Player Matchup

Janus
Janus
Platinum IV
Can Of Tetley
Janus
Platinum IV
Level 108
God Stats
17W - 15L
1,683 SR
Queue Stats
270W - 267L
1,599 MMR
Party 1
Set
Set
Gold II
ConzieeV3
Set
Gold II
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 5L
1,818 MMR
Solo
Medusa
Medusa
Gold II
NaTioN_ReMixZ-
Medusa
Gold II
Level 122
God Stats
10W - 7L
1,542 SR
Queue Stats
146W - 128L
1,592 MMR
Party 2
Hun Batz
Hun Batz
Platinum II
vStuckZ
Hun Batz
Platinum II
Level 128
God Stats
34W - 30L
1,685 SR
Queue Stats
329W - 302L
1,782 MMR
Party 1
Ganesha
Ganesha
Gold V
xDBreakerDx
Ganesha
Gold V
Level 124
God Stats
5W - 2L
1,941 SR
Queue Stats
21W - 14L
1,723 MMR
Party 2
Team Averages
Gold I
Gold I
Average Tier
Level 105
1,670 SR
1,703 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 122
1,564 SR
1,652 MMR
Guan Yu
Guan Yu
Platinum III
 
Guan Yu
Platinum III
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chang'e
Chang'e
Gold I
Angello_98765
Chang'e
Gold I
Level 105
God Stats
20W - 12L
1,711 SR
Queue Stats
783W - 771L
1,646 MMR
Solo
Tsukuyomi
Tsukuyomi
Platinum V
Off Demon666
Tsukuyomi
Platinum V
Level 84
God Stats
9W - 4L
1,935 SR
Queue Stats
312W - 311L
1,749 MMR
Solo
Heimdallr
Heimdallr
Platinum III
laithlina22
Heimdallr
Platinum III
Level 127
God Stats
5W - 7L
1,376 SR
Queue Stats
459W - 458L
1,687 MMR
Solo
Cerberus
Cerberus
Gold V
menno2001
Cerberus
Gold V
Level 140
God Stats
0W - 3L
1,296 SR
Queue Stats
65W - 50L
1,677 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 2 / 9
12,392
620
7,632
6,836
2,676
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
12 / 2 / 3
13,967
698
18,099
18,556
13,363
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

19
8 / 3 / 6
13,181
659
18,443
15,502
5,712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hun Batz
vStuckZ
Hun Batz
18
3 / 1 / 8
11,807
590
7,598
8,941
3,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ganesha
xDBreakerDx
Ganesha
16
0 / 3 / 15
10,667
533
8,693
15,997
9,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Bans
TiamatNemesisAthenaScyllaAphrodite

VS

Bans
DanzaburouCu ChulainnApolloKing ArthurPersephone
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
 
Guan Yu
18
4 / 6 / 1
10,994
550
8,098
16,884
18,403
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Chang'e
15
0 / 6 / 4
9,146
457
5,800
15,046
4,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
Off Demon666
Tsukuyomi
16
2 / 4 / 2
9,303
465
7,346
13,912
5,430
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
laithlina22
Heimdallr
17
2 / 7 / 1
10,304
515
7,289
14,373
6,090
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
menno2001
Cerberus
12
2 / 5 / 6
8,520
426
6,403
22,638
13,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
24
28
Kills
10
11
Deaths
28
41
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
 
Guan Yu
4
6
1
0.75
L
Chang'e
0
6
4
0.33
W
5
2
9
4.75
W
12
2
3
6.75
W
8
3
6
3.67
L
Tsukuyomi
Off Demon666
Tsukuyomi
2
4
2
0.75
L
Heimdallr
laithlina22
Heimdallr
2
7
1
0.36
L
Cerberus
menno2001
Cerberus
2
5
6
1
W
Hun Batz
vStuckZ
Hun Batz
3
1
8
7
W
Ganesha
xDBreakerDx
Ganesha
0
3
15
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,465
Damage
34,936
65,832
Taken
82,853
34,038
Mitigated
48,381
23,641
Healing
24,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
 
Guan Yu
8,098
1,311
450
4,204
16,884
18,403
503
1,876
15,008
352
74,618
L
Chang'e
5,800
425
1,992
4,671
15,046
4,619
0
3,581
11,465
66,754
0
W
7,632
1,328
0
2,240
6,836
2,676
2,057
2,403
4,433
102,489
0
W
18,099
9,604
0
7,391
18,556
13,363
2,246
1,508
16,673
1,112
103,048
W
18,443
11,265
0
5,962
15,502
5,712
2,176
3,040
11,742
0
94,118
L
Tsukuyomi
Off Demon666
Tsukuyomi
7,346
1,776
0
4,796
13,912
5,430
47
2,450
11,462
0
63,555
L
Heimdallr
laithlina22
Heimdallr
7,289
2,224
0
2,088
14,373
6,090
0
2,403
11,970
0
76,428
L
Cerberus
menno2001
Cerberus
6,403
516
624
5,567
22,638
13,839
0
6,311
16,327
24,103
0
W
Hun Batz
vStuckZ
Hun Batz
7,598
1,812
0
4,808
8,941
3,115
2,045
1,957
6,594
0
97,617
W
Ganesha
xDBreakerDx
Ganesha
8,693
505
0
3,240
15,997
9,172
798
3,983
8,882
28,955
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,014
Gold Earned
48,267
693
Minions Killed
606
0
Camps Cleared
0
2,051,415
Distance Traveled
1,798,913
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
10,994
550
158
8
0
390,719
0
L
Chang'e
9,146
457
136
7
0
327,593
5
W
Janus
12,392
620
204
10
0
435,573
3
W
Set
13,967
698
173
9
0
411,689
4
W
Medusa
13,181
659
160
8
0
376,258
3
L
Tsukuyomi
9,303
465
120
6
0
435,892
3
L
Heimdallr
10,304
515
140
7
0
355,053
6
L
Cerberus
8,520
426
52
3
0
289,656
0
W
Hun Batz
11,807
590
150
8
0
443,142
6
W
Ganesha
10,667
533
6
0
0
384,753
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role