Player Matchup

Vamana
Vamana
Platinum I
BEASTMODE33GVILL
Vamana
Platinum I
Level 144
God Stats
7W - 3L
1,836 SR
Queue Stats
72W - 59L
1,997 MMR
Solo
Team Averages
Platinum I
Platinum I
Average Tier
Level 144
1,836 SR
1,997 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 82
1,637 SR
1,194 MMR
Tiamat
Tiamat
Silver III
TitledBlaze2
Tiamat
Silver III
Level 82
God Stats
16W - 9L
1,637 SR
Queue Stats
82W - 118L
1,194 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 0 / 0
14,633
770
13,166
25,161
21,152
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Bans
Ah Muzen CabKaliSkadiIzanamiDanzaburou

VS

Bans
BellonaPoseidonHeraBakasuraFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
19
0 / 5 / 0
12,972
683
17,447
17,503
14,858
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
0
5
Kills
0
0
Deaths
5
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
5
0
0
5
L
Tiamat
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,166
Damage
17,447
25,161
Taken
17,503
21,152
Mitigated
14,858
3,135
Healing
4,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,166
8,157
0
3,135
25,161
21,152
2,319
17,502
7,659
0
122,636
L
Tiamat
17,447
2,973
0
4,666
17,503
14,858
1,251
32
16,944
97,509
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,633
Gold Earned
12,972
199
Minions Killed
182
0
Camps Cleared
0
390,789
Distance Traveled
314,842
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vamana
14,633
770
199
10
0
390,789
1
L
Tiamat
12,972
683
182
10
0
314,842
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role