Player Matchup

Ganesha
Ganesha
ArtDragon108
Ganesha
Level 75
God Stats
2W - 1L
1,488 SR
Queue Stats
54W - 73L
1,390 Elo+
Solo
Ne Zha
Ne Zha
DarkLink036
Ne Zha
Level 140
God Stats
5W - 5L
1,468 SR
Queue Stats
398W - 405L
1,432 Elo+
Solo
Gilgamesh
Gilgamesh
Ian_daBOss
Gilgamesh
Level 100
God Stats
2W - 2L
1,497 SR
Queue Stats
56W - 60L
1,445 Elo+
Party 2
Zhong Kui
Zhong Kui
Meechi803
Zhong Kui
Level 157
God Stats
1W - 0L
1,351 SR
Queue Stats
27W - 29L
1,497 Elo+
Solo
Apollo
Apollo
VoLcOm77233
Apollo
Level 82
God Stats
2W - 0L
1,500 SR
Queue Stats
66W - 62L
1,471 Elo+
Party 2
Team Averages
Level 111
1,461 SR
1,447 Elo+

VS

Team Averages
Level 70
1,469 SR
1,462 Elo+
Ymir
Ymir
Canis lupus7361
Ymir
Level 60
God Stats
135W - 127L
1,541 SR
Queue Stats
1,093W - 1,174L
1,484 Elo+
Solo
Da Ji
Da Ji
HardyFloreani
Da Ji
Level 85
God Stats
27W - 25L
1,425 SR
Queue Stats
111W - 114L
1,433 Elo+
Party 1
Merlin
Merlin
TD I l2ampage
Merlin
Level 66
God Stats
209W - 214L
1,556 SR
Queue Stats
209W - 214L
1,523 Elo+
Solo
Izanami
Izanami
Thick-N-Toxic
Izanami
Level 24
God Stats
29W - 29L
1,403 SR
Queue Stats
51W - 63L
1,413 Elo+
Party 1
Nike
Nike
blaackluna
Nike
Level 114
God Stats
1W - 3L
1,419 SR
Queue Stats
163W - 141L
1,457 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
ArtDragon108
Ganesha
13
0 / 0 / 12
7,562
1,080
3,791
5,385
3,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ne Zha
14
6 / 1 / 8
9,268
1,324
6,391
4,147
1,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gilgamesh
Ian_daBOss
Gilgamesh
13
3 / 0 / 9
7,531
1,076
6,092
3,654
1,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zhong Kui
Meechi803
Zhong Kui
12
2 / 2 / 6
7,052
1,007
3,425
5,972
4,516
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Apollo
14
4 / 0 / 8
7,841
1,120
3,748
2,702
1,088
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Team 1 Tickets

349

VS

Team 2 Tickets

266

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 3
6,404
915
2,397
8,794
3,065
12
1 / 3 / 2
6,575
939
1,834
3,633
1,268
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
2 / 1 / 0
7,381
1,054
4,621
3,868
1,491
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Izanami
12
0 / 4 / 3
6,578
940
7,132
7,967
2,375
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 1 / 1
6,013
859
1,161
1,906
1,080
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
12
15
Kills
3
3
Deaths
15
43
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Ganesha
ArtDragon108
Ganesha
0
0
12
6
L
0
6
3
0.25
W
Ne Zha
6
1
8
10
L
1
3
2
0.67
W
Gilgamesh
Ian_daBOss
Gilgamesh
3
0
9
7.5
W
Zhong Kui
Meechi803
Zhong Kui
2
2
6
2.5
L
2
1
0
2
L
Izanami
0
4
3
0.38
W
Apollo
4
0
8
8
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,447
Damage
17,145
21,860
Taken
26,168
12,354
Mitigated
9,279
7,554
Healing
114
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
ArtDragon108
Ganesha
3,791
145
0
1,254
5,385
3,370
0
1,304
4,081
13,386
0
L
2,397
174
0
0
8,794
3,065
0
2,956
5,838
9,466
0
W
Ne Zha
6,391
1,683
0
1,347
4,147
1,811
0
1,866
2,281
0
15,547
L
1,834
563
0
0
3,633
1,268
0
1,359
2,274
0
4,893
W
Gilgamesh
Ian_daBOss
Gilgamesh
6,092
2,293
0
694
3,654
1,569
0
1,493
2,161
0
15,356
W
Zhong Kui
Meechi803
Zhong Kui
3,425
710
0
3,151
5,972
4,516
0
1,894
4,078
17,980
0
L
4,621
82
0
114
3,868
1,491
0
608
3,260
34,682
0
L
Izanami
7,132
4,149
0
0
7,967
2,375
0
1,856
6,111
0
21,511
W
Apollo
3,748
2,135
0
1,108
2,702
1,088
0
461
2,241
0
17,487
L
1,161
238
0
0
1,906
1,080
0
437
1,469
0
3,354

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,254
Gold Earned
32,951
136
Minions Killed
123
9
Camps Cleared
3
624,361
Distance Traveled
457,701
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
7,562
1,080
0
0
0
134,028
1
L
Ymir
6,404
915
25
4
0
105,849
1
W
Ne Zha
9,268
1,324
28
4
4
152,493
0
L
Da Ji
6,575
939
7
1
2
79,564
0
W
Gilgamesh
7,531
1,076
14
2
2
124,163
1
W
Zhong Kui
7,052
1,007
60
9
2
107,200
0
L
Merlin
7,381
1,054
46
7
0
129,035
0
L
Izanami
6,578
940
39
6
1
89,757
0
W
Apollo
7,841
1,120
34
5
1
106,477
1
L
Nike
6,013
859
6
1
0
53,496
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role