Player Matchup

Sobek
Sobek
PredaNL
Sobek
Level 69
God Stats
16W - 27L
1,364 SR
Queue Stats
148W - 215L
1,330 Elo+
Party 1
Kukulkan
Kukulkan
Santboi
Kukulkan
Level 91
God Stats
18W - 12L
1,819 SR
Queue Stats
288W - 341L
1,534 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
iasthai
Ah Muzen Cab
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Team Averages
Level 83
1,561 SR
1,455 Elo+

VS

Team Averages
Level 70
1,459 SR
1,500 Elo+
Ra
Ra
MRAVOJEDSTEFAN
Ra
Level 102
God Stats
2W - 6L
1,568 SR
Queue Stats
4W - 7L
1,533 Elo+
Solo
Neith
Neith
MoMaamon
Neith
Level 48
God Stats
159W - 193L
1,508 SR
Queue Stats
502W - 669L
1,437 Elo+
Solo
Athena
Athena
ᴿᵉᵖˡʸ
Athena
Level 61
God Stats
0W - 1L
1,301 SR
Queue Stats
60W - 43L
1,529 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
PredaNL
Sobek
11
2 / 0 / 3
8,166
742
3,967
7,390
5,799
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kukulkan
Santboi
Kukulkan
11
3 / 1 / 2
8,104
737
4,909
4,388
1,648
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Ah Muzen Cab
iasthai
Ah Muzen Cab
10
1 / 1 / 3
7,092
645
6,593
3,639
1,193
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 1
6,817
620
1,981
4,050
2,388
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Neith
MoMaamon
Neith
10
1 / 3 / 1
6,841
622
5,074
4,747
1,638
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8
0 / 1 / 1
6,092
554
2,860
10,907
4,989
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
6
Kills
2
2
Deaths
6
8
Assists
3
Player
Kills
Deaths
Assists
KDA
L
1
2
1
0.75
L
Neith
MoMaamon
Neith
1
3
1
0.5
W
Sobek
PredaNL
Sobek
2
0
3
3.5
W
Kukulkan
Santboi
Kukulkan
3
1
2
4
W
Ah Muzen Cab
iasthai
Ah Muzen Cab
1
1
3
2.5
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,469
Damage
9,915
15,417
Taken
19,704
8,640
Mitigated
9,015
4,424
Healing
3,706
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,981
157
162
112
4,050
2,388
0
2,185
1,773
26,548
0
L
Neith
MoMaamon
Neith
5,074
3,039
0
714
4,747
1,638
0
2,554
2,049
0
22,269
W
Sobek
PredaNL
Sobek
3,967
785
0
2,656
7,390
5,799
290
1,948
5,442
14,022
0
W
Kukulkan
Santboi
Kukulkan
4,909
897
0
250
4,388
1,648
408
1,637
2,751
41,972
0
W
Ah Muzen Cab
iasthai
Ah Muzen Cab
6,593
4,002
0
1,518
3,639
1,193
392
1,359
2,280
0
20,327
L
2,860
1,035
252
2,466
10,907
4,989
0
3,803
6,988
7,720
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,362
Gold Earned
19,750
134
Minions Killed
89
0
Camps Cleared
0
572,408
Distance Traveled
516,631
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
6,817
620
44
4
0
164,935
0
L
Neith
6,841
622
34
3
0
187,276
1
W
Sobek
8,166
742
16
1
0
204,994
3
W
Kukulkan
8,104
737
86
8
0
177,728
1
W
Ah Muzen Cab
7,092
645
32
3
0
189,686
1
L
Athena
6,092
554
11
1
0
164,420
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role