Player Matchup

Jing Wei
Jing Wei
TheBigChung7942
Jing Wei
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
53W - 66L
1,371 Elo+
Solo
Gilgamesh
Gilgamesh
TrickoTect
Gilgamesh
Level 83
God Stats
39W - 14L
1,868 SR
Queue Stats
509W - 386L
1,651 Elo+
Party 1
Poseidon
Poseidon
reaperghost1999
Poseidon
Level 29
God Stats
4W - 1L
1,772 SR
Queue Stats
211W - 122L
1,642 Elo+
Party 1
Team Averages
Level 46
1,713 SR
1,555 Elo+

VS

Team Averages
Level 5
1,604 SR
1,508 Elo+
Ares
Ares
RPChief2818
Ares
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 29L
1,319 Elo+
Solo
Mercury
Mercury
Rymminius
Mercury
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Neith
Neith
WannabePro99
Neith
Level 4
God Stats
4W - 1L
1,813 SR
Queue Stats
5W - 2L
1,706 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
10
2 / 0 / 8
7,503
750
4,626
3,812
1,345
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Gilgamesh
TrickoTect
Gilgamesh
12
6 / 0 / 6
8,332
833
11,206
8,395
6,432
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Poseidon
12
5 / 0 / 6
8,340
834
7,198
2,750
679
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
6,727
673
2,643
10,422
5,678
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mercury
Rymminius
Mercury
8
0 / 8 / 0
5,876
588
1,609
9,214
3,180
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 1 / 0
6,147
615
3,921
7,446
2,419
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
0
13
Kills
0
0
Deaths
13
20
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
4
0
0
L
Mercury
Rymminius
Mercury
0
8
0
0
W
Jing Wei
2
0
8
6
W
Gilgamesh
TrickoTect
Gilgamesh
6
0
6
9
L
0
1
0
0
W
Poseidon
5
0
6
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,030
Damage
8,173
14,957
Taken
27,082
8,456
Mitigated
11,277
2,810
Healing
2,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,643
149
0
448
10,422
5,678
0
2,383
7,897
6,285
0
L
Mercury
Rymminius
Mercury
1,609
815
0
290
9,214
3,180
0
2,715
6,305
0
10,575
W
Jing Wei
4,626
4,122
399
506
3,812
1,345
530
640
3,172
0
18,765
W
Gilgamesh
TrickoTect
Gilgamesh
11,206
3,696
0
967
8,395
6,432
301
1,821
6,574
0
35,338
L
3,921
1,726
0
2,126
7,446
2,419
0
1,560
5,682
0
26,283
W
Poseidon
7,198
1,207
0
938
2,750
679
306
306
2,444
41,726
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,175
Gold Earned
18,750
156
Minions Killed
71
0
Camps Cleared
0
592,734
Distance Traveled
529,115
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,727
673
9
1
0
171,687
0
L
Mercury
5,876
588
15
2
0
191,564
4
W
Jing Wei
7,503
750
30
3
0
187,419
1
W
Gilgamesh
8,332
833
43
4
0
210,970
2
L
Neith
6,147
615
47
5
0
165,864
3
W
Poseidon
8,340
834
83
8
0
194,345
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role