Player Matchup

Horus
Horus
BONBELLO
Horus
Level 22
God Stats
3W - 3L
1,507 SR
Queue Stats
61W - 77L
1,301 Elo+
Solo
Kumbhakarna
Kumbhakarna
KingGetro
Kumbhakarna
Level 18
God Stats
1W - 2L
1,273 SR
Queue Stats
100W - 113L
1,411 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Lustok
Ah Muzen Cab
Level 25
God Stats
5W - 4L
1,547 SR
Queue Stats
125W - 146L
1,326 Elo+
Solo
Pele
Pele
SAAAAAAAAN
Pele
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Scylla
Scylla
javitwo69
Scylla
Level 6
God Stats
4W - 9L
1,500 SR
Queue Stats
9W - 17L
1,247 Elo+
Solo
Team Averages
Level 20
1,465 SR
1,357 Elo+

VS

Team Averages
Level 18
1,413 SR
1,346 Elo+
Olorun
Olorun
AMOGUS228
Olorun
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 3L
1,237 Elo+
Party 1
Hel
Hel
EyouEz
Hel
Level 18
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 6L
1,429 Elo+
Party 1
Medusa
Medusa
JB2002TSR
Medusa
Level 24
God Stats
4W - 3L
1,296 SR
Queue Stats
184W - 174L
1,397 Elo+
Solo
Chaac
Chaac
Seriouzmatze
Chaac
Level 24
God Stats
7W - 5L
1,484 SR
Queue Stats
34W - 52L
1,289 Elo+
Solo
Da Ji
Da Ji
Weedoy
Da Ji
Level 19
God Stats
6W - 11L
1,283 SR
Queue Stats
46W - 55L
1,381 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BONBELLO
Horus
9
1 / 2 / 1
6,982
388
2,004
6,116
3,103
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Kumbhakarna
KingGetro
Kumbhakarna
10
1 / 3 / 4
7,351
408
4,608
14,133
9,890
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ah Muzen Cab
Lustok
Ah Muzen Cab
13
4 / 7 / 2
8,634
480
11,592
15,089
6,288
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

14
9 / 7 / 3
8,972
498
15,808
15,830
7,487
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Scylla
javitwo69
Scylla
13
0 / 5 / 8
7,728
429
4,345
9,394
3,384
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
AMOGUS228
Olorun
13
0 / 7 / 5
8,419
468
7,614
12,994
4,101
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hel
EyouEz
Hel
14
2 / 3 / 5
8,385
466
5,872
8,724
2,851
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Medusa
JB2002TSR
Medusa
17
8 / 2 / 3
10,743
597
15,402
16,106
6,172
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

15
5 / 1 / 3
9,683
538
7,114
12,412
9,764
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Da Ji
Weedoy
Da Ji
17
9 / 3 / 7
10,804
600
12,460
14,075
10,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
47
15
Kills
24
24
Deaths
16
18
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
AMOGUS228
Olorun
0
7
5
0.36
L
Horus
BONBELLO
Horus
1
2
1
0.75
W
Hel
EyouEz
Hel
2
3
5
1.5
W
Medusa
JB2002TSR
Medusa
8
2
3
4.75
L
Kumbhakarna
KingGetro
Kumbhakarna
1
3
4
1
L
Ah Muzen Cab
Lustok
Ah Muzen Cab
4
7
2
0.71
L
9
7
3
1.5
W
5
1
3
6.5
W
Da Ji
Weedoy
Da Ji
9
3
7
4.17
L
Scylla
javitwo69
Scylla
0
5
8
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,357
Damage
48,462
60,562
Taken
64,311
30,152
Mitigated
33,397
12,681
Healing
30,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
AMOGUS228
Olorun
7,614
4,142
539
2,924
12,994
4,101
842
3,556
9,254
39,229
0
L
Horus
BONBELLO
Horus
2,004
1,173
0
1,537
6,116
3,103
0
0
6,116
0
18,873
W
Hel
EyouEz
Hel
5,872
907
5,701
4,519
8,724
2,851
728
1,509
7,155
33,896
0
W
Medusa
JB2002TSR
Medusa
15,402
9,757
0
6,698
16,106
6,172
2,892
2,374
13,732
0
68,273
L
Kumbhakarna
KingGetro
Kumbhakarna
4,608
534
0
1,850
14,133
9,890
115
2,437
11,696
13,181
0
L
Ah Muzen Cab
Lustok
Ah Muzen Cab
11,592
6,663
1,090
3,621
15,089
6,288
735
3,281
11,808
0
42,952
L
15,808
5,767
0
3,929
15,830
7,487
630
4,190
11,640
0
48,280
W
7,114
1,331
219
4,634
12,412
9,764
908
56
12,356
2,437
49,510
W
Da Ji
Weedoy
Da Ji
12,460
3,995
0
4,849
14,075
10,509
0
1,174
12,861
0
67,806
L
Scylla
javitwo69
Scylla
4,345
1,134
0
654
9,394
3,384
480
3,976
5,418
25,055
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,667
Gold Earned
48,034
249
Minions Killed
474
0
Camps Cleared
0
1,401,197
Distance Traveled
1,652,912
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,419
468
85
5
0
296,267
4
L
Horus
6,982
388
43
2
0
148,743
2
W
Hel
8,385
466
74
4
0
351,264
6
W
Medusa
10,743
597
121
7
0
315,802
5
L
Kumbhakarna
7,351
408
19
1
0
358,630
5
L
Ah Muzen Cab
8,634
480
66
4
0
281,323
0
L
Pele
8,972
498
70
4
0
332,037
0
W
Chaac
9,683
538
91
5
0
345,580
0
W
Da Ji
10,804
600
103
6
0
343,999
0
L
Scylla
7,728
429
51
3
0
280,464
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role