Player Matchup

Ares
Ares
Cavs on u
Ares
Level 5
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,500 Elo+
Party 1
Olorun
Olorun
LJstayFaded
Olorun
Level 23
God Stats
10W - 9L
1,502 SR
Queue Stats
62W - 91L
1,450 Elo+
Solo
Cthulhu
Cthulhu
The Reaper1074
Cthulhu
Level 22
God Stats
4W - 3L
1,899 SR
Queue Stats
10W - 9L
1,435 Elo+
Party 1
Odin
Odin
cristianshark12
Odin
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 24L
1,421 Elo+
Solo
Ymir
Ymir
あかささたはなふす
Ymir
Level 4
God Stats
1W - 1L
1,578 SR
Queue Stats
2W - 3L
1,702 Elo+
Solo
Team Averages
Level 17
1,596 SR
1,501 Elo+

VS

Team Averages
Level 10
1,520 SR
1,477 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 8
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sylvanus
Sylvanus
DSayler
Sylvanus
Level 4
God Stats
7W - 7L
1,500 SR
Queue Stats
8W - 7L
1,500 Elo+
Solo
Ra
Ra
FERNAN56_
Ra
Level 8
God Stats
4W - 4L
1,468 SR
Queue Stats
5W - 5L
1,469 Elo+
Solo
Danzaburou
Danzaburou
Galleon93
Danzaburou
Level 27
God Stats
9W - 2L
1,633 SR
Queue Stats
24W - 17L
1,578 Elo+
Solo
Izanami
Izanami
Krintal9
Izanami
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,341 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 3 / 2
6,913
988
2,033
8,879
6,719
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
13
4 / 3 / 1
8,706
1,244
7,954
8,320
3,800
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

13
1 / 4 / 4
7,473
1,068
7,863
11,316
11,733
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 5 / 5
8,311
1,187
9,709
10,812
4,455
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

12
0 / 5 / 4
7,208
1,030
2,234
6,520
4,163
Breastplate

Breastplate

+20
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Team 1 Tickets

234

VS

Team 2 Tickets

343

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
5 / 2 / 9
8,983
1,283
9,095
10,142
9,821
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
DSayler
Sylvanus
14
2 / 2 / 8
7,897
1,128
4,329
9,422
6,681
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

14
8 / 1 / 6
9,510
1,359
11,854
5,198
2,190
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
Galleon93
Danzaburou
15
4 / 1 / 11
9,512
1,359
11,143
7,093
3,732
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Izanami
Krintal9
Izanami
11
0 / 2 / 0
6,373
910
471
1,993
717

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
53
8
Kills
19
20
Deaths
8
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
5
2
9
4.75
L
Ares
0
3
2
0.33
W
Sylvanus
DSayler
Sylvanus
2
2
8
3
W
8
1
6
11
W
Danzaburou
Galleon93
Danzaburou
4
1
11
9.5
W
Izanami
Krintal9
Izanami
0
2
0
0
L
Olorun
4
3
1
1.5
L
1
4
4
0.75
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,793
Damage
36,892
45,847
Taken
33,848
30,870
Mitigated
23,141
4,739
Healing
7,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
9,095
822
723
0
10,142
9,821
0
6,531
3,611
18,924
0
L
Ares
2,033
141
0
0
8,879
6,719
0
5,579
2,904
13,323
0
W
Sylvanus
DSayler
Sylvanus
4,329
1,967
1,987
2,080
9,422
6,681
0
6,659
2,763
8,759
0
W
11,854
1,374
723
537
5,198
2,190
0
2,592
2,606
29,728
0
W
Danzaburou
Galleon93
Danzaburou
11,143
7,883
0
1,768
7,093
3,732
0
3,488
3,605
0
30,736
W
Izanami
Krintal9
Izanami
471
0
0
0
1,993
717
0
814
1,179
0
1,203
L
Olorun
7,954
4,659
755
1,786
8,320
3,800
0
4,043
4,277
25,345
0
L
7,863
917
911
508
11,316
11,733
0
5,699
5,617
18,811
0
L
9,709
2,629
226
553
10,812
4,455
0
6,697
4,115
0
14,916
L
2,234
98
0
0
6,520
4,163
0
3,260
3,260
10,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,611
Gold Earned
42,275
106
Minions Killed
138
7
Camps Cleared
5
613,451
Distance Traveled
557,696
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
8,983
1,283
30
4
1
146,109
0
L
Ares
6,913
988
23
3
1
121,206
0
W
Sylvanus
7,897
1,128
13
2
0
110,346
0
W
Ra
9,510
1,359
49
7
0
158,005
0
W
Danzaburou
9,512
1,359
46
7
4
119,104
1
W
Izanami
6,373
910
0
0
0
24,132
1
L
Olorun
8,706
1,244
30
4
3
134,350
1
L
Cthulhu
7,473
1,068
26
4
0
141,944
3
L
Odin
8,311
1,187
14
2
3
156,797
0
L
Ymir
7,208
1,030
13
2
0
59,154
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role