Player Matchup

Loki
Loki
Countyspring
Loki
Level 27
God Stats
8W - 6L
1,592 SR
Queue Stats
75W - 64L
1,419 Elo+
Solo
Sobek
Sobek
JZ_1197
Sobek
Level 17
God Stats
15W - 13L
1,467 SR
Queue Stats
706W - 801L
1,212 Elo+
Party 1
Chang'e
Chang'e
KingMehdi98
Chang'e
Level 8
God Stats
21W - 31L
1,309 SR
Queue Stats
342W - 392L
1,364 Elo+
Party 1
Sun Wukong
Sun Wukong
SantaLied
Sun Wukong
Level 23
God Stats
0W - 2L
1,500 SR
Queue Stats
67W - 73L
1,345 Elo+
Solo
Chernobog
Chernobog
hosseinenayati7
Chernobog
Level 15
God Stats
11W - 19L
1,237 SR
Queue Stats
246W - 303L
1,132 Elo+
Party 1
Team Averages
Level 18
1,421 SR
1,294 Elo+

VS

Team Averages
Level 17
1,559 SR
1,380 Elo+
Serqet
Serqet
ConstantMite636
Serqet
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 8L
1,500 Elo+
Solo
Medusa
Medusa
Lars_V_Thee
Medusa
Level 17
God Stats
12W - 4L
1,724 SR
Queue Stats
25W - 16L
1,405 Elo+
Solo
Fenrir
Fenrir
Taylan-King64
Fenrir
Level 23
God Stats
29W - 22L
1,631 SR
Queue Stats
92W - 98L
1,353 Elo+
Party 2
Anubis
Anubis
batx42
Anubis
Level 24
God Stats
11W - 11L
1,317 SR
Queue Stats
100W - 94L
1,369 Elo+
Party 2
Sun Wukong
Sun Wukong
mizrachiliam1234
Sun Wukong
Level 18
God Stats
3W - 2L
1,624 SR
Queue Stats
134W - 143L
1,275 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 10 / 1
10,910
436
13,242
22,327
10,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Sobek
JZ_1197
Sobek
12
0 / 9 / 3
8,000
320
3,364
18,365
18,416
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chang'e
KingMehdi98
Chang'e
15
3 / 11 / 5
10,687
427
12,453
22,721
6,178
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
SantaLied
Sun Wukong
14
3 / 13 / 4
9,720
389
8,289
27,728
14,244
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Chernobog
hosseinenayati7
Chernobog
14
3 / 12 / 3
10,159
406
9,442
21,996
6,459
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 5 / 12
14,258
570
25,320
17,664
7,596
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Medusa
20
14 / 4 / 13
15,329
613
25,168
15,637
6,237
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

19
6 / 4 / 12
12,759
510
11,398
18,517
9,086
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Anubis
batx42
Anubis
20
11 / 2 / 14
15,072
603
23,423
16,741
9,792
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sun Wukong
mizrachiliam1234
Sun Wukong
20
6 / 0 / 12
14,321
573
10,133
16,132
15,558
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
118
15
Kills
55
55
Deaths
15
16
Assists
63
Player
Kills
Deaths
Assists
KDA
W
18
5
12
4.8
L
6
10
1
0.65
L
Sobek
JZ_1197
Sobek
0
9
3
0.17
L
Chang'e
KingMehdi98
Chang'e
3
11
5
0.5
W
Medusa
14
4
13
5.13
L
Sun Wukong
SantaLied
Sun Wukong
3
13
4
0.38
W
6
4
12
3
W
Anubis
batx42
Anubis
11
2
14
9
L
Chernobog
hosseinenayati7
Chernobog
3
12
3
0.38
W
Sun Wukong
mizrachiliam1234
Sun Wukong
6
0
12
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,790
Damage
95,442
113,137
Taken
84,691
55,801
Mitigated
48,269
15,878
Healing
26,445
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
25,320
6,653
0
3,633
17,664
7,596
1,803
4,226
13,234
0
82,895
L
13,242
4,683
0
4,732
22,327
10,504
0
3,306
18,404
0
68,103
L
Sobek
JZ_1197
Sobek
3,364
452
0
1,448
18,365
18,416
0
5,752
12,224
15,954
0
L
Chang'e
KingMehdi98
Chang'e
12,453
1,056
1,343
4,467
22,721
6,178
904
5,881
16,106
49,841
0
W
Medusa
25,168
14,452
912
2,484
15,637
6,237
6,897
3,863
11,632
0
104,483
L
Sun Wukong
SantaLied
Sun Wukong
8,289
836
0
3,888
27,728
14,244
746
5,171
22,281
0
50,624
W
11,398
3,695
0
6,818
18,517
9,086
1,097
521
17,964
0
75,234
W
Anubis
batx42
Anubis
23,423
1,237
0
11,397
16,741
9,792
104
4,473
12,122
120,884
0
L
Chernobog
hosseinenayati7
Chernobog
9,442
6,485
0
0
21,996
6,459
0
3,313
17,129
0
43,969
W
Sun Wukong
mizrachiliam1234
Sun Wukong
10,133
1,899
0
1,201
16,132
15,558
4,999
2,052
13,922
0
90,240

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,476
Gold Earned
71,739
343
Minions Killed
708
0
Camps Cleared
0
1,958,160
Distance Traveled
2,416,147
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Serqet
14,258
570
110
4
0
543,497
0
L
Loki
10,910
436
100
4
0
406,754
3
L
Sobek
8,000
320
12
0
0
411,530
0
L
Chang'e
10,687
427
84
3
0
388,874
2
W
Medusa
15,329
613
154
6
0
461,257
2
L
Sun Wukong
9,720
389
70
3
0
378,661
6
W
Fenrir
12,759
510
97
4
0
454,886
0
W
Anubis
15,072
603
184
7
0
406,708
1
L
Chernobog
10,159
406
77
3
0
372,341
0
W
Sun Wukong
14,321
573
163
7
0
549,799
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role