 25
God Stats
1W - 1L
1,309 SR
Queue Stats
120W - 165L
1,404 Elo+
Solo
Anhur
Anhur
GuArDiAn1911
Anhur
Level 27
God Stats
35W - 24L
1,610 SR
Queue Stats
127W - 124L
1,423 Elo+
Solo
Fenrir
Fenrir
Guardiangalixi7
Fenrir
Level 3
God Stats
5W - 5L
1,500 SR
Queue Stats
13W - 23L
1,500 Elo+
Solo
Scylla
Scylla
chaoswise
Scylla
Level 28
God Stats
6W - 2L
1,620 SR
Queue Stats
258W - 251L
1,397 Elo+
Solo
Team Averages
Level 22
1,508 SR
1,410 Elo+

VS

Team Averages
Level 17
1,505 SR
1,300 Elo+
Sol
Sol
Alcaimiks322
Sol
Level 29
God Stats
3W - 5L
1,500 SR
Queue Stats
118W - 188L
1,322 Elo+
Solo
Agni
Agni
Aspuzicles
Agni
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 88L
1,231 Elo+
Party 1
Mercury
Mercury
Cinematic_Wink
Mercury
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,327 Elo+
Solo
Jing Wei
Jing Wei
Kxtyl
Jing Wei
Level 25
God Stats
1W - 5L
1,526 SR
Queue Stats
51W - 40L
1,459 Elo+
Solo
Anhur
Anhur
urmumsbutthole
Anhur
Level 4
God Stats
5W - 6L
1,500 SR
Queue Stats
32W - 39L
1,162 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Big nikk6714
Thanatos
19
9 / 6 / 12
13,853
495
10,768
21,579
8,668
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Baron Samedi
GhostFace-1SH
Baron Samedi
16
0 / 10 / 15
11,436
408
7,360
18,936
13,550
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

20
23 / 3 / 16
16,781
599
32,324
31,525
13,578
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

18
6 / 4 / 11
13,120
469
13,599
25,625
18,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Scylla
chaoswise
Scylla
20
11 / 7 / 13
14,424
515
19,963
17,824
7,199
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 5 / 7
11,086
396
12,845
16,524
6,907
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

17
6 / 10 / 10
11,811
422
19,706
18,853
4,643
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

20
5 / 11 / 9
13,118
469
11,869
24,076
7,368
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jing Wei
Kxtyl
Jing Wei
19
8 / 9 / 8
12,867
460
14,249
25,371
6,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
7 / 14 / 5
11,194
400
12,624
23,395
5,274
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
68
49
Kills
29
30
Deaths
49
67
Assists
39
Player
Kills
Deaths
Assists
KDA
L
3
5
7
1.3
L
6
10
10
1.1
W
Thanatos
Big nikk6714
Thanatos
9
6
12
2.5
L
5
11
9
0.86
W
Baron Samedi
GhostFace-1SH
Baron Samedi
0
10
15
0.75
W
23
3
16
10.33
W
6
4
11
2.88
L
Jing Wei
Kxtyl
Jing Wei
8
9
8
1.33
W
Scylla
chaoswise
Scylla
11
7
13
2.5
L
7
14
5
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,014
Damage
71,293
115,489
Taken
108,219
61,282
Mitigated
31,054
43,493
Healing
21,350
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,845
2,171
0
4,494
16,524
6,907
576
2,648
13,876
45,235
0
L
19,706
393
1,662
2,570
18,853
4,643
1,326
6,032
12,821
52,903
0
W
Thanatos
Big nikk6714
Thanatos
10,768
3,958
0
11,271
21,579
8,668
101
4,162
17,251
0
58,022
L
11,869
6,322
0
5,018
24,076
7,368
0
7,446
16,630
0
92,742
W
Baron Samedi
GhostFace-1SH
Baron Samedi
7,360
1,465
1,512
3,771
18,936
13,550
917
5,814
12,700
45,243
0
W
32,324
18,453
0
20,428
31,525
13,578
3,662
7,864
23,435
0
145,190
W
13,599
2,163
0
2,880
25,625
18,287
1,760
9,465
15,822
0
44,795
L
Jing Wei
Kxtyl
Jing Wei
14,249
9,361
0
5,469
25,371
6,862
1,976
4,785
20,586
0
63,139
W
Scylla
chaoswise
Scylla
19,963
1,753
861
2,770
17,824
7,199
3,198
7,033
10,213
70,252
0
L
12,624
7,046
0
2,137
23,395
5,274
1,880
6,412
16,983
0
37,099

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,614
Gold Earned
60,076
400
Minions Killed
420
0
Camps Cleared
0
2,341,546
Distance Traveled
2,316,340
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
11,086
396
76
3
0
514,910
5
L
Agni
11,811
422
77
3
0
473,933
1
W
Thanatos
13,853
495
71
3
0
500,035
3
L
Mercury
13,118
469
121
4
0
497,480
4
W
Baron Samedi
11,436
408
57
2
0
394,996
0
W
Anhur
16,781
599
110
4
0
509,565
10
W
Fenrir
13,120
469
51
2
0
552,575
4
L
Jing Wei
12,867
460
79
3
0
454,432
0
W
Scylla
14,424
515
111
4
0
384,375
0
L
Anhur
11,194
400
67
2
0
375,585
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role