Player Matchup

Awilix
Awilix
Kïryu
Awilix
Level 27
God Stats
25W - 24L
1,545 SR
Queue Stats
105W - 118L
1,470 Elo+
Solo
Izanami
Izanami
MareleFum
Izanami
Level 29
God Stats
2W - 3L
1,185 SR
Queue Stats
50W - 52L
1,503 Elo+
Solo
Ra
Ra
Marvehlus
Ra
Level 8
God Stats
3W - 2L
1,444 SR
Queue Stats
15W - 19L
1,394 Elo+
Solo
Bacchus
Bacchus
Maurogenis
Bacchus
Level 14
God Stats
1W - 0L
1,205 SR
Queue Stats
10W - 6L
1,524 Elo+
Solo
King Arthur
King Arthur
Tutrankamon_
King Arthur
Level 13
God Stats
6W - 5L
1,573 SR
Queue Stats
55W - 41L
1,549 Elo+
Solo
Team Averages
Level 18
1,390 SR
1,488 Elo+

VS

Team Averages
Level 28
1,408 SR
1,520 Elo+
Bacchus
Bacchus
Flyjavividi97
Bacchus
Level 28
God Stats
3W - 6L
1,497 SR
Queue Stats
177W - 193L
1,504 Elo+
Solo
Chronos
Chronos
IVIaca-
Chronos
Level 26
God Stats
15W - 8L
1,288 SR
Queue Stats
249W - 132L
1,624 Elo+
Solo
Agni
Agni
Legendaryone94
Agni
Level 29
God Stats
3W - 2L
1,254 SR
Queue Stats
102W - 95L
1,409 Elo+
Solo
Tyr
Tyr
Levi_053
Tyr
Level 29
God Stats
2W - 2L
1,606 SR
Queue Stats
44W - 28L
1,575 Elo+
Solo
Ratatoskr
Ratatoskr
Majonezz_
Ratatoskr
Level 26
God Stats
6W - 8L
1,394 SR
Queue Stats
117W - 129L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Kïryu
Awilix
11
4 / 1 / 3
6,514
592
3,145
5,178
1,395
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Izanami
MareleFum
Izanami
12
2 / 2 / 0
6,884
626
3,943
6,676
2,015
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 1 / 1
6,692
608
1,769
5,971
1,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Bacchus
Maurogenis
Bacchus
8
0 / 2 / 2
5,504
500
2,102
5,436
3,520
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

King Arthur
Tutrankamon_
King Arthur
13
5 / 1 / 3
7,518
683
8,278
7,685
3,755
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
9
1 / 1 / 2
5,666
515
4,025
5,767
3,915
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chronos
IVIaca-
Chronos
11
3 / 2 / 1
5,900
536
4,037
6,288
2,036
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
1 / 3 / 0
5,228
475
3,613
4,792
1,337
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
1 / 3 / 0
5,382
489
2,928
7,845
4,931
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ratatoskr
Majonezz_
Ratatoskr
9
1 / 4 / 1
5,325
484
2,048
7,808
2,217
Nettle Acorn

Nettle Acorn

+20
Physical Power
+4%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
7
7
Deaths
13
9
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Bacchus
1
1
2
2
L
Chronos
IVIaca-
Chronos
3
2
1
1.75
W
Awilix
Kïryu
Awilix
4
1
3
5.5
L
1
3
0
0.33
L
1
3
0
0.33
L
Ratatoskr
Majonezz_
Ratatoskr
1
4
1
0.38
W
Izanami
MareleFum
Izanami
2
2
0
1
W
2
1
1
2.5
W
Bacchus
Maurogenis
Bacchus
0
2
2
0.5
W
King Arthur
Tutrankamon_
King Arthur
5
1
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,237
Damage
16,651
30,946
Taken
32,500
12,529
Mitigated
14,436
10,580
Healing
10,362
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
4,025
598
0
2,469
5,767
3,915
0
1,151
4,607
18,788
0
L
Chronos
IVIaca-
Chronos
4,037
1,742
0
2,257
6,288
2,036
0
800
5,448
32,220
3,660
W
Awilix
Kïryu
Awilix
3,145
933
0
2,263
5,178
1,395
0
409
4,757
0
28,806
L
3,613
587
0
930
4,792
1,337
25
510
4,202
22,796
0
L
2,928
512
0
3,501
7,845
4,931
725
0
7,845
0
22,603
L
Ratatoskr
Majonezz_
Ratatoskr
2,048
808
149
1,056
7,808
2,217
0
1,203
6,527
0
23,959
W
Izanami
MareleFum
Izanami
3,943
2,502
0
1,876
6,676
2,015
1,146
3,744
2,932
0
46,638
W
1,769
188
399
2,469
5,971
1,844
470
3,272
2,289
31,800
0
W
Bacchus
Maurogenis
Bacchus
2,102
333
0
541
5,436
3,520
280
2,725
2,669
8,362
0
W
King Arthur
Tutrankamon_
King Arthur
8,278
969
0
3,032
7,685
3,755
0
750
6,624
0
44,939

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,112
Gold Earned
27,501
351
Minions Killed
253
0
Camps Cleared
0
1,111,745
Distance Traveled
1,037,494
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
5,666
515
35
3
0
207,952
0
L
Chronos
5,900
536
61
6
0
199,326
2
W
Awilix
6,514
592
71
6
0
260,224
0
L
Agni
5,228
475
45
4
0
196,941
0
L
Tyr
5,382
489
61
6
0
212,702
3
L
Ratatoskr
5,325
484
51
5
0
220,573
1
W
Izanami
6,884
626
97
9
0
178,478
4
W
Ra
6,692
608
69
6
0
210,274
2
W
Bacchus
5,504
500
18
2
0
233,242
0
W
King Arthur
7,518
683
96
9
0
229,527
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role