Player Matchup

Bacchus
Bacchus
Avalon Azazel
Bacchus
Level 17
God Stats
7W - 7L
1,519 SR
Queue Stats
59W - 58L
1,336 Elo+
Party 2
Danzaburou
Danzaburou
Fadge94
Danzaburou
Level 29
God Stats
1W - 2L
1,369 SR
Queue Stats
121W - 138L
1,505 Elo+
Solo
Amaterasu
Amaterasu
Nachitomix_11
Amaterasu
Level 23
God Stats
14W - 32L
1,401 SR
Queue Stats
183W - 272L
1,390 Elo+
Solo
Thor
Thor
sir-mojon1
Thor
Level 8
God Stats
2W - 3L
1,655 SR
Queue Stats
16W - 16L
1,296 Elo+
Party 2
Kukulkan
Kukulkan
those_carbide3
Kukulkan
Level 13
God Stats
2W - 5L
1,500 SR
Queue Stats
227W - 241L
1,477 Elo+
Solo
Team Averages
Level 18
1,489 SR
1,401 Elo+

VS

Team Averages
Level 20
1,448 SR
1,397 Elo+
Sun Wukong
Sun Wukong
ADICTOALHENTAI
Sun Wukong
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,369 Elo+
Party 1
Ra
Ra
heiyejiaozi
Ra
Level 23
God Stats
2W - 1L
1,484 SR
Queue Stats
45W - 55L
1,361 Elo+
Solo
Achilles
Achilles
jerodosantos
Achilles
Level 11
God Stats
38W - 34L
1,433 SR
Queue Stats
134W - 133L
1,376 Elo+
Party 1
Jing Wei
Jing Wei
tkoKingofHearts
Jing Wei
Level 27
God Stats
12W - 13L
1,322 SR
Queue Stats
62W - 62L
1,357 Elo+
Solo
Fenrir
Fenrir
vilicarl
Fenrir
Level 29
God Stats
10W - 10L
1,500 SR
Queue Stats
70W - 79L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
11
1 / 1 / 1
6,398
376
3,650
6,513
4,962
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Danzaburou
Fadge94
Danzaburou
12
1 / 3 / 1
7,397
435
4,994
11,010
3,675
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Amaterasu
Nachitomix_11
Amaterasu
13
0 / 2 / 1
8,381
493
793
8,750
5,283
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
2 / 6 / 1
6,325
372
3,319
10,117
3,275
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kukulkan
15
4 / 1 / 1
9,212
542
7,819
6,942
3,020
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ADICTOALHENTAI
Sun Wukong
12
1 / 2 / 3
7,027
413
4,752
10,563
5,495
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

15
2 / 2 / 3
8,641
508
3,715
7,605
3,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
jerodosantos
Achilles
14
4 / 1 / 4
8,727
513
6,117
6,955
5,353
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jing Wei
14
2 / 0 / 2
7,645
450
7,197
6,078
1,997
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Fenrir
vilicarl
Fenrir
12
4 / 3 / 4
7,852
462
5,093
10,313
3,868
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
29
8
Kills
13
13
Deaths
8
5
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
ADICTOALHENTAI
Sun Wukong
1
2
3
1.25
L
Bacchus
1
1
1
1.5
L
Danzaburou
Fadge94
Danzaburou
1
3
1
0.5
L
Amaterasu
Nachitomix_11
Amaterasu
0
2
1
0.25
W
2
2
3
1.75
W
Achilles
jerodosantos
Achilles
4
1
4
6
L
2
6
1
0.42
L
Kukulkan
4
1
1
4.5
W
Jing Wei
2
0
2
3
W
Fenrir
vilicarl
Fenrir
4
3
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,575
Damage
26,874
43,332
Taken
41,514
20,215
Mitigated
19,841
7,525
Healing
15,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
ADICTOALHENTAI
Sun Wukong
4,752
736
0
1,493
10,563
5,495
0
3,599
6,964
0
30,928
L
Bacchus
3,650
416
0
1,170
6,513
4,962
39
693
5,704
12,355
0
L
Danzaburou
Fadge94
Danzaburou
4,994
1,405
0
5,079
11,010
3,675
48
850
10,028
0
60,483
L
Amaterasu
Nachitomix_11
Amaterasu
793
287
0
721
8,750
5,283
0
0
8,450
0
32,317
W
3,715
322
883
3,451
7,605
3,128
226
3,609
3,996
61,282
0
W
Achilles
jerodosantos
Achilles
6,117
2,712
0
2,468
6,955
5,353
499
824
6,131
0
39,286
L
3,319
1,175
0
297
10,117
3,275
543
1,204
8,712
0
17,075
L
Kukulkan
7,819
455
0
258
6,942
3,020
1,303
599
6,250
66,662
0
W
Jing Wei
7,197
3,665
0
4,003
6,078
1,997
773
493
5,585
0
52,187
W
Fenrir
vilicarl
Fenrir
5,093
875
0
3,031
10,313
3,868
1,548
2,944
7,369
0
24,960

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,713
Gold Earned
39,892
367
Minions Killed
400
0
Camps Cleared
0
1,575,154
Distance Traveled
1,550,397
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
7,027
413
55
3
0
309,946
6
L
Bacchus
6,398
376
22
1
0
338,027
4
L
Danzaburou
7,397
435
101
6
0
264,443
3
L
Amaterasu
8,381
493
67
4
0
333,186
0
W
Ra
8,641
508
122
7
0
326,994
4
W
Achilles
8,727
513
79
5
0
314,678
0
L
Thor
6,325
372
34
2
0
327,069
1
L
Kukulkan
9,212
542
143
8
0
312,429
4
W
Jing Wei
7,645
450
86
5
0
273,597
6
W
Fenrir
7,852
462
58
3
0
325,182
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role