Player Matchup

Hercules
Hercules
Aarkaanon
Hercules
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
432W - 405L
1,550 Elo+
Solo
Pele
Pele
AshNerfed
Pele
Level 29
God Stats
5W - 8L
1,889 SR
Queue Stats
490W - 418L
1,688 Elo+
Solo
Hel
Hel
Horibda
Hel
Level 16
God Stats
2W - 5L
1,397 SR
Queue Stats
44W - 61L
1,402 Elo+
Party 1
Ymir
Ymir
cholooo
Ymir
Level 17
God Stats
1W - 0L
1,419 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Skadi
Skadi
vsexporvux
Skadi
Level 23
God Stats
14W - 18L
1,390 SR
Queue Stats
79W - 89L
1,396 Elo+
Party 1
Team Averages
Level 22
1,519 SR
1,507 Elo+

VS

Team Averages
Level 15
1,500 SR
1,434 Elo+
Thor
Thor
Fudeyll
Thor
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,341 Elo+
Solo
Xing Tian
Xing Tian
GamingGodGamer
Xing Tian
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
He Bo
He Bo
LastRedFox
He Bo
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Vaynesane
Cthulhu
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 9L
1,479 Elo+
Solo
Apollo
Apollo
暗杀者丿
Apollo
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 73L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aarkaanon
Hercules
10
2 / 3 / 1
5,886
535
3,759
6,619
4,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Pele
13
6 / 0 / 2
7,432
676
6,762
5,483
1,701
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hel
9
1 / 1 / 2
5,582
507
2,055
2,392
651
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
cholooo
Ymir
7
0 / 3 / 5
4,849
441
1,709
6,422
3,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Skadi
9
4 / 2 / 2
5,905
537
3,949
3,524
984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
Fudeyll
Thor
7
0 / 4 / 2
4,804
437
868
6,382
1,588
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Xing Tian
GamingGodGamer
Xing Tian
10
2 / 3 / 0
5,749
523
2,395
8,267
6,333
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

He Bo
12
2 / 0 / 1
6,595
600
3,438
4,204
1,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
Vaynesane
Cthulhu
8
3 / 3 / 2
5,071
461
3,902
7,285
5,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Apollo
8
2 / 3 / 3
5,372
488
2,604
4,907
1,206
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
17
13
Kills
9
9
Deaths
13
12
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Hercules
Aarkaanon
Hercules
2
3
1
0.83
W
Pele
6
0
2
7
L
Thor
Fudeyll
Thor
0
4
2
0.25
L
Xing Tian
GamingGodGamer
Xing Tian
2
3
0
0.67
W
Hel
1
1
2
2
L
He Bo
2
0
1
2.5
L
Cthulhu
Vaynesane
Cthulhu
3
3
2
1.33
W
Ymir
cholooo
Ymir
0
3
5
0.83
W
Skadi
4
2
2
2.5
L
Apollo
2
3
3
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,234
Damage
13,207
24,440
Taken
31,045
10,657
Mitigated
16,096
5,708
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
Aarkaanon
Hercules
3,759
1,539
0
1,264
6,619
4,153
623
3,584
2,675
0
19,710
W
Pele
6,762
2,457
0
2,722
5,483
1,701
0
430
4,948
0
48,397
L
Thor
Fudeyll
Thor
868
162
0
1,510
6,382
1,588
0
508
5,830
0
17,155
L
Xing Tian
GamingGodGamer
Xing Tian
2,395
337
0
787
8,267
6,333
0
0
8,042
17,761
0
W
Hel
2,055
229
10
496
2,392
651
216
1,280
966
17,180
0
L
He Bo
3,438
358
0
1,916
4,204
1,130
0
758
3,284
35,091
0
L
Cthulhu
Vaynesane
Cthulhu
3,902
444
0
1,317
7,285
5,839
0
1,737
5,506
9,660
0
W
Ymir
cholooo
Ymir
1,709
223
0
1,216
6,422
3,168
227
2,190
4,036
12,682
0
W
Skadi
3,949
1,948
0
0
3,524
984
629
1,261
2,080
0
18,892
L
Apollo
2,604
2,169
0
853
4,907
1,206
230
563
4,344
0
21,933

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,654
Gold Earned
27,591
255
Minions Killed
218
0
Camps Cleared
0
1,068,713
Distance Traveled
918,917
7
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
5,886
535
46
4
0
192,124
4
W
Pele
7,432
676
101
9
0
269,103
2
L
Thor
4,804
437
43
4
0
166,596
0
L
Xing Tian
5,749
523
37
3
0
190,953
2
W
Hel
5,582
507
57
5
0
209,048
0
L
He Bo
6,595
600
84
8
0
218,172
5
L
Cthulhu
5,071
461
11
1
0
184,289
2
W
Ymir
4,849
441
21
2
0
191,571
0
W
Skadi
5,905
537
30
3
0
206,867
1
L
Apollo
5,372
488
43
4
0
158,907
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role