Player Matchup

Cerberus
Cerberus
InverseKP
Cerberus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Medusa
Medusa
Suicidal_Sloth_
Medusa
Level 107
God Stats
1W - 1L
1,500 SR
Queue Stats
67W - 82L
1,369 Elo+
Party 1
Zeus
Zeus
eviliod
Zeus
Level 122
God Stats
3W - 2L
1,628 SR
Queue Stats
187W - 176L
1,491 Elo+
Party 1
Chaac
Chaac
fffreak9999
Chaac
Level 104
God Stats
3W - 2L
1,515 SR
Queue Stats
137W - 120L
1,476 Elo+
Party 1
Ymir
Ymir
xCalib4r_
Ymir
Level 128
God Stats
1W - 0L
1,548 SR
Queue Stats
50W - 45L
1,521 Elo+
Party 1
Team Averages
Level 123
1,538 SR
1,472 Elo+

VS

Team Averages
Level 118
1,586 SR
1,447 Elo+
Khepri
Khepri
Baal_M_Aura
Khepri
Level 63
God Stats
1W - 1L
1,719 SR
Queue Stats
17W - 32L
1,336 Elo+
Solo
Da Ji
Da Ji
Masood617
Da Ji
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
StonedSaiyaJ
Kumbhakarna
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Odin
Odin
StriKy26
Odin
Level 142
God Stats
12W - 11L
1,709 SR
Queue Stats
981W - 1,050L
1,506 Elo+
Solo
He Bo
He Bo
加具土命
He Bo
Level 116
God Stats
1W - 5L
1,500 SR
Queue Stats
174W - 201L
1,395 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
InverseKP
Cerberus
16
7 / 1 / 27
9,496
1,055
9,880
8,925
8,012
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
9 / 2 / 18
9,283
1,031
10,411
5,675
2,472
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Zeus
eviliod
Zeus
16
12 / 1 / 22
10,196
1,133
17,847
6,306
2,525
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
4 / 3 / 20
8,400
933
8,769
7,811
4,100
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Ymir
13
4 / 2 / 19
8,375
931
7,069
6,878
5,722
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
11
1 / 8 / 4
7,109
790
1,728
16,319
14,527
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Da Ji
Masood617
Da Ji
10
1 / 7 / 4
6,307
701
5,030
9,960
4,722
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heavy Mace

Heavy Mace

+30
Physical Power

Kumbhakarna
StonedSaiyaJ
Kumbhakarna
13
1 / 7 / 5
7,668
852
4,165
15,223
14,031
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Odin
13
2 / 7 / 3
7,559
840
6,747
9,965
3,745
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

14
2 / 7 / 2
7,458
829
3,324
8,231
3,834
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

142
Kill Participation
25
36
Kills
7
9
Deaths
36
106
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Khepri
1
8
4
0.38
W
Cerberus
InverseKP
Cerberus
7
1
27
20.5
L
Da Ji
Masood617
Da Ji
1
7
4
0.43
L
Kumbhakarna
StonedSaiyaJ
Kumbhakarna
1
7
5
0.5
L
Odin
2
7
3
0.5
W
9
2
18
9
W
Zeus
eviliod
Zeus
12
1
22
23
W
4
3
20
4.67
W
Ymir
4
2
19
6.75
L
2
7
2
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,976
Damage
20,994
35,595
Taken
59,698
22,831
Mitigated
40,859
14,676
Healing
6,248
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
1,728
178
421
538
16,319
14,527
0
9,320
6,751
5,510
0
W
Cerberus
InverseKP
Cerberus
9,880
384
1,028
3,840
8,925
8,012
738
2,357
6,568
16,858
0
L
Da Ji
Masood617
Da Ji
5,030
1,260
0
924
9,960
4,722
0
5,504
4,321
0
7,569
L
Kumbhakarna
StonedSaiyaJ
Kumbhakarna
4,165
300
827
630
15,223
14,031
0
6,707
8,201
10,573
0
L
Odin
6,747
1,374
683
1,345
9,965
3,745
0
6,709
3,155
0
11,395
W
10,411
3,433
621
975
5,675
2,472
1,642
2,646
3,029
0
17,536
W
Zeus
eviliod
Zeus
17,847
2,382
649
2,215
6,306
2,525
1,869
658
5,648
35,769
0
W
8,769
1,126
815
2,544
7,811
4,100
1,446
1,914
5,897
0
21,021
W
Ymir
7,069
1,768
1,252
737
6,878
5,722
373
1,642
5,236
10,747
0
L
3,324
147
108
772
8,231
3,834
0
5,557
2,474
15,378
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,750
Gold Earned
36,101
100
Minions Killed
53
0
Camps Cleared
0
773,353
Distance Traveled
608,036
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
7,109
790
9
1
0
112,956
1
W
Cerberus
9,496
1,055
28
3
0
162,842
2
L
Da Ji
6,307
701
7
1
0
116,277
0
L
Kumbhakarna
7,668
852
5
1
0
130,520
2
L
Odin
7,559
840
17
2
0
138,305
1
W
Medusa
9,283
1,031
14
2
0
154,964
0
W
Zeus
10,196
1,133
31
3
0
153,715
2
W
Chaac
8,400
933
19
2
0
132,329
2
W
Ymir
8,375
931
8
1
0
169,503
2
L
He Bo
7,458
829
15
2
0
109,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role