Player Matchup

Cerberus
Cerberus
Annaharme
Cerberus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 3L
1,621 Elo+
Party 2
King Arthur
King Arthur
Distanceld
King Arthur
Level 60
God Stats
0W - 2L
1,286 SR
Queue Stats
131W - 103L
1,656 Elo+
Party 2
Sol
Sol
M4Z1NO
Sol
Level 128
God Stats
2W - 5L
1,514 SR
Queue Stats
71W - 69L
1,408 Elo+
Solo
Poseidon
Poseidon
zlhnb
Poseidon
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
22W - 16L
1,101 Elo+
Party 2
Thanatos
Thanatos
别打kk啊
Thanatos
Level 52
God Stats
9W - 2L
1,590 SR
Queue Stats
130W - 83L
1,689 Elo+
Party 2
Team Averages
Level 55
1,478 SR
1,495 Elo+

VS

Team Averages
Level 98
1,520 SR
1,444 Elo+
Ah Muzen Cab
Ah Muzen Cab
Azhuro
Ah Muzen Cab
Level 128
God Stats
8W - 5L
1,825 SR
Queue Stats
161W - 132L
1,538 Elo+
Solo
Ymir
Ymir
BrazzleMcDazzle
Ymir
Level 154
God Stats
35W - 42L
1,447 SR
Queue Stats
884W - 885L
1,486 Elo+
Solo
Bastet
Bastet
Thenextkevvic11
Bastet
Level 109
God Stats
8W - 5L
1,500 SR
Queue Stats
183W - 201L
1,452 Elo+
Solo
Izanami
Izanami
frfrbq
Izanami
Level 53
God Stats
103W - 160L
1,351 SR
Queue Stats
126W - 202L
1,358 Elo+
Party 1
Baron Samedi
Baron Samedi
iVispers
Baron Samedi
Level 46
God Stats
51W - 62L
1,476 SR
Queue Stats
113W - 148L
1,384 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Annaharme
Cerberus
8
1 / 3 / 1
5,308
408
3,486
9,477
4,318
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

King Arthur
Distanceld
King Arthur
11
1 / 3 / 2
6,722
517
7,044
15,437
6,412
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

Sol
M4Z1NO
Sol
10
0 / 1 / 1
5,848
450
3,506
4,666
1,139
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Poseidon
zlhnb
Poseidon
9
1 / 5 / 0
6,046
465
1,918
4,656
1,196
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
别打kk啊
Thanatos
12
3 / 3 / 1
6,839
526
3,144
8,739
2,827
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Azhuro
Ah Muzen Cab
11
2 / 1 / 3
6,629
510
4,111
6,750
2,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

14
2 / 2 / 4
7,617
586
10,902
11,094
7,097
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
6 / 2 / 1
7,493
576
7,369
7,348
2,372
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Izanami
frfrbq
Izanami
12
2 / 0 / 2
7,258
558
3,728
4,997
1,583
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
iVispers
Baron Samedi
11
3 / 1 / 3
6,480
498
5,631
4,749
1,704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
28
6
Kills
15
15
Deaths
6
5
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Annaharme
Cerberus
1
3
1
0.5
W
Ah Muzen Cab
Azhuro
Ah Muzen Cab
2
1
3
3.5
W
2
2
4
2
L
King Arthur
Distanceld
King Arthur
1
3
2
0.67
L
Sol
M4Z1NO
Sol
0
1
1
0.5
W
6
2
1
3.25
W
Izanami
frfrbq
Izanami
2
0
2
3
W
Baron Samedi
iVispers
Baron Samedi
3
1
3
4.5
L
Poseidon
zlhnb
Poseidon
1
5
0
0.2
L
Thanatos
别打kk啊
Thanatos
3
3
1
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,098
Damage
31,741
42,975
Taken
34,938
15,892
Mitigated
14,870
14,939
Healing
14,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Annaharme
Cerberus
3,486
262
0
2,440
9,477
4,318
0
3,085
6,392
11,086
0
W
Ah Muzen Cab
Azhuro
Ah Muzen Cab
4,111
1,763
0
3,800
6,750
2,114
37
3,354
3,226
0
45,270
W
10,902
2,164
0
4,580
11,094
7,097
0
936
10,029
47,627
0
L
King Arthur
Distanceld
King Arthur
7,044
771
0
2,909
15,437
6,412
0
8,794
6,643
0
36,834
L
Sol
M4Z1NO
Sol
3,506
365
111
1,893
4,666
1,139
0
1,378
3,288
36,164
0
W
7,369
2,871
0
2,084
7,348
2,372
10
749
6,535
0
34,343
W
Izanami
frfrbq
Izanami
3,728
1,893
0
1,821
4,997
1,583
1,437
914
4,000
0
45,531
W
Baron Samedi
iVispers
Baron Samedi
5,631
576
474
1,843
4,749
1,704
196
2,381
2,238
22,391
0
L
Poseidon
zlhnb
Poseidon
1,918
0
0
0
4,656
1,196
0
1,203
3,453
24,171
0
L
Thanatos
别打kk啊
Thanatos
3,144
560
0
7,586
8,739
2,827
0
2,073
6,666
0
34,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,763
Gold Earned
35,477
326
Minions Killed
377
0
Camps Cleared
0
1,134,718
Distance Traveled
1,236,018
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,308
408
31
2
0
215,162
1
W
Ah Muzen Cab
6,629
510
81
6
0
232,769
1
W
Ymir
7,617
586
91
7
0
209,493
3
L
King Arthur
6,722
517
73
6
0
222,394
4
L
Sol
5,848
450
82
6
0
211,335
4
W
Bastet
7,493
576
65
5
0
283,354
1
W
Izanami
7,258
558
107
8
0
252,022
2
W
Baron Samedi
6,480
498
33
3
0
258,380
7
L
Poseidon
6,046
465
59
5
0
218,635
4
L
Thanatos
6,839
526
81
6
0
267,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role