Player Matchup

Nemesis
Nemesis
Cardeni
Nemesis
Level 17
God Stats
27W - 22L
1,208 SR
Queue Stats
100W - 110L
1,359 Elo+
Solo
Ymir
Ymir
Crayt0N
Ymir
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 11L
1,379 Elo+
Solo
Chaac
Chaac
Leah666
Chaac
Level 22
God Stats
6W - 12L
1,078 SR
Queue Stats
41W - 62L
1,328 Elo+
Solo
Neith
Neith
Джеф
Neith
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
小小食人魔
Hades
Level 14
God Stats
8W - 5L
1,264 SR
Queue Stats
48W - 50L
1,409 Elo+
Solo
Team Averages
Level 18
1,310 SR
1,395 Elo+

VS

Team Averages
Level 22
1,463 SR
1,434 Elo+
Erlang Shen
Erlang Shen
Coun7
Erlang Shen
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 23L
1,458 Elo+
Solo
Yemoja
Yemoja
ErikofAlrien
Yemoja
Level 7
God Stats
1W - 1L
1,296 SR
Queue Stats
8W - 7L
1,453 Elo+
Solo
Bellona
Bellona
Garayito
Bellona
Level 24
God Stats
61W - 66L
1,548 SR
Queue Stats
106W - 136L
1,349 Elo+
Solo
Nu Wa
Nu Wa
new-37028442
Nu Wa
Level 28
God Stats
1W - 0L
1,665 SR
Queue Stats
16W - 10L
1,520 Elo+
Solo
Nemesis
Nemesis
predatore198521s
Nemesis
Level 24
God Stats
6W - 6L
1,305 SR
Queue Stats
35W - 41L
1,391 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Cardeni
Nemesis
12
0 / 5 / 0
8,174
355
2,551
14,164
5,839
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Ymir
Crayt0N
Ymir
15
4 / 5 / 3
10,351
450
12,288
18,829
16,024
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Chaac
Leah666
Chaac
18
6 / 6 / 4
11,394
495
21,246
24,381
15,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
Джеф
Neith
14
2 / 8 / 1
9,353
407
12,579
14,041
5,233
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heavy Mace

Heavy Mace

+30
Physical Power

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

18
6 / 7 / 4
11,587
504
20,902
23,594
10,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
Coun7
Erlang Shen
17
1 / 3 / 9
10,259
446
11,630
20,941
10,445
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Yemoja
15
1 / 5 / 4
9,535
415
5,577
15,198
9,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bellona
Garayito
Bellona
20
8 / 2 / 6
13,035
567
10,560
21,705
22,644
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

18
6 / 5 / 14
12,337
536
23,043
15,106
5,163
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

20
15 / 3 / 8
13,482
586
22,276
18,216
7,746
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
72
18
Kills
31
31
Deaths
18
12
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Cardeni
Nemesis
0
5
0
0
W
Erlang Shen
Coun7
Erlang Shen
1
3
9
1.83
L
Ymir
Crayt0N
Ymir
4
5
3
1.1
W
Yemoja
1
5
4
0.6
W
Bellona
Garayito
Bellona
8
2
6
5.5
L
Chaac
Leah666
Chaac
6
6
4
1.33
W
6
5
14
2.6
W
15
3
8
6.33
L
Neith
Джеф
Neith
2
8
1
0.31
L
6
7
4
1.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,566
Damage
73,086
95,009
Taken
91,166
53,425
Mitigated
55,339
24,620
Healing
31,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Cardeni
Nemesis
2,551
822
0
3,972
14,164
5,839
0
1,704
12,364
0
43,160
W
Erlang Shen
Coun7
Erlang Shen
11,630
6,963
0
4,964
20,941
10,445
232
7,142
13,799
0
71,891
L
Ymir
Crayt0N
Ymir
12,288
2,775
737
2,764
18,829
16,024
193
7,363
11,177
40,401
0
W
Yemoja
5,577
1,703
7,059
3,666
15,198
9,341
419
7,487
7,711
20,136
0
W
Bellona
Garayito
Bellona
10,560
4,140
1,167
5,981
21,705
22,644
833
3,074
18,631
0
79,560
L
Chaac
Leah666
Chaac
21,246
3,662
0
4,801
24,381
15,912
393
7,219
16,944
0
79,031
W
23,043
5,835
130
3,035
15,106
5,163
1,130
10,615
4,491
63,774
0
W
22,276
10,889
0
5,414
18,216
7,746
2,009
4,872
13,344
0
84,887
L
Neith
Джеф
Neith
12,579
7,057
0
1,516
14,041
5,233
958
4,082
9,750
0
50,791
L
20,902
1,100
234
10,596
23,594
10,417
0
6,970
16,154
89,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,859
Gold Earned
58,648
503
Minions Killed
530
0
Camps Cleared
0
1,797,268
Distance Traveled
2,051,552
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,174
355
68
3
0
365,907
1
W
Erlang Shen
10,259
446
109
5
0
430,008
4
L
Ymir
10,351
450
56
2
0
320,760
5
W
Yemoja
9,535
415
40
2
0
349,462
2
W
Bellona
13,035
567
159
7
0
423,683
0
L
Chaac
11,394
495
140
6
0
430,245
0
W
Nu Wa
12,337
536
105
5
0
365,197
2
W
Nemesis
13,482
586
117
5
0
483,202
3
L
Neith
9,353
407
88
4
0
324,368
0
L
Hades
11,587
504
151
7
0
355,988
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role