Player Matchup

Da Ji
Da Ji
AnarkyMalk
Da Ji
Level 62
God Stats
9W - 6L
1,609 SR
Queue Stats
55W - 46L
1,502 Elo+
Solo
Baron Samedi
Baron Samedi
SirQuackyTheDuck
Baron Samedi
Level 58
God Stats
8W - 0L
1,822 SR
Queue Stats
73W - 52L
1,568 Elo+
Party 2
King Arthur
King Arthur
nicnic97
King Arthur
Level 43
God Stats
4W - 4L
1,654 SR
Queue Stats
52W - 25L
1,610 Elo+
Party 2
Team Averages
Level 54
1,695 SR
1,560 Elo+

VS

Team Averages
Level 97
1,438 SR
1,474 Elo+
Gilgamesh
Gilgamesh
Greenracon
Gilgamesh
Level 62
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 28L
1,500 Elo+
Party 1
Chiron
Chiron
IGreenFoxI
Chiron
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
80W - 92L
1,457 Elo+
Party 1
Zeus
Zeus
Kingmivanowich
Zeus
Level 100
God Stats
0W - 4L
1,313 SR
Queue Stats
323W - 333L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
19
10 / 5 / 11
17,705
708
17,947
23,114
14,972
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Baron Samedi
SirQuackyTheDuck
Baron Samedi
20
8 / 4 / 14
16,921
677
21,662
18,984
11,228
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

King Arthur
nicnic97
King Arthur
20
6 / 7 / 17
16,422
657
23,473
31,313
35,256
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Greenracon
Gilgamesh
16
0 / 12 / 10
13,604
544
9,901
26,521
20,883
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
IGreenFoxI
Chiron
20
9 / 6 / 5
16,713
669
17,280
27,323
12,476
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
7 / 6 / 7
16,173
647
29,449
15,528
6,369
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
38
24
Kills
16
16
Deaths
24
42
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Da Ji
10
5
11
3.1
L
Gilgamesh
Greenracon
Gilgamesh
0
12
10
0.42
L
Chiron
IGreenFoxI
Chiron
9
6
5
1.92
L
7
6
7
1.75
W
Baron Samedi
SirQuackyTheDuck
Baron Samedi
8
4
14
3.75
W
King Arthur
nicnic97
King Arthur
6
7
17
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,082
Damage
56,630
73,411
Taken
69,372
61,456
Mitigated
39,728
20,942
Healing
16,496
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
17,947
4,258
0
1,802
23,114
14,972
1,912
6,731
16,189
0
85,742
L
Gilgamesh
Greenracon
Gilgamesh
9,901
1,554
609
2,309
26,521
20,883
0
11,531
14,164
0
32,690
L
Chiron
IGreenFoxI
Chiron
17,280
8,074
2,261
10,598
27,323
12,476
2,014
5,676
20,985
0
87,644
L
29,449
1,380
0
719
15,528
6,369
806
5,287
9,822
121,616
0
W
Baron Samedi
SirQuackyTheDuck
Baron Samedi
21,662
1,954
2,978
9,724
18,984
11,228
1,260
10,071
8,738
102,092
0
W
King Arthur
nicnic97
King Arthur
23,473
4,108
0
6,438
31,313
35,256
459
12,990
17,773
2,001
77,120

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,048
Gold Earned
46,490
265
Minions Killed
290
0
Camps Cleared
0
1,264,893
Distance Traveled
1,218,066
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
17,705
708
62
2
0
432,170
2
L
Gilgamesh
13,604
544
31
1
0
412,540
0
L
Chiron
16,713
669
96
4
0
416,190
1
L
Zeus
16,173
647
163
7
0
389,336
2
W
Baron Samedi
16,921
677
114
5
0
419,934
3
W
King Arthur
16,422
657
89
4
0
412,789
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role