Player Matchup

Danzaburou
Danzaburou
Silver I
ArsiItIs
Danzaburou
Silver I
Level 114
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Tyr
Tyr
Silver II
BRLN
Tyr
Silver II
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Silver I
InvicT0
Janus
Silver I
Level 158
God Stats
31W - 35L
1,534 SR
Queue Stats
402W - 411L
1,147 MMR
Solo
Bastet
Bastet
Silver I
TSAGG
Bastet
Silver I
Level 67
God Stats
1W - 2L
1,500 SR
Queue Stats
44W - 55L
1,156 MMR
Party 1
Ymir
Ymir
Silver I
kwip90
Ymir
Silver I
Level 81
God Stats
2W - 4L
1,461 SR
Queue Stats
37W - 50L
1,156 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 97
1,499 SR
1,292 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 96
1,526 SR
1,151 MMR
Sun Wukong
Sun Wukong
Gold V
Atienzar25
Sun Wukong
Gold V
Level 113
God Stats
9W - 7L
1,519 SR
Queue Stats
229W - 234L
1,067 MMR
Solo
Thanatos
Thanatos
Silver I
DanteWE
Thanatos
Silver I
Level 116
God Stats
10W - 6L
1,510 SR
Queue Stats
153W - 156L
1,179 MMR
Solo
Merlin
Merlin
Silver V
MangartTv
Merlin
Silver V
Level 79
God Stats
24W - 16L
1,600 SR
Queue Stats
111W - 106L
1,238 MMR
Solo
Ares
Ares
Silver I
MisterMarocain
Ares
Silver I
Level 107
God Stats
36W - 29L
1,494 SR
Queue Stats
671W - 658L
1,067 MMR
Solo
Anhur
Anhur
Silver I
ZxroTwo
Anhur
Silver I
Level 67
God Stats
11W - 9L
1,508 SR
Queue Stats
124W - 127L
1,203 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
ArsiItIs
Danzaburou
5
0 / 1 / 0
3,084
617
1,526
2,177
417
Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Tyr
BRLN
Tyr
2
0 / 0 / 0
2,555
511
139
924
209
Janus
InvicT0
Janus
6
0 / 2 / 0
3,512
702
148
1,735
241
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
TSAGG
Bastet
5
0 / 0 / 0
3,123
625
755
2,249
429
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ymir
kwip90
Ymir
5
1 / 1 / 0
3,395
679
687
3,296
852
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bans
TsukuyomiAthenaSetThe Morrigan

VS

Bans
ApolloNemesisKhepriKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Atienzar25
Sun Wukong
6
0 / 0 / 0
3,562
712
728
2,791
945
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
DanteWE
Thanatos
6
1 / 0 / 1
3,840
768
1,281
2,906
753
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Merlin
MangartTv
Merlin
7
1 / 0 / 0
4,013
803
179
902
187
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 1 / 1
3,460
692
1,377
2,951
1,001
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Anhur
ZxroTwo
Anhur
5
1 / 0 / 0
3,482
696
1,643
944
159
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
6
1
Kills
4
4
Deaths
1
0
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
ArsiItIs
Danzaburou
0
1
0
0
W
Sun Wukong
Atienzar25
Sun Wukong
0
0
0
0
L
Tyr
BRLN
Tyr
0
0
0
0
W
Thanatos
DanteWE
Thanatos
1
0
1
1.5
L
Janus
InvicT0
Janus
0
2
0
0
W
Merlin
MangartTv
Merlin
1
0
0
1
W
1
1
1
1.5
L
Bastet
TSAGG
Bastet
0
0
0
0
W
Anhur
ZxroTwo
Anhur
1
0
0
1
L
Ymir
kwip90
Ymir
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,255
Damage
5,208
10,381
Taken
10,494
2,148
Mitigated
3,045
3,300
Healing
7,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
ArsiItIs
Danzaburou
1,526
653
0
979
2,177
417
0
628
1,549
0
13,078
W
Sun Wukong
Atienzar25
Sun Wukong
728
34
0
1,477
2,791
945
0
0
2,791
0
12,271
L
Tyr
BRLN
Tyr
139
45
0
0
924
209
0
0
924
0
697
W
Thanatos
DanteWE
Thanatos
1,281
315
0
3,549
2,906
753
0
0
2,906
0
13,530
L
Janus
InvicT0
Janus
148
0
0
165
1,735
241
0
123
1,556
15,402
0
W
Merlin
MangartTv
Merlin
179
0
0
500
902
187
0
106
754
13,871
0
W
1,377
67
0
1,360
2,951
1,001
0
515
2,436
6,312
0
L
Bastet
TSAGG
Bastet
755
294
0
902
2,249
429
0
0
2,249
0
10,024
W
Anhur
ZxroTwo
Anhur
1,643
1,176
0
574
944
159
0
172
772
0
9,357
L
Ymir
kwip90
Ymir
687
232
0
1,254
3,296
852
0
749
2,547
5,037
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,669
Gold Earned
18,357
115
Minions Killed
133
0
Camps Cleared
0
426,861
Distance Traveled
450,058
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
3,084
617
30
6
0
84,783
2
W
Sun Wukong
3,562
712
23
5
0
77,611
1
L
Tyr
2,555
511
1
0
0
38,814
1
W
Thanatos
3,840
768
38
8
0
98,333
2
L
Janus
3,512
702
40
8
0
92,538
2
W
Merlin
4,013
803
41
8
0
88,591
1
W
Ares
3,460
692
6
1
0
98,367
1
L
Bastet
3,123
625
35
7
0
115,974
0
W
Anhur
3,482
696
25
5
0
87,156
0
L
Ymir
3,395
679
9
2
0
94,752
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role