Player Matchup

Artio
Artio
 
Artio
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
Destructive98
Nox
Level 29
God Stats
35W - 51L
1,415 SR
Queue Stats
232W - 270L
1,445 Elo+
Solo
Nike
Nike
Im_PoDiuM
Nike
Level 25
God Stats
16W - 12L
1,708 SR
Queue Stats
188W - 161L
1,503 Elo+
Party 1
Ne Zha
Ne Zha
W4rd4Win
Ne Zha
Level 22
God Stats
2W - 1L
1,799 SR
Queue Stats
124W - 121L
1,543 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
damianburic1986
Ah Muzen Cab
Level 29
God Stats
1W - 2L
1,500 SR
Queue Stats
246W - 220L
1,545 Elo+
Solo
Team Averages
Level 27
1,585 SR
1,507 Elo+

VS

Team Averages
Level 27
1,540 SR
1,464 Elo+
Horus
Horus
Animal_Anarchist
Horus
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 43L
1,573 Elo+
Solo
Loki
Loki
Charleytje
Loki
Level 27
God Stats
16W - 13L
1,501 SR
Queue Stats
73W - 62L
1,411 Elo+
Solo
Scylla
Scylla
Skimpaa95
Scylla
Level 28
God Stats
5W - 7L
1,514 SR
Queue Stats
128W - 128L
1,545 Elo+
Solo
Neith
Neith
kwaigon_GIN
Neith
Level 28
God Stats
8W - 8L
1,556 SR
Queue Stats
14W - 14L
1,421 Elo+
Solo
Gilgamesh
Gilgamesh
soulkiller4721
Gilgamesh
Level 29
God Stats
7W - 6L
1,629 SR
Queue Stats
31W - 44L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
 
Artio
14
2 / 2 / 7
8,222
457
6,382
16,441
9,071
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
4 / 2 / 4
9,960
553
8,456
5,778
2,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nike
16
3 / 0 / 3
9,451
525
5,346
7,923
5,952
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Ne Zha
W4rd4Win
Ne Zha
15
5 / 3 / 3
9,165
509
7,660
11,559
4,786
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ah Muzen Cab
damianburic1986
Ah Muzen Cab
15
6 / 2 / 7
9,222
512
13,309
11,841
4,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 4 / 5
7,647
425
4,595
16,535
14,179
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
3 / 5 / 2
8,881
493
4,955
13,633
4,917
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Skimpaa95
Scylla
16
5 / 2 / 2
10,073
560
11,326
9,893
3,728
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
1 / 6 / 1
7,477
415
7,282
9,778
3,008
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
soulkiller4721
Gilgamesh
15
0 / 3 / 0
8,516
473
3,858
10,630
7,641
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
20
Kills
9
9
Deaths
20
24
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Artio
 
Artio
2
2
7
2.75
L
0
4
5
0.63
L
3
5
2
0.8
W
4
2
4
3
W
Nike
3
0
3
4.5
L
Scylla
Skimpaa95
Scylla
5
2
2
3
W
Ne Zha
W4rd4Win
Ne Zha
5
3
3
2.17
W
Ah Muzen Cab
damianburic1986
Ah Muzen Cab
6
2
7
4.75
L
1
6
1
0.25
L
Gilgamesh
soulkiller4721
Gilgamesh
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,153
Damage
32,016
53,542
Taken
60,469
26,415
Mitigated
33,473
22,284
Healing
17,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
 
Artio
6,382
373
1,051
5,907
16,441
9,071
380
3,534
12,907
28,770
0
L
4,595
2,259
1,854
4,647
16,535
14,179
0
6,681
9,829
0
15,413
L
4,955
962
284
5,110
13,633
4,917
857
3,112
10,496
0
52,194
W
8,456
72
0
884
5,778
2,364
807
2,594
3,184
63,635
0
W
Nike
5,346
1,552
0
3,602
7,923
5,952
148
706
7,217
0
46,340
L
Scylla
Skimpaa95
Scylla
11,326
741
0
3,530
9,893
3,728
0
2,409
7,459
77,301
0
W
Ne Zha
W4rd4Win
Ne Zha
7,660
2,029
0
4,973
11,559
4,786
379
2,559
9,000
0
47,365
W
Ah Muzen Cab
damianburic1986
Ah Muzen Cab
13,309
6,740
0
5,867
11,841
4,242
1,626
1,933
9,908
0
63,128
L
7,282
2,669
0
1,726
9,778
3,008
0
1,681
8,097
0
32,374
L
Gilgamesh
soulkiller4721
Gilgamesh
3,858
599
0
619
10,630
7,641
137
955
9,307
0
44,065

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,020
Gold Earned
42,594
461
Minions Killed
407
0
Camps Cleared
0
1,705,568
Distance Traveled
1,602,167
16
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
8,222
457
34
2
0
332,180
5
L
Horus
7,647
425
25
1
0
351,020
5
L
Loki
8,881
493
99
6
0
317,761
2
W
Nox
9,960
553
132
7
0
351,310
5
W
Nike
9,451
525
103
6
0
367,057
5
L
Scylla
10,073
560
130
7
0
338,390
9
W
Ne Zha
9,165
509
89
5
0
340,220
1
W
Ah Muzen Cab
9,222
512
103
6
0
314,801
0
L
Neith
7,477
415
54
3
0
280,446
0
L
Gilgamesh
8,516
473
99
6
0
314,550
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role