Player Matchup

Nike
Nike
SevenUpdnL
Nike
Level 60
God Stats
6W - 3L
1,751 SR
Queue Stats
78W - 118L
1,452 Elo+
Party 1
Sol
Sol
Zarkos13
Sol
Level 110
God Stats
30W - 27L
1,501 SR
Queue Stats
194W - 204L
1,450 Elo+
Party 1
Ullr
Ullr
aposivas58
Ullr
Level 29
God Stats
79W - 30L
1,795 SR
Queue Stats
412W - 277L
1,660 Elo+
Party 1
Team Averages
Level 66
1,682 SR
1,521 Elo+

VS

Team Averages
Level 43
1,504 SR
1,583 Elo+
King Arthur
King Arthur
Kangaskaman
King Arthur
Level 46
God Stats
4W - 3L
1,736 SR
Queue Stats
74W - 86L
1,400 Elo+
Solo
Merlin
Merlin
Melnice
Merlin
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Da Ji
Da Ji
luxSpE
Da Ji
Level 23
God Stats
0W - 1L
1,276 SR
Queue Stats
7W - 9L
1,849 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 3 / 8
5,706
951
3,216
4,961
1,661
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

9
5 / 3 / 6
6,303
1,051
3,727
5,046
1,274
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

10
6 / 1 / 6
6,843
1,141
7,584
4,613
1,518
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Kangaskaman
King Arthur
8
2 / 5 / 2
5,189
865
2,702
8,579
3,070
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Merlin
Melnice
Merlin
9
5 / 3 / 0
6,267
1,045
2,764
4,519
1,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Da Ji
luxSpE
Da Ji
6
0 / 5 / 4
4,760
793
1,363
4,812
1,392
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
13
13
Kills
7
7
Deaths
13
20
Assists
6
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Kangaskaman
King Arthur
2
5
2
0.6
L
Merlin
Melnice
Merlin
5
3
0
1.67
W
2
3
8
2
W
5
3
6
2.67
W
6
1
6
9
L
Da Ji
luxSpE
Da Ji
0
5
4
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,527
Damage
6,829
14,620
Taken
17,910
4,453
Mitigated
5,779
2,994
Healing
499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Kangaskaman
King Arthur
2,702
258
0
499
8,579
3,070
0
1,712
6,643
0
10,607
L
Merlin
Melnice
Merlin
2,764
244
0
0
4,519
1,317
0
563
3,924
11,995
0
W
3,216
232
246
827
4,961
1,661
217
1,927
3,034
0
13,073
W
3,727
760
0
1,472
5,046
1,274
780
417
4,629
17,408
0
W
7,584
3,141
0
449
4,613
1,518
696
432
4,181
0
15,244
L
Da Ji
luxSpE
Da Ji
1,363
261
0
0
4,812
1,392
0
1,166
3,484
0
3,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,852
Gold Earned
16,216
83
Minions Killed
44
0
Camps Cleared
0
351,056
Distance Traveled
314,263
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
5,189
865
13
2
0
116,325
0
L
Merlin
6,267
1,045
26
4
0
93,037
0
W
Nike
5,706
951
19
3
0
119,586
0
W
Sol
6,303
1,051
30
5
0
115,789
1
W
Ullr
6,843
1,141
34
6
0
115,681
1
L
Da Ji
4,760
793
5
1
0
104,901
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role