Player Matchup

Fenrir
Fenrir
CrimsonHunts
Fenrir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Eset
Eset
Denisaurius
Eset
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
150W - 185L
1,270 Elo+
Solo
Tiamat
Tiamat
Jeinxyy
Tiamat
Level 18
God Stats
4W - 7L
1,320 SR
Queue Stats
32W - 35L
1,321 Elo+
Solo
Medusa
Medusa
Kyvsh
Medusa
Level 5
God Stats
0W - 2L
1,297 SR
Queue Stats
0W - 3L
1,315 Elo+
Solo
Bacchus
Bacchus
soapManztvish
Bacchus
Level 25
God Stats
11W - 11L
1,186 SR
Queue Stats
227W - 278L
1,432 Elo+
Solo
Team Averages
Level 14
1,361 SR
1,368 Elo+

VS

Team Averages
Level 25
1,508 SR
1,366 Elo+
Ymir
Ymir
Mustang2238441
Ymir
Level 28
God Stats
25W - 13L
1,675 SR
Queue Stats
79W - 74L
1,396 Elo+
Party 1
Fenrir
Fenrir
SamoanDoctor
Fenrir
Level 28
God Stats
6W - 3L
1,286 SR
Queue Stats
53W - 76L
1,346 Elo+
Solo
Odin
Odin
Teixx94
Odin
Level 25
God Stats
13W - 6L
1,574 SR
Queue Stats
72W - 92L
1,358 Elo+
Solo
Merlin
Merlin
YellowBrkRoad
Merlin
Level 16
God Stats
13W - 6L
1,504 SR
Queue Stats
33W - 26L
1,304 Elo+
Solo
Anhur
Anhur
hawkeyegod2000
Anhur
Level 28
God Stats
4W - 2L
1,500 SR
Queue Stats
88W - 68L
1,425 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
3
0 / 1 / 0
3,703
370
47
1,754
393
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

7
0 / 7 / 0
4,017
402
2,571
5,470
849
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tiamat
Jeinxyy
Tiamat
8
0 / 4 / 0
4,295
430
1,410
4,672
1,557
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Medusa
Kyvsh
Medusa
6
0 / 2 / 0
4,113
411
1,590
3,614
673
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Bacchus
10
1 / 0 / 0
5,210
521
1,686
3,817
2,369
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 1 / 0
5,347
535
1,264
3,134
1,344
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
9
2 / 0 / 2
5,537
554
1,669
6,104
2,022
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Odin
Teixx94
Odin
9
2 / 0 / 5
5,294
529
1,838
4,779
2,657
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 0 / 2
6,633
663
3,043
2,679
848
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

10
7 / 0 / 2
6,045
605
4,268
4,410
1,293
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
25
1
Kills
14
14
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Fenrir
0
1
0
0
L
0
7
0
0
L
Tiamat
Jeinxyy
Tiamat
0
4
0
0
L
Medusa
Kyvsh
Medusa
0
2
0
0
W
0
1
0
0
W
Fenrir
2
0
2
3
W
Odin
Teixx94
Odin
2
0
5
4.5
W
3
0
2
4
W
7
0
2
8
L
Bacchus
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,304
Damage
12,082
19,327
Taken
21,106
5,841
Mitigated
8,164
3,595
Healing
9,569
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
47
47
0
510
1,754
393
0
246
1,482
0
4,280
L
2,571
180
222
504
5,470
849
102
0
5,470
14,185
0
L
Tiamat
Jeinxyy
Tiamat
1,410
113
0
1,050
4,672
1,557
0
2,399
1,901
12,496
0
L
Medusa
Kyvsh
Medusa
1,590
441
0
257
3,614
673
140
0
3,614
0
12,662
W
1,264
0
0
868
3,134
1,344
137
1,686
1,448
19,861
277
W
Fenrir
1,669
61
0
3,698
6,104
2,022
28
88
5,976
0
30,342
W
Odin
Teixx94
Odin
1,838
311
0
1,453
4,779
2,657
254
1,336
3,443
0
13,832
W
3,043
288
0
877
2,679
848
2
1,022
1,397
39,753
0
W
4,268
1,624
417
2,256
4,410
1,293
822
1,235
3,175
0
22,463
L
Bacchus
1,686
70
0
1,052
3,817
2,369
0
1,264
2,553
16,123
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,338
Gold Earned
28,856
117
Minions Killed
247
0
Camps Cleared
0
687,876
Distance Traveled
877,964
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,703
370
12
1
0
55,908
0
L
Eset
4,017
402
18
2
0
183,848
5
L
Tiamat
4,295
430
29
3
0
133,018
1
L
Medusa
4,113
411
19
2
0
143,769
5
W
Ymir
5,347
535
29
3
0
187,471
0
W
Fenrir
5,537
554
76
8
0
193,761
3
W
Odin
5,294
529
25
3
0
164,642
3
W
Merlin
6,633
663
79
8
0
173,102
0
W
Anhur
6,045
605
38
4
0
158,988
3
L
Bacchus
5,210
521
39
4
0
171,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role