Player Matchup

Chaac
Chaac
SSVfrogi09
Chaac
Level 47
God Stats
5W - 4L
1,367 SR
Queue Stats
257W - 261L
1,551 Elo+
Party 1
Skadi
Skadi
lsqueezer
Skadi
Level 62
God Stats
18W - 13L
1,507 SR
Queue Stats
254W - 239L
1,501 Elo+
Party 1
Kukulkan
Kukulkan
passiverBagger
Kukulkan
Level 29
God Stats
53W - 46L
1,559 SR
Queue Stats
184W - 208L
1,465 Elo+
Party 1
Team Averages
Level 46
1,478 SR
1,505 Elo+

VS

Team Averages
Level 82
1,528 SR
1,534 Elo+
Merlin
Merlin
DonRomello
Merlin
Level 83
God Stats
38W - 36L
1,553 SR
Queue Stats
176W - 142L
1,501 Elo+
Party 2
Neith
Neith
FUERST UR4NOV
Neith
Level 146
God Stats
2W - 1L
1,450 SR
Queue Stats
114W - 112L
1,593 Elo+
Solo
Chaac
Chaac
xTheRealZz93
Chaac
Level 18
God Stats
16W - 12L
1,581 SR
Queue Stats
35W - 24L
1,508 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
14
7 / 1 / 4
9,743
749
9,983
10,782
9,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Skadi
lsqueezer
Skadi
13
4 / 2 / 5
9,592
738
10,635
7,281
2,903
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Kukulkan
12
1 / 2 / 11
9,028
694
9,174
9,692
3,418
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DonRomello
Merlin
11
1 / 4 / 3
8,177
629
5,667
10,059
3,275
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
3 / 4 / 1
8,391
645
9,476
10,730
3,993
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
1 / 4 / 2
7,782
599
6,299
15,202
13,944
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
11
12
Kills
5
5
Deaths
12
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Merlin
DonRomello
Merlin
1
4
3
0.63
L
3
4
1
0.88
W
Chaac
7
1
4
9
W
Skadi
lsqueezer
Skadi
4
2
5
3.25
W
Kukulkan
1
2
11
3.25
L
1
4
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,792
Damage
21,442
27,755
Taken
35,991
15,842
Mitigated
21,212
10,264
Healing
6,120
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
DonRomello
Merlin
5,667
250
32
1,403
10,059
3,275
0
2,390
7,669
36,656
0
L
9,476
2,097
318
2,335
10,730
3,993
0
3,396
7,334
0
35,886
W
Chaac
9,983
2,347
549
5,599
10,782
9,521
44
1,143
9,639
0
25,381
W
Skadi
lsqueezer
Skadi
10,635
4,955
270
918
7,281
2,903
1,724
1,747
5,534
0
48,287
W
Kukulkan
9,174
1,122
697
2,231
9,692
3,418
518
2,793
6,899
38,005
0
L
6,299
1,449
0
2,032
15,202
13,944
0
3,470
11,732
0
25,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,363
Gold Earned
24,350
160
Minions Killed
140
0
Camps Cleared
0
743,276
Distance Traveled
658,989
0
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,177
629
51
4
0
203,771
1
L
Neith
8,391
645
55
4
0
213,159
5
W
Chaac
9,743
749
22
2
0
266,415
0
W
Skadi
9,592
738
82
6
0
235,023
0
W
Kukulkan
9,028
694
56
4
0
241,838
0
L
Chaac
7,782
599
34
3
0
242,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role