Player Matchup

Sun Wukong
Sun Wukong
Disheppard
Sun Wukong
Level 11
God Stats
2W - 1L
1,527 SR
Queue Stats
15W - 22L
1,426 Elo+
Solo
Nemesis
Nemesis
Evfeert
Nemesis
Level 10
God Stats
1W - 1L
1,257 SR
Queue Stats
2W - 3L
1,369 Elo+
Solo
Medusa
Medusa
Natsirth
Medusa
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kumbhakarna
Kumbhakarna
predatore198521s
Kumbhakarna
Level 24
God Stats
6W - 4L
1,795 SR
Queue Stats
35W - 41L
1,384 Elo+
Solo
Poseidon
Poseidon
斯雷特林
Poseidon
Level 27
God Stats
3W - 1L
1,500 SR
Queue Stats
53W - 60L
1,465 Elo+
Solo
Team Averages
Level 18
1,516 SR
1,429 Elo+

VS

Team Averages
Level 21
1,427 SR
1,503 Elo+
Mercury
Mercury
AngiGamer15
Mercury
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
alessdcj
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,291 Elo+
Solo
Merlin
Merlin
danielfont-z
Merlin
Level 49
God Stats
21W - 21L
1,441 SR
Queue Stats
240W - 242L
1,422 Elo+
Party 1
Artemis
Artemis
hichem1
Artemis
Level 18
God Stats
1W - 1L
1,192 SR
Queue Stats
60W - 48L
1,537 Elo+
Solo
Sun Wukong
Sun Wukong
marquitus2366
Sun Wukong
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,763 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Disheppard
Sun Wukong
16
4 / 7 / 3
11,127
506
10,590
16,394
15,864
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Nemesis
Evfeert
Nemesis
18
5 / 5 / 6
11,368
517
11,071
17,456
9,306
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Medusa
Natsirth
Medusa
16
6 / 6 / 7
10,757
489
12,559
19,680
6,985
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kumbhakarna
predatore198521s
Kumbhakarna
17
7 / 4 / 8
12,093
550
8,922
16,780
13,521
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Poseidon
斯雷特林
Poseidon
17
6 / 6 / 6
11,151
507
15,610
11,694
4,566
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AngiGamer15
Mercury
15
5 / 6 / 6
10,013
455
9,383
16,459
6,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
14
4 / 6 / 10
10,101
459
7,366
17,840
17,255
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Merlin
18
9 / 4 / 8
11,858
539
12,653
14,539
5,862
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
hichem1
Artemis
18
6 / 3 / 6
11,203
509
15,771
13,654
5,174
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
marquitus2366
Sun Wukong
12
3 / 10 / 5
8,749
398
9,281
17,853
14,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
62
28
Kills
27
28
Deaths
29
30
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Mercury
AngiGamer15
Mercury
5
6
6
1.33
W
Sun Wukong
Disheppard
Sun Wukong
4
7
3
0.79
W
Nemesis
Evfeert
Nemesis
5
5
6
1.6
W
Medusa
Natsirth
Medusa
6
6
7
1.58
L
Ymir
4
6
10
1.5
L
Merlin
9
4
8
3.25
L
Artemis
hichem1
Artemis
6
3
6
3
L
Sun Wukong
marquitus2366
Sun Wukong
3
10
5
0.55
W
Kumbhakarna
predatore198521s
Kumbhakarna
7
4
8
2.75
W
Poseidon
斯雷特林
Poseidon
6
6
6
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,752
Damage
54,454
82,004
Taken
80,345
50,242
Mitigated
48,342
14,275
Healing
16,371
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
AngiGamer15
Mercury
9,383
4,491
0
3,163
16,459
6,049
0
5,643
10,602
0
43,703
W
Sun Wukong
Disheppard
Sun Wukong
10,590
1,701
0
2,439
16,394
15,864
2,541
4,110
12,284
0
61,408
W
Nemesis
Evfeert
Nemesis
11,071
6,313
0
3,011
17,456
9,306
920
2,432
15,024
0
91,651
W
Medusa
Natsirth
Medusa
12,559
5,256
0
6,157
19,680
6,985
0
5,618
14,062
0
69,350
L
Ymir
7,366
1,025
0
1,738
17,840
17,255
256
4,850
12,778
27,932
0
L
Merlin
12,653
757
1,273
3,927
14,539
5,862
670
5,330
8,921
67,871
0
L
Artemis
hichem1
Artemis
15,771
8,932
0
5,903
13,654
5,174
1,942
3,157
10,352
0
76,589
L
Sun Wukong
marquitus2366
Sun Wukong
9,281
3,330
0
367
17,853
14,002
66
4,471
13,160
0
37,875
W
Kumbhakarna
predatore198521s
Kumbhakarna
8,922
570
0
2,168
16,780
13,521
177
3,492
13,288
35,316
0
W
Poseidon
斯雷特林
Poseidon
15,610
1,898
0
500
11,694
4,566
0
4,367
7,327
68,604
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,496
Gold Earned
51,924
518
Minions Killed
418
0
Camps Cleared
0
1,934,213
Distance Traveled
1,981,889
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
10,013
455
69
3
0
482,466
0
W
Sun Wukong
11,127
506
122
6
0
396,737
0
W
Nemesis
11,368
517
122
6
0
419,546
4
W
Medusa
10,757
489
106
5
0
330,162
0
L
Ymir
10,101
459
49
2
0
356,330
0
L
Merlin
11,858
539
122
6
0
358,352
2
L
Artemis
11,203
509
106
5
0
361,286
2
L
Sun Wukong
8,749
398
72
3
0
423,455
2
W
Kumbhakarna
12,093
550
41
2
0
408,901
0
W
Poseidon
11,151
507
127
6
0
378,867
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role