Player Matchup

Arachne
Arachne
Dyllonm
Arachne
Level 29
God Stats
9W - 8L
1,498 SR
Queue Stats
91W - 93L
1,557 Elo+
Solo
King Arthur
King Arthur
Nico91
King Arthur
Level 29
God Stats
8W - 4L
1,590 SR
Queue Stats
93W - 97L
1,506 Elo+
Solo
Baron Samedi
Baron Samedi
OnyxFiredraft
Baron Samedi
Level 18
God Stats
2W - 1L
1,337 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Ra
Ra
Riley777
Ra
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,755 Elo+
Solo
Neith
Neith
YoungMidoriya45
Neith
Level 39
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Party 1
Team Averages
Level 27
1,485 SR
1,564 Elo+

VS

Team Averages
Level 22
1,495 SR
1,449 Elo+
Sylvanus
Sylvanus
Alpha2323
Sylvanus
Level 17
God Stats
0W - 6L
1,143 SR
Queue Stats
154W - 163L
1,397 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
VladT1
Ah Muzen Cab
Level 28
God Stats
4W - 1L
1,851 SR
Queue Stats
79W - 86L
1,397 Elo+
Party 2
Olorun
Olorun
ZRBB
Olorun
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,306 Elo+
Solo
Sun Wukong
Sun Wukong
javipro7
Sun Wukong
Level 28
God Stats
1W - 3L
1,481 SR
Queue Stats
101W - 111L
1,407 Elo+
Solo
Serqet
Serqet
joeslicez
Serqet
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 31L
1,736 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Dyllonm
Arachne
20
6 / 2 / 9
13,357
514
12,128
14,235
8,203
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

King Arthur
Nico91
King Arthur
20
8 / 6 / 8
14,167
545
24,461
23,861
25,329
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Baron Samedi
OnyxFiredraft
Baron Samedi
18
8 / 7 / 8
12,389
477
14,131
20,597
9,167
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
2 / 8 / 13
11,588
446
6,806
15,893
5,399
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
6 / 8 / 10
12,870
495
15,574
17,924
6,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Alpha2323
Sylvanus
15
2 / 8 / 13
10,257
395
6,519
19,175
17,277
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Muzen Cab
VladT1
Ah Muzen Cab
16
6 / 8 / 5
10,895
419
14,181
17,359
6,959
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Olorun
ZRBB
Olorun
20
3 / 7 / 9
12,919
497
9,068
16,453
8,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
javipro7
Sun Wukong
19
5 / 5 / 5
12,701
489
10,775
23,095
22,793
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Serqet
joeslicez
Serqet
20
15 / 2 / 5
14,382
553
28,323
18,185
14,614
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
68
30
Kills
31
31
Deaths
30
48
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Alpha2323
Sylvanus
2
8
13
1.06
W
Arachne
Dyllonm
Arachne
6
2
9
5.25
W
King Arthur
Nico91
King Arthur
8
6
8
2
W
Baron Samedi
OnyxFiredraft
Baron Samedi
8
7
8
1.71
W
2
8
13
1.06
L
Ah Muzen Cab
VladT1
Ah Muzen Cab
6
8
5
1.06
W
6
8
10
1.38
L
Olorun
ZRBB
Olorun
3
7
9
1.07
L
Sun Wukong
javipro7
Sun Wukong
5
5
5
1.5
L
Serqet
joeslicez
Serqet
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,100
Damage
68,866
92,510
Taken
94,267
54,808
Mitigated
69,979
23,732
Healing
26,560
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Alpha2323
Sylvanus
6,519
2,002
1,746
3,606
19,175
17,277
425
5,470
13,511
22,569
2,950
W
Arachne
Dyllonm
Arachne
12,128
8,639
0
4,296
14,235
8,203
2,049
1,573
12,401
0
100,452
W
King Arthur
Nico91
King Arthur
24,461
1,242
0
406
23,861
25,329
0
5,541
16,871
13,196
85,189
W
Baron Samedi
OnyxFiredraft
Baron Samedi
14,131
1,991
1,518
3,271
20,597
9,167
1,977
4,960
14,478
57,203
0
W
6,806
514
4,519
4,992
15,893
5,399
1,583
574
13,928
41,231
0
L
Ah Muzen Cab
VladT1
Ah Muzen Cab
14,181
4,169
0
4,085
17,359
6,959
2,077
3,208
13,879
0
72,417
W
15,574
8,249
497
4,233
17,924
6,710
5,016
2,586
15,248
0
53,829
L
Olorun
ZRBB
Olorun
9,068
3,551
1,066
5,494
16,453
8,336
1,276
4,096
12,347
78,317
0
L
Sun Wukong
javipro7
Sun Wukong
10,775
2,496
0
4,371
23,095
22,793
810
5,472
17,471
0
87,262
L
Serqet
joeslicez
Serqet
28,323
4,924
0
6,192
18,185
14,614
0
5,456
12,559
0
103,845

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,371
Gold Earned
61,154
589
Minions Killed
625
0
Camps Cleared
0
2,288,204
Distance Traveled
2,211,794
25
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
10,257
395
46
2
0
358,412
1
W
Arachne
13,357
514
148
6
0
577,800
1
W
King Arthur
14,167
545
171
7
0
419,343
1
W
Baron Samedi
12,389
477
93
4
0
436,931
7
W
Ra
11,588
446
60
2
0
468,422
15
L
Ah Muzen Cab
10,895
419
105
4
0
380,705
2
W
Neith
12,870
495
117
5
0
385,708
1
L
Olorun
12,919
497
165
6
0
468,491
7
L
Sun Wukong
12,701
489
159
6
0
431,954
4
L
Serqet
14,382
553
150
6
0
572,232
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role