Player Matchup

Cerberus
Cerberus
DarkAnubisDevil
Cerberus
Level 15
God Stats
1W - 1L
1,697 SR
Queue Stats
31W - 56L
1,276 Elo+
Party 1
Gilgamesh
Gilgamesh
KieferStalker18
Gilgamesh
Level 29
God Stats
4W - 4L
1,755 SR
Queue Stats
226W - 263L
1,433 Elo+
Solo
Nemesis
Nemesis
Sir_Zechss
Nemesis
Level 13
God Stats
2W - 16L
1,307 SR
Queue Stats
16W - 30L
1,333 Elo+
Party 1
Artemis
Artemis
Xx_Assa7ssin_xX
Artemis
Level 25
God Stats
3W - 4L
1,489 SR
Queue Stats
89W - 67L
1,420 Elo+
Solo
Neith
Neith
theglavans
Neith
Level 8
God Stats
15W - 15L
1,570 SR
Queue Stats
72W - 100L
1,458 Elo+
Solo
Team Averages
Level 18
1,564 SR
1,384 Elo+

VS

Team Averages
Level 20
1,554 SR
1,489 Elo+
Sol
Sol
Asuna_Tenshi
Sol
Level 26
God Stats
22W - 16L
1,618 SR
Queue Stats
24W - 17L
1,613 Elo+
Solo
Pele
Pele
JP4Dead
Pele
Level 20
God Stats
24W - 18L
1,533 SR
Queue Stats
48W - 39L
1,478 Elo+
Solo
Merlin
Merlin
Kami_376
Merlin
Level 14
God Stats
50W - 46L
1,498 SR
Queue Stats
285W - 293L
1,434 Elo+
Solo
Amaterasu
Amaterasu
KifflomEXE
Amaterasu
Level 9
God Stats
4W - 4L
1,622 SR
Queue Stats
62W - 56L
1,384 Elo+
Solo
Janus
Janus
doctor_legal4
Janus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
40W - 27L
1,538 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
17
7 / 8 / 7
11,514
1,151
11,338
24,724
9,832
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
KieferStalker18
Gilgamesh
18
6 / 8 / 13
12,274
1,227
22,328
23,515
12,540
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Nemesis
Sir_Zechss
Nemesis
16
2 / 5 / 10
10,175
1,018
9,991
13,585
5,303
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
0 / 6 / 5
8,689
869
1,866
9,298
3,276
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Neith
17
5 / 4 / 11
11,278
1,128
17,078
14,536
5,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

112

VS

Team 2 Tickets

234

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 2 / 21
10,870
1,087
15,276
13,265
3,775
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Pele
JP4Dead
Pele
17
9 / 4 / 8
11,741
1,174
17,759
19,669
7,274
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Merlin
Kami_376
Merlin
17
2 / 2 / 16
10,233
1,023
7,180
4,932
3,542
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Amaterasu
KifflomEXE
Amaterasu
17
6 / 5 / 18
11,197
1,120
12,961
18,273
9,194
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

18
12 / 7 / 16
13,023
1,302
26,031
11,013
3,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
110
20
Kills
31
31
Deaths
20
46
Assists
79
Player
Kills
Deaths
Assists
KDA
W
2
2
21
6.25
L
Cerberus
7
8
7
1.31
W
Pele
JP4Dead
Pele
9
4
8
3.25
W
Merlin
Kami_376
Merlin
2
2
16
5
L
Gilgamesh
KieferStalker18
Gilgamesh
6
8
13
1.56
W
Amaterasu
KifflomEXE
Amaterasu
6
5
18
3
L
Nemesis
Sir_Zechss
Nemesis
2
5
10
1.4
L
0
6
5
0.42
W
12
7
16
2.86
L
Neith
5
4
11
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,601
Damage
79,207
85,658
Taken
67,152
36,490
Mitigated
27,117
7,841
Healing
15,879
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,276
4,631
531
3,341
13,265
3,775
0
2,503
10,762
42,806
0
L
Cerberus
11,338
928
798
3,476
24,724
9,832
0
14,474
10,061
22,097
0
W
Pele
JP4Dead
Pele
17,759
5,524
0
4,931
19,669
7,274
0
2,236
17,433
0
36,086
W
Merlin
Kami_376
Merlin
7,180
472
780
470
4,932
3,542
0
1,233
3,699
20,265
0
L
Gilgamesh
KieferStalker18
Gilgamesh
22,328
6,120
0
207
23,515
12,540
0
11,684
11,577
0
39,520
W
Amaterasu
KifflomEXE
Amaterasu
12,961
6,700
0
2,298
18,273
9,194
0
2,664
15,609
0
17,794
L
Nemesis
Sir_Zechss
Nemesis
9,991
5,453
0
925
13,585
5,303
0
6,999
6,442
0
27,924
L
1,866
692
0
216
9,298
3,276
0
5,818
3,348
0
5,180
W
26,031
2,467
1,157
2,371
11,013
3,332
0
2,702
8,311
42,356
0
L
Neith
17,078
7,993
0
2,219
14,536
5,539
0
8,527
5,743
0
33,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,930
Gold Earned
57,064
162
Minions Killed
184
1
Camps Cleared
5
850,475
Distance Traveled
927,201
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,870
1,087
65
7
4
187,751
0
L
Cerberus
11,514
1,151
40
4
0
186,649
5
W
Pele
11,741
1,174
38
4
1
196,925
1
W
Merlin
10,233
1,023
30
3
0
197,373
0
L
Gilgamesh
12,274
1,227
35
4
0
208,854
0
W
Amaterasu
11,197
1,120
6
1
0
176,867
0
L
Nemesis
10,175
1,018
41
4
1
183,963
0
L
Artemis
8,689
869
9
1
0
102,029
0
W
Janus
13,023
1,302
45
5
0
168,285
0
L
Neith
11,278
1,128
37
4
0
168,980
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role