Player Matchup

Ymir
Ymir
AlexAbascalito27
Ymir
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
68W - 79L
1,435 Elo+
Solo
Tiamat
Tiamat
Nekoruma
Tiamat
Level 6
God Stats
3W - 0L
1,826 SR
Queue Stats
10W - 9L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
RagnarTheThird
Gilgamesh
Level 7
God Stats
9W - 3L
1,686 SR
Queue Stats
13W - 6L
1,718 Elo+
Solo
Hou Yi
Hou Yi
THESTEBAN
Hou Yi
Level 29
God Stats
76W - 67L
1,584 SR
Queue Stats
89W - 82L
1,498 Elo+
Solo
Ullr
Ullr
skengyute
Ullr
Level 24
God Stats
25W - 21L
1,337 SR
Queue Stats
253W - 226L
1,509 Elo+
Solo
Team Averages
Level 15
1,586 SR
1,530 Elo+

VS

Team Averages
Level 20
1,541 SR
1,583 Elo+
Sun Wukong
Sun Wukong
Evfeert
Sun Wukong
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,478 Elo+
Solo
Thor
Thor
GipsusSlim
Thor
Level 27
God Stats
6W - 11L
1,400 SR
Queue Stats
297W - 337L
1,446 Elo+
Solo
Ymir
Ymir
LustfullyMind
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
78W - 33L
1,981 Elo+
Solo
Thanatos
Thanatos
UNAILC12
Thanatos
Level 28
God Stats
25W - 17L
1,644 SR
Queue Stats
76W - 81L
1,452 Elo+
Solo
Neith
Neith
Xer0xPt
Neith
Level 25
God Stats
3W - 2L
1,661 SR
Queue Stats
3W - 2L
1,557 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 18
11,735
533
9,723
17,583
18,950
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Tiamat
Nekoruma
Tiamat
18
10 / 2 / 13
12,083
549
27,346
13,919
10,477
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
RagnarTheThird
Gilgamesh
19
9 / 3 / 9
12,556
571
20,499
19,727
11,390
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hou Yi
THESTEBAN
Hou Yi
19
8 / 1 / 7
12,173
553
10,141
15,584
6,305
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ullr
17
6 / 4 / 11
11,589
527
17,325
13,122
5,873
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Evfeert
Sun Wukong
16
2 / 7 / 4
10,312
469
12,240
19,164
13,957
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
2 / 11 / 8
9,868
449
6,182
25,254
15,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

15
4 / 5 / 5
11,579
526
12,230
29,355
27,133
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thanatos
UNAILC12
Thanatos
16
6 / 9 / 5
11,039
502
13,020
24,063
9,047
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Neith
Xer0xPt
Neith
15
1 / 4 / 7
9,386
427
6,245
8,889
3,180
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

94
Kill Participation
44
36
Kills
15
15
Deaths
36
58
Assists
29
Player
Kills
Deaths
Assists
KDA
W
3
5
18
2.4
L
Sun Wukong
Evfeert
Sun Wukong
2
7
4
0.57
L
2
11
8
0.55
L
4
5
5
1.3
W
Tiamat
Nekoruma
Tiamat
10
2
13
8.25
W
Gilgamesh
RagnarTheThird
Gilgamesh
9
3
9
4.5
W
Hou Yi
THESTEBAN
Hou Yi
8
1
7
11.5
L
Thanatos
UNAILC12
Thanatos
6
9
5
0.94
L
Neith
Xer0xPt
Neith
1
4
7
1.13
W
Ullr
6
4
11
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,034
Damage
49,917
79,935
Taken
106,725
52,995
Mitigated
68,522
19,618
Healing
26,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,723
1,703
0
11
17,583
18,950
56
4,708
12,686
24,487
0
L
Sun Wukong
Evfeert
Sun Wukong
12,240
3,161
0
2,104
19,164
13,957
1,360
6,809
12,355
444
57,527
L
6,182
685
744
4,116
25,254
15,205
331
10,570
14,684
0
29,127
L
12,230
2,652
0
6,596
29,355
27,133
0
10,863
18,492
39,597
0
W
Tiamat
Nekoruma
Tiamat
27,346
4,583
0
6,036
13,919
10,477
4,180
1,029
12,720
77,312
0
W
Gilgamesh
RagnarTheThird
Gilgamesh
20,499
6,131
0
5,930
19,727
11,390
0
1,637
17,971
0
93,803
W
Hou Yi
THESTEBAN
Hou Yi
10,141
6,360
0
6,462
15,584
6,305
2,778
2,493
13,091
0
80,061
L
Thanatos
UNAILC12
Thanatos
13,020
3,860
147
11,062
24,063
9,047
0
7,923
16,140
0
64,364
L
Neith
Xer0xPt
Neith
6,245
3,063
0
1,348
8,889
3,180
1,027
904
7,985
0
40,429
W
Ullr
17,325
4,180
0
1,179
13,122
5,873
578
2,807
10,244
0
63,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,136
Gold Earned
52,184
475
Minions Killed
373
0
Camps Cleared
0
2,044,860
Distance Traveled
1,911,350
25
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
11,735
533
22
1
0
385,146
2
L
Sun Wukong
10,312
469
87
4
0
363,153
4
L
Thor
9,868
449
57
3
0
365,964
0
L
Ymir
11,579
526
45
2
0
397,172
3
W
Tiamat
12,083
549
90
4
0
406,766
6
W
Gilgamesh
12,556
571
145
7
0
463,660
2
W
Hou Yi
12,173
553
124
6
0
412,650
1
L
Thanatos
11,039
502
102
5
0
386,798
0
L
Neith
9,386
427
82
4
0
398,263
2
W
Ullr
11,589
527
94
4
0
376,638
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role