Player Matchup

Cerberus
Cerberus
Silver II
Para42
Cerberus
Silver II
Level 142
God Stats
3W - 5L
1,472 SR
Queue Stats
213W - 204L
1,225 MMR
Solo
Tiamat
Tiamat
Gold V
SteelLotus
Tiamat
Gold V
Level 143
God Stats
1W - 6L
1,381 SR
Queue Stats
149W - 149L
1,257 MMR
Solo
Arachne
Arachne
Gold IV
Visadus
Arachne
Gold IV
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold V
behemoth92
Merlin
Gold V
Level 159
God Stats
5W - 8L
1,565 SR
Queue Stats
331W - 334L
1,365 MMR
Solo
Chiron
Chiron
Silver V
realsameesta2
Chiron
Silver V
Level 147
God Stats
4W - 4L
1,809 SR
Queue Stats
73W - 70L
1,261 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 136
1,545 SR
1,322 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 125
1,571 SR
1,356 MMR
Guan Yu
Guan Yu
Gold V
DrakEGoodBrother
Guan Yu
Gold V
Level 105
God Stats
8W - 8L
1,234 SR
Queue Stats
421W - 428L
1,269 MMR
Solo
Loki
Loki
Silver IV
JagerTroy
Loki
Silver IV
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chernobog
Chernobog
Bronze III
Korvonus
Chernobog
Bronze III
Level 122
God Stats
1W - 1L
1,956 SR
Queue Stats
73W - 74L
1,366 MMR
Solo
Terra
Terra
Gold V
Tahurtz
Terra
Gold V
Level 92
God Stats
17W - 18L
1,550 SR
Queue Stats
45W - 53L
1,265 MMR
Solo
Eset
Eset
Gold III
jsTutt
Eset
Gold III
Level 159
God Stats
12W - 7L
1,615 SR
Queue Stats
116W - 105L
1,379 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Para42
Cerberus
8
2 / 2 / 0
5,100
464
4,606
9,232
5,785
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Tiamat
SteelLotus
Tiamat
10
1 / 5 / 0
5,565
506
2,193
6,592
3,039
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Arachne
Visadus
Arachne
9
0 / 4 / 0
5,232
476
2,678
8,647
2,450
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
behemoth92
Merlin
8
0 / 3 / 0
4,793
436
1,806
4,975
1,179
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

9
1 / 5 / 1
5,647
513
4,061
8,901
2,384
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bans
DanzaburouSetApolloTsukuyomi

VS

Bans
AthenaScyllaAresYmir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 1 / 1
6,915
629
7,275
9,103
5,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Loki
12
3 / 0 / 2
6,611
601
2,969
6,067
1,852
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Chernobog
Korvonus
Chernobog
12
5 / 2 / 1
7,011
637
5,018
5,389
1,261
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Terra
Tahurtz
Terra
10
1 / 0 / 6
5,998
545
4,502
6,594
2,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Eset
jsTutt
Eset
12
3 / 1 / 3
7,206
655
6,397
4,673
1,796
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
4
Kills
19
19
Deaths
4
1
Assists
13
Player
Kills
Deaths
Assists
KDA
W
7
1
1
7.5
W
Loki
3
0
2
4
W
Chernobog
Korvonus
Chernobog
5
2
1
2.75
L
Cerberus
Para42
Cerberus
2
2
0
1
L
Tiamat
SteelLotus
Tiamat
1
5
0
0.2
W
Terra
Tahurtz
Terra
1
0
6
4
L
Arachne
Visadus
Arachne
0
4
0
0
L
Merlin
behemoth92
Merlin
0
3
0
0
W
Eset
jsTutt
Eset
3
1
3
4.5
L
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,344
Damage
26,161
38,347
Taken
31,826
14,837
Mitigated
13,195
11,073
Healing
14,213
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,275
2,050
280
3,896
9,103
5,407
432
2,283
6,820
0
32,988
W
Loki
2,969
655
0
2,550
6,067
1,852
0
1,712
4,355
0
36,300
W
Chernobog
Korvonus
Chernobog
5,018
3,194
0
1,689
5,389
1,261
668
765
4,624
0
36,565
L
Cerberus
Para42
Cerberus
4,606
598
0
3,787
9,232
5,785
0
3,788
5,370
15,932
0
L
Tiamat
SteelLotus
Tiamat
2,193
438
0
1,092
6,592
3,039
0
0
6,592
24,683
0
W
Terra
Tahurtz
Terra
4,502
1,022
700
3,414
6,594
2,879
0
2,280
4,314
21,254
0
L
Arachne
Visadus
Arachne
2,678
1,475
0
2,184
8,647
2,450
0
1,948
6,585
0
31,797
L
Merlin
behemoth92
Merlin
1,806
95
0
644
4,975
1,179
0
2,169
2,702
25,137
0
W
Eset
jsTutt
Eset
6,397
957
437
1,247
4,673
1,796
0
1,565
3,108
47,797
0
L
4,061
1,805
321
3,045
8,901
2,384
0
2,680
6,170
0
28,631

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,337
Gold Earned
33,741
272
Minions Killed
364
0
Camps Cleared
0
946,523
Distance Traveled
1,122,511
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
6,915
629
62
6
0
231,776
3
W
Loki
6,611
601
93
8
0
222,399
2
W
Chernobog
7,011
637
78
7
0
212,125
4
L
Cerberus
5,100
464
25
2
0
199,941
3
L
Tiamat
5,565
506
58
5
0
170,074
2
W
Terra
5,998
545
27
2
0
247,900
3
L
Arachne
5,232
476
69
6
0
216,558
1
L
Merlin
4,793
436
50
5
0
178,508
5
W
Eset
7,206
655
104
9
0
208,311
4
L
Chiron
5,647
513
70
6
0
181,442
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role