Player Matchup

King Arthur
King Arthur
ViqerZ-
King Arthur
Level 61
God Stats
25W - 18L
1,484 SR
Queue Stats
499W - 460L
1,440 Elo+
Party 1
Neith
Neith
k1ngaIfha
Neith
Level 69
God Stats
12W - 4L
1,578 SR
Queue Stats
237W - 219L
1,433 Elo+
Party 1
Nemesis
Nemesis
koscisty
Nemesis
Level 104
God Stats
2W - 2L
1,357 SR
Queue Stats
114W - 100L
1,460 Elo+
Solo
Persephone
Persephone
thelionking0003
Persephone
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
100W - 108L
1,436 Elo+
Solo
Cabrakan
Cabrakan
x_an1m3_lov3r_x
Cabrakan
Level 58
God Stats
82W - 56L
1,511 SR
Queue Stats
732W - 763L
1,440 Elo+
Solo
Team Averages
Level 68
1,486 SR
1,442 Elo+

VS

Team Averages
Level 79
1,513 SR
1,477 Elo+
Hades
Hades
 
Hades
Level 84
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Pulmicort1989
Gilgamesh
Level 143
God Stats
1W - 1L
1,288 SR
Queue Stats
270W - 311L
1,419 Elo+
Solo
Apollo
Apollo
SrMawiiiiii
Apollo
Level 53
God Stats
13W - 10L
1,457 SR
Queue Stats
194W - 210L
1,493 Elo+
Solo
Chiron
Chiron
Svv33tBuTPsYch0
Chiron
Level 63
God Stats
1W - 1L
1,784 SR
Queue Stats
2W - 1L
1,653 Elo+
Solo
Loki
Loki
TSM_michos
Loki
Level 51
God Stats
5W - 9L
1,537 SR
Queue Stats
10W - 15L
1,318 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
ViqerZ-
King Arthur
19
4 / 0 / 3
13,439
584
8,658
14,835
12,029
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Neith
k1ngaIfha
Neith
20
6 / 2 / 7
12,735
554
15,110
15,465
7,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
koscisty
Nemesis
20
5 / 3 / 4
13,654
594
7,461
15,907
8,360
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Persephone
thelionking0003
Persephone
18
5 / 5 / 3
12,798
556
10,099
10,079
3,579
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
19
6 / 2 / 6
12,633
549
10,772
15,984
13,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
 
Hades
17
5 / 8 / 3
10,927
475
8,296
20,412
8,943
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Pulmicort1989
Gilgamesh
3
0 / 2 / 0
6,168
268
580
1,797
433
Boots

Boots

+6%
Movement Speed

Apollo
17
4 / 7 / 3
10,815
470
14,866
23,926
9,659
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
1 / 6 / 2
10,349
450
9,536
16,081
5,256
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

19
2 / 4 / 1
10,553
459
4,458
15,220
5,961
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
21
26
Kills
12
12
Deaths
27
23
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Hades
 
Hades
5
8
3
0.81
L
Gilgamesh
Pulmicort1989
Gilgamesh
0
2
0
0
L
Apollo
4
7
3
0.79
L
1
6
2
0.33
L
2
4
1
0.63
W
King Arthur
ViqerZ-
King Arthur
4
0
3
5.5
W
Neith
k1ngaIfha
Neith
6
2
7
4.75
W
Nemesis
koscisty
Nemesis
5
3
4
2.33
W
Persephone
thelionking0003
Persephone
5
5
3
1.3
W
Cabrakan
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,100
Damage
37,736
72,270
Taken
77,436
44,857
Mitigated
30,252
33,675
Healing
20,464
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hades
 
Hades
8,296
400
379
5,812
20,412
8,943
448
9,512
10,522
56,355
0
L
Gilgamesh
Pulmicort1989
Gilgamesh
580
242
0
99
1,797
433
0
0
1,797
0
3,716
L
Apollo
14,866
10,190
0
3,565
23,926
9,659
1,314
5,056
18,826
0
94,795
L
9,536
2,693
780
5,595
16,081
5,256
370
4,458
11,623
0
67,585
L
4,458
305
0
4,234
15,220
5,961
0
1,353
13,797
0
78,442
W
King Arthur
ViqerZ-
King Arthur
8,658
593
0
6,508
14,835
12,029
621
1,434
13,401
0
79,321
W
Neith
k1ngaIfha
Neith
15,110
7,848
744
10,861
15,465
7,127
7,667
424
15,041
0
86,906
W
Nemesis
koscisty
Nemesis
7,461
2,839
0
7,883
15,907
8,360
0
3,809
12,098
0
104,148
W
Persephone
thelionking0003
Persephone
10,099
1,153
0
2,137
10,079
3,579
936
4,941
5,133
73,214
0
W
Cabrakan
10,772
1,184
0
5,542
15,984
13,762
1,546
1,671
14,313
52,135
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,259
Gold Earned
48,812
633
Minions Killed
495
0
Camps Cleared
0
2,022,146
Distance Traveled
1,610,360
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hades
10,927
475
97
4
0
328,975
1
L
Gilgamesh
6,168
268
11
0
0
50,484
1
L
Apollo
10,815
470
133
6
0
379,761
0
L
Chiron
10,349
450
124
5
0
417,156
4
L
Loki
10,553
459
130
6
0
433,984
4
W
King Arthur
13,439
584
163
7
0
421,590
2
W
Neith
12,735
554
136
6
0
403,587
1
W
Nemesis
13,654
594
147
6
0
394,830
2
W
Persephone
12,798
556
117
5
0
382,618
3
W
Cabrakan
12,633
549
70
3
0
419,521
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role