Player Matchup

Nemesis
Nemesis
Diamond II
AlXhafar
Nemesis
Diamond II
Level 135
God Stats
7W - 5L
1,717 SR
Queue Stats
61W - 41L
2,307 MMR
Party 2
Janus
Janus
Diamond II
Fussy Wiz
Janus
Diamond II
Level 160
God Stats
15W - 17L
1,568 SR
Queue Stats
310W - 297L
2,448 MMR
Solo
Cu Chulainn
Cu Chulainn
Diamond III
Pablo55_gg
Cu Chulainn
Diamond III
Level 158
God Stats
5W - 3L
1,722 SR
Queue Stats
126W - 114L
2,274 MMR
Solo
Sobek
Sobek
Diamond IV
Sky_Baloon
Sobek
Diamond IV
Level 138
God Stats
1W - 0L
1,500 SR
Queue Stats
170W - 151L
2,066 MMR
Party 2
Danzaburou
Danzaburou
Masters
WittyJackanorie
Danzaburou
Masters
Level 153
God Stats
20W - 14L
1,667 SR
Queue Stats
455W - 452L
2,467 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 149
1,635 SR
2,312 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 139
1,654 SR
2,144 MMR
Ao Kuang
Ao Kuang
Masters
Cynno-
Ao Kuang
Masters
Level 76
God Stats
20W - 18L
1,613 SR
Queue Stats
266W - 246L
2,390 MMR
Solo
Thor
Thor
Diamond II
Europheus
Thor
Diamond II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Scylla
Scylla
Diamond IV
Kartoushh16
Scylla
Diamond IV
Level 148
God Stats
14W - 7L
1,946 SR
Queue Stats
93W - 69L
2,103 MMR
Party 1
Anhur
Anhur
Diamond IV
Ripuritari
Anhur
Diamond IV
Level 158
God Stats
0W - 1L
1,484 SR
Queue Stats
68W - 57L
2,166 MMR
Solo
Sun Wukong
Sun Wukong
Masters
xLittleSausagex
Sun Wukong
Masters
Level 160
God Stats
12W - 14L
1,729 SR
Queue Stats
252W - 237L
2,560 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlXhafar
Nemesis
20
9 / 2 / 6
13,141
626
13,647
15,022
7,950
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
Fussy Wiz
Janus
20
2 / 3 / 7
13,084
623
6,998
11,800
4,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cu Chulainn
Pablo55_gg
Cu Chulainn
20
5 / 3 / 6
13,335
635
20,755
26,629
24,886
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sobek
16
2 / 2 / 8
12,189
580
4,562
16,942
19,050
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
WittyJackanorie
Danzaburou
20
7 / 2 / 7
15,863
755
16,630
15,524
6,506
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bans
AthenaTsukuyomiTiamatAphroditeSet

VS

Bans
ApolloGaneshaGebGuan YuThe Morrigan
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Cynno-
Ao Kuang
17
6 / 5 / 2
10,631
506
14,979
19,888
8,320
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thor
15
3 / 8 / 3
10,835
516
9,207
20,924
9,390
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Scylla
18
2 / 3 / 4
10,873
518
11,714
9,875
4,156
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Anhur
18
0 / 5 / 2
10,752
512
4,336
14,765
5,670
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sun Wukong
xLittleSausagex
Sun Wukong
19
0 / 4 / 4
11,508
548
12,925
19,741
17,986
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
26
25
Kills
11
12
Deaths
25
34
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlXhafar
Nemesis
9
2
6
6
L
Ao Kuang
Cynno-
Ao Kuang
6
5
2
1.4
L
Thor
3
8
3
0.56
W
Janus
Fussy Wiz
Janus
2
3
7
1.83
L
Scylla
2
3
4
1.33
W
Cu Chulainn
Pablo55_gg
Cu Chulainn
5
3
6
2.67
L
Anhur
0
5
2
0.2
W
Sobek
2
2
8
3
W
Danzaburou
WittyJackanorie
Danzaburou
7
2
7
5.25
L
Sun Wukong
xLittleSausagex
Sun Wukong
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,592
Damage
53,161
85,917
Taken
85,193
63,040
Mitigated
45,522
36,399
Healing
16,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlXhafar
Nemesis
13,647
6,492
0
8,659
15,022
7,950
2,991
4,724
10,164
0
78,461
L
Ao Kuang
Cynno-
Ao Kuang
14,979
2,953
0
4,561
19,888
8,320
0
3,774
16,060
74,064
0
L
Thor
9,207
2,027
0
1,919
20,924
9,390
0
3,621
17,201
0
37,448
W
Janus
Fussy Wiz
Janus
6,998
904
0
2,984
11,800
4,648
1,853
4,171
7,487
95,096
0
L
Scylla
11,714
673
0
1,058
9,875
4,156
0
2,575
7,208
85,222
0
W
Cu Chulainn
Pablo55_gg
Cu Chulainn
20,755
4,098
0
8,331
26,629
24,886
1,165
7,646
18,817
15,499
84,475
L
Anhur
4,336
1,889
0
3,213
14,765
5,670
0
820
13,945
0
84,101
W
Sobek
4,562
335
0
6,307
16,942
19,050
137
7,073
9,711
23,916
0
W
Danzaburou
WittyJackanorie
Danzaburou
16,630
7,862
0
10,118
15,524
6,506
6,565
4,101
11,397
0
135,125
L
Sun Wukong
xLittleSausagex
Sun Wukong
12,925
3,648
0
5,668
19,741
17,986
0
3,618
15,965
0
91,997

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,612
Gold Earned
54,599
743
Minions Killed
681
0
Camps Cleared
0
2,203,721
Distance Traveled
1,996,424
33
Wards Purchased
32
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
13,141
626
131
6
0
470,038
7
L
Ao Kuang
10,631
506
117
6
0
379,902
3
L
Thor
10,835
516
39
2
0
380,031
4
W
Janus
13,084
623
202
10
0
439,889
8
L
Scylla
10,873
518
169
8
0
402,629
10
W
Cu Chulainn
13,335
635
172
8
0
431,122
4
L
Anhur
10,752
512
164
8
0
368,631
6
W
Sobek
12,189
580
38
2
0
467,772
6
W
Danzaburou
15,863
755
200
10
0
394,900
8
L
Sun Wukong
11,508
548
192
9
0
465,231
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role