Player Matchup

Skadi
Skadi
ASAPwocky
Skadi
Level 18
God Stats
7W - 6L
1,624 SR
Queue Stats
22W - 20L
1,527 Elo+
Solo
Janus
Janus
CalliopeMoriSimp
Janus
Level 28
God Stats
4W - 8L
1,603 SR
Queue Stats
120W - 128L
1,572 Elo+
Solo
Sobek
Sobek
Mars_The_Martian
Sobek
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 8L
1,576 Elo+
Solo
Freya
Freya
Smurf6ATX
Freya
Level 1
God Stats
1W - 1L
1,718 SR
Queue Stats
3W - 4L
1,689 Elo+
Solo
Hades
Hades
stoneytony97
Hades
Level 17
God Stats
27W - 30L
1,530 SR
Queue Stats
120W - 139L
1,586 Elo+
Solo
Team Averages
Level 16
1,595 SR
1,590 Elo+

VS

Team Averages
Level 21
1,496 SR
1,514 Elo+
Tsukuyomi
Tsukuyomi
Doraexploredmel
Tsukuyomi
Level 18
God Stats
7W - 10L
1,389 SR
Queue Stats
46W - 34L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
KickUrFace420
Gilgamesh
Level 26
God Stats
6W - 2L
1,500 SR
Queue Stats
367W - 352L
1,615 Elo+
Solo
Medusa
Medusa
KingMarchand-63
Medusa
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 62L
1,166 Elo+
Solo
Nu Wa
Nu Wa
TicoBarra
Nu Wa
Level 14
God Stats
20W - 11L
1,638 SR
Queue Stats
335W - 247L
1,655 Elo+
Solo
Guan Yu
Guan Yu
khale519
Guan Yu
Level 17
God Stats
3W - 2L
1,453 SR
Queue Stats
26W - 27L
1,602 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
ASAPwocky
Skadi
12
2 / 5 / 1
7,571
421
4,701
9,661
2,248
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 3 / 2
10,590
588
8,000
9,764
3,295
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

11
0 / 2 / 4
7,706
428
4,858
9,594
7,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Freya
Smurf6ATX
Freya
14
1 / 6 / 4
8,910
495
5,119
14,915
5,135
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

15
5 / 6 / 2
9,542
530
8,738
16,814
10,186
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Doraexploredmel
Tsukuyomi
16
9 / 5 / 2
10,755
598
10,909
11,086
4,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
KickUrFace420
Gilgamesh
17
8 / 3 / 0
10,894
605
13,620
13,977
9,267
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
2 / 3 / 6
8,505
473
4,454
10,758
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nu Wa
TicoBarra
Nu Wa
17
1 / 2 / 6
10,836
602
8,853
6,903
2,354
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Guan Yu
khale519
Guan Yu
14
2 / 3 / 6
9,394
522
4,550
14,700
9,603
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
42
15
Kills
22
22
Deaths
16
13
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Skadi
ASAPwocky
Skadi
2
5
1
0.5
L
7
3
2
2.67
W
Tsukuyomi
Doraexploredmel
Tsukuyomi
9
5
2
2
W
Gilgamesh
KickUrFace420
Gilgamesh
8
3
0
2.67
W
2
3
6
1.67
L
0
2
4
1
L
Freya
Smurf6ATX
Freya
1
6
4
0.5
W
Nu Wa
TicoBarra
Nu Wa
1
2
6
2
W
Guan Yu
khale519
Guan Yu
2
3
6
1.67
L
5
6
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,416
Damage
42,386
60,748
Taken
57,424
28,036
Mitigated
28,818
17,694
Healing
22,272
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
ASAPwocky
Skadi
4,701
2,060
0
2,240
9,661
2,248
1,507
1,235
8,298
0
44,675
L
8,000
598
0
2,252
9,764
3,295
959
2,176
7,267
80,488
0
W
Tsukuyomi
Doraexploredmel
Tsukuyomi
10,909
2,817
0
2,235
11,086
4,203
974
4,106
6,980
0
57,675
W
Gilgamesh
KickUrFace420
Gilgamesh
13,620
4,637
0
3,232
13,977
9,267
376
8,899
5,078
0
58,600
W
4,454
2,054
0
5,039
10,758
3,391
0
3,921
6,837
0
34,822
L
4,858
227
0
2,581
9,594
7,172
576
1,209
8,225
13,851
0
L
Freya
Smurf6ATX
Freya
5,119
1,611
0
4,773
14,915
5,135
1,634
1,796
12,853
44,264
0
W
Nu Wa
TicoBarra
Nu Wa
8,853
811
0
2,116
6,903
2,354
4,147
4,903
2,000
79,119
0
W
Guan Yu
khale519
Guan Yu
4,550
412
1,686
7,964
14,700
9,603
567
4,886
9,814
0
37,097
L
8,738
579
464
5,384
16,814
10,186
1,414
1,805
14,632
41,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,319
Gold Earned
50,384
425
Minions Killed
475
0
Camps Cleared
0
1,588,782
Distance Traveled
1,636,415
5
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
7,571
421
73
4
0
277,580
0
L
Janus
10,590
588
164
9
0
352,667
2
W
Tsukuyomi
10,755
598
88
5
0
353,479
2
W
Gilgamesh
10,894
605
116
6
0
297,487
0
W
Medusa
8,505
473
45
3
0
303,300
0
L
Sobek
7,706
428
19
1
0
356,711
0
L
Freya
8,910
495
86
5
0
311,903
3
W
Nu Wa
10,836
602
155
9
0
300,370
1
W
Guan Yu
9,394
522
71
4
0
381,779
11
L
Hades
9,542
530
83
5
0
289,921
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role