Player Matchup

Da Ji
Da Ji
Captain-Touil
Da Ji
Level 13
God Stats
0W - 4L
1,099 SR
Queue Stats
25W - 46L
1,120 Elo+
Party 1
Kukulkan
Kukulkan
Meliiodaaas
Kukulkan
Level 8
God Stats
2W - 3L
1,343 SR
Queue Stats
19W - 39L
1,120 Elo+
Party 1
Anubis
Anubis
Mylan0
Anubis
Level 17
God Stats
23W - 21L
1,274 SR
Queue Stats
301W - 300L
1,390 Elo+
Solo
Neith
Neith
Sajc23
Neith
Level 14
God Stats
5W - 18L
1,270 SR
Queue Stats
10W - 24L
1,235 Elo+
Solo
Sol
Sol
TimeTr4veler
Sol
Level 15
God Stats
3W - 5L
1,420 SR
Queue Stats
21W - 24L
1,370 Elo+
Solo
Team Averages
Level 13
1,281 SR
1,247 Elo+

VS

Team Averages
Level 18
1,513 SR
1,387 Elo+
Athena
Athena
Bigthundercack12
Athena
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Tyr
Tyr
CallMeLuke1
Tyr
Level 8
God Stats
3W - 2L
1,500 SR
Queue Stats
21W - 25L
1,350 Elo+
Party 3
Izanami
Izanami
Lewis_Wates
Izanami
Level 24
God Stats
12W - 16L
1,276 SR
Queue Stats
47W - 78L
1,293 Elo+
Party 2
Bakasura
Bakasura
andreicm123_
Bakasura
Level 27
God Stats
35W - 29L
1,507 SR
Queue Stats
66W - 73L
1,346 Elo+
Party 2
Fenrir
Fenrir
nores27
Fenrir
Level 28
God Stats
9W - 4L
1,784 SR
Queue Stats
298W - 286L
1,445 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 7 / 2
7,615
401
3,299
11,494
3,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
Meliiodaaas
Kukulkan
13
2 / 8 / 6
8,111
427
5,218
8,284
2,715
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anubis
Mylan0
Anubis
15
5 / 5 / 3
9,240
486
9,351
10,165
5,073
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Neith
Sajc23
Neith
11
2 / 4 / 2
7,675
404
2,595
6,145
2,738
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

16
14 / 6 / 2
10,546
555
18,945
17,509
5,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 2
8,570
451
2,166
13,119
6,760
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 1 / 5
9,423
496
4,359
11,163
6,342
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Izanami
Lewis_Wates
Izanami
13
2 / 8 / 1
8,894
468
5,394
12,364
4,391
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bakasura
andreicm123_
Bakasura
15
5 / 8 / 2
9,254
487
7,552
15,426
6,051
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Fenrir
nores27
Fenrir
17
16 / 2 / 5
11,295
594
20,022
18,000
7,337
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
45
24
Kills
30
30
Deaths
24
15
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
5
2
0.4
W
6
1
5
8.5
L
1
7
2
0.29
W
Izanami
Lewis_Wates
Izanami
2
8
1
0.31
L
Kukulkan
Meliiodaaas
Kukulkan
2
8
6
0.63
L
Anubis
Mylan0
Anubis
5
5
3
1.3
L
Neith
Sajc23
Neith
2
4
2
0.75
L
14
6
2
2.5
W
Bakasura
andreicm123_
Bakasura
5
8
2
0.75
W
Fenrir
nores27
Fenrir
16
2
5
9.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,408
Damage
39,493
53,597
Taken
70,072
19,468
Mitigated
30,881
14,794
Healing
16,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
2,166
1,104
0
1,206
13,119
6,760
442
6,359
6,532
39,477
0
W
4,359
798
0
3,388
11,163
6,342
1,148
3,479
7,556
0
41,646
L
3,299
1,043
0
2,618
11,494
3,769
0
0
11,384
0
26,458
W
Izanami
Lewis_Wates
Izanami
5,394
4,322
0
2,509
12,364
4,391
404
6,222
6,120
0
58,418
L
Kukulkan
Meliiodaaas
Kukulkan
5,218
901
0
0
8,284
2,715
102
431
7,733
30,618
0
L
Anubis
Mylan0
Anubis
9,351
779
0
3,393
10,165
5,073
0
138
9,983
51,188
0
L
Neith
Sajc23
Neith
2,595
993
0
642
6,145
2,738
460
578
5,486
0
27,610
L
18,945
8,161
0
8,141
17,509
5,173
2,684
1,019
15,929
59,846
0
W
Bakasura
andreicm123_
Bakasura
7,552
5,090
0
3,493
15,426
6,051
270
8,240
7,008
0
46,011
W
Fenrir
nores27
Fenrir
20,022
10,898
0
6,375
18,000
7,337
0
8,882
9,000
0
76,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,187
Gold Earned
47,436
356
Minions Killed
426
0
Camps Cleared
0
1,486,241
Distance Traveled
1,657,728
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,570
451
62
3
0
299,406
5
W
Tyr
9,423
496
66
3
0
361,969
0
L
Da Ji
7,615
401
55
3
0
342,859
0
W
Izanami
8,894
468
85
4
0
276,944
0
L
Kukulkan
8,111
427
52
3
0
313,730
0
L
Anubis
9,240
486
90
5
0
288,133
2
L
Neith
7,675
404
57
3
0
204,936
3
L
Sol
10,546
555
102
5
0
336,583
4
W
Bakasura
9,254
487
103
5
0
329,255
0
W
Fenrir
11,295
594
110
6
0
390,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role