Player Matchup

Loki
Loki
Cavs on u
Loki
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Party 1
Tiamat
Tiamat
GlouGlou_2004
Tiamat
Level 6
God Stats
1W - 4L
1,354 SR
Queue Stats
172W - 201L
1,498 Elo+
Solo
Neith
Neith
Marcel1718
Neith
Level 16
God Stats
2W - 2L
1,771 SR
Queue Stats
14W - 22L
1,746 Elo+
Party 1
Horus
Horus
NewtonsRailgun
Horus
Level 28
God Stats
3W - 2L
1,669 SR
Queue Stats
74W - 76L
1,435 Elo+
Solo
Cthulhu
Cthulhu
The Reaper1074
Cthulhu
Level 22
God Stats
1W - 3L
1,743 SR
Queue Stats
2W - 4L
1,510 Elo+
Party 1
Team Averages
Level 16
1,607 SR
1,538 Elo+

VS

Team Averages
Level 22
1,448 SR
1,359 Elo+
Chaac
Chaac
AmP_NoahTime2193
Chaac
Level 29
God Stats
4W - 2L
1,483 SR
Queue Stats
46W - 66L
1,264 Elo+
Solo
Ra
Ra
Arcaisx
Ra
Level 4
God Stats
1W - 1L
1,256 SR
Queue Stats
8W - 12L
1,228 Elo+
Solo
Chernobog
Chernobog
DaemonYDI
Chernobog
Level 26
God Stats
5W - 5L
1,500 SR
Queue Stats
50W - 59L
1,310 Elo+
Party 2
Geb
Geb
Nunes217 BR
Geb
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
175W - 207L
1,306 Elo+
Party 2
Mercury
Mercury
OdysseyBow
Mercury
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
73W - 46L
1,685 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
7
0 / 4 / 1
4,721
429
309
4,388
974
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

8
0 / 4 / 0
4,968
452
3,084
5,412
1,887
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Neith
9
1 / 3 / 0
5,663
515
2,777
5,955
1,853
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
1 / 2 / 1
5,466
497
3,283
8,375
3,747
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

7
0 / 4 / 0
4,533
412
1,530
7,751
3,588
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 0 / 3
5,970
543
1,528
4,381
1,893
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

10
3 / 0 / 1
5,862
533
4,814
5,907
1,985
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
DaemonYDI
Chernobog
9
4 / 0 / 4
6,024
548
5,263
2,964
817
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
0 / 1 / 6
5,071
461
1,561
4,147
2,424
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mercury
OdysseyBow
Mercury
11
8 / 1 / 1
7,062
642
4,766
7,331
2,392
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
31
2
Kills
16
17
Deaths
2
2
Assists
15
Player
Kills
Deaths
Assists
KDA
W
1
0
3
2.5
W
3
0
1
3.5
L
Loki
0
4
1
0.13
W
Chernobog
DaemonYDI
Chernobog
4
0
4
6
L
0
4
0
0
L
Neith
1
3
0
0.33
L
1
2
1
0.75
W
0
1
6
3
W
Mercury
OdysseyBow
Mercury
8
1
1
8.5
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,983
Damage
17,932
31,881
Taken
24,730
12,049
Mitigated
9,511
5,329
Healing
5,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,528
91
0
952
4,381
1,893
725
1,629
2,752
0
21,374
W
4,814
342
31
1,647
5,907
1,985
374
1,481
4,426
28,039
0
L
Loki
309
0
0
0
4,388
974
114
369
4,019
0
13,978
W
Chernobog
DaemonYDI
Chernobog
5,263
3,304
0
0
2,964
817
794
396
2,568
0
24,111
L
3,084
395
0
712
5,412
1,887
768
1,021
4,391
21,262
0
L
Neith
2,777
568
187
949
5,955
1,853
183
2,461
3,494
0
20,464
L
3,283
1,391
156
2,901
8,375
3,747
0
1,402
6,973
0
11,431
W
1,561
335
0
146
4,147
2,424
224
548
3,599
10,980
0
W
Mercury
OdysseyBow
Mercury
4,766
2,057
0
2,593
7,331
2,392
0
560
6,771
0
37,180
L
1,530
213
77
347
7,751
3,588
0
1,122
6,629
16,552
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,351
Gold Earned
29,989
150
Minions Killed
222
0
Camps Cleared
0
899,059
Distance Traveled
954,557
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
5,970
543
42
4
0
156,923
1
W
Ra
5,862
533
46
4
0
180,972
2
L
Loki
4,721
429
32
3
0
193,275
0
W
Chernobog
6,024
548
44
4
0
189,580
0
L
Tiamat
4,968
452
37
3
0
129,194
0
L
Neith
5,663
515
30
3
0
189,232
3
L
Horus
5,466
497
23
2
0
199,391
0
W
Geb
5,071
461
14
1
0
187,964
0
W
Mercury
7,062
642
76
7
0
239,118
0
L
Cthulhu
4,533
412
28
3
0
187,967
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role