Player Matchup

Hachiman
Hachiman
Diamond I
Gaudio
Hachiman
Diamond I
Level 160
God Stats
7W - 6L
1,749 SR
Queue Stats
462W - 458L
2,334 MMR
Solo
Scylla
Scylla
Diamond III
JuIеs
Scylla
Diamond III
Level 146
God Stats
21W - 22L
1,640 SR
Queue Stats
143W - 132L
2,292 MMR
Solo
Bastet
Bastet
Diamond III
LaScamorza
Bastet
Diamond III
Level 154
God Stats
3W - 1L
1,568 SR
Queue Stats
180W - 157L
2,285 MMR
Solo
Sylvanus
Sylvanus
Diamond I
MEGAgamias
Sylvanus
Diamond I
Level 159
God Stats
45W - 41L
1,715 SR
Queue Stats
173W - 158L
2,388 MMR
Solo
Guan Yu
Guan Yu
Diamond III
NotBandes
Guan Yu
Diamond III
Level 145
God Stats
4W - 4L
1,395 SR
Queue Stats
387W - 374L
2,238 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 153
1,613 SR
2,307 MMR

VS

Team Averages
Diamond II
Diamond II
Average Tier
Level 144
1,575 SR
2,237 MMR
Anhur
Anhur
Masters
Chote
Anhur
Masters
Level 160
God Stats
10W - 9L
1,584 SR
Queue Stats
316W - 285L
2,473 MMR
Solo
Bacchus
Bacchus
Diamond V
Dioxologist
Bacchus
Diamond V
Level 149
God Stats
2W - 1L
1,500 SR
Queue Stats
326W - 313L
2,151 MMR
Solo
Achilles
Achilles
Diamond II
Pìco
Achilles
Diamond II
Level 157
God Stats
37W - 33L
1,629 SR
Queue Stats
253W - 241L
2,381 MMR
Solo
Chiron
Chiron
Masters
RoninRen
Chiron
Masters
Level 108
God Stats
10W - 11L
1,646 SR
Queue Stats
1,238W - 1,201L
2,327 MMR
Solo
Serqet
Serqet
Diamond V
WashedUpDiamond
Serqet
Diamond V
Level 147
God Stats
1W - 2L
1,516 SR
Queue Stats
112W - 115L
1,854 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Gaudio
Hachiman
20
9 / 3 / 7
21,523
673
29,612
26,690
12,633
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Scylla
JuIеs
Scylla
20
5 / 3 / 14
19,073
596
18,418
14,980
10,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Bastet
LaScamorza
Bastet
20
7 / 3 / 9
19,571
612
23,108
25,367
28,960
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Sylvanus
MEGAgamias
Sylvanus
20
5 / 3 / 13
18,031
563
19,854
22,155
16,436
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Guan Yu
NotBandes
Guan Yu
20
3 / 4 / 17
16,601
519
11,568
33,138
53,743
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bans
The MorriganTiamatAo KuangAthenaUllr

VS

Bans
ApolloAphroditeTsukuyomiVulcanSet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Chote
Anhur
20
5 / 4 / 6
16,636
520
13,495
18,643
7,641
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bacchus
Dioxologist
Bacchus
20
1 / 8 / 7
14,847
464
17,027
33,772
38,336
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Achilles
Pìco
Achilles
20
4 / 5 / 1
15,385
481
15,671
31,061
34,513
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Chiron
RoninRen
Chiron
20
3 / 8 / 0
15,050
470
18,979
26,305
10,624
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
3 / 5 / 5
13,686
428
12,228
27,987
20,530
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
35
29
Kills
16
16
Deaths
30
60
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Anhur
Chote
Anhur
5
4
6
2
L
Bacchus
Dioxologist
Bacchus
1
8
7
0.56
W
Hachiman
Gaudio
Hachiman
9
3
7
4.17
W
Scylla
JuIеs
Scylla
5
3
14
4
W
Bastet
LaScamorza
Bastet
7
3
9
3.83
W
Sylvanus
MEGAgamias
Sylvanus
5
3
13
3.83
W
Guan Yu
NotBandes
Guan Yu
3
4
17
2.88
L
Achilles
Pìco
Achilles
4
5
1
0.9
L
Chiron
RoninRen
Chiron
3
8
0
0.38
L
3
5
5
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,560
Damage
77,400
122,330
Taken
137,768
122,120
Mitigated
111,644
65,798
Healing
30,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
Chote
Anhur
13,495
7,504
0
4,821
18,643
7,641
234
7,420
11,143
0
150,051
L
Bacchus
Dioxologist
Bacchus
17,027
1,968
0
1,125
33,772
38,336
82
7,970
25,514
76,101
0
W
Hachiman
Gaudio
Hachiman
29,612
20,547
0
13,735
26,690
12,633
9,673
5,392
20,652
0
209,162
W
Scylla
JuIеs
Scylla
18,418
2,018
244
3,351
14,980
10,348
3,303
3,663
10,599
166,441
0
W
Bastet
LaScamorza
Bastet
23,108
5,755
0
6,394
25,367
28,960
3,371
1,992
21,157
0
149,960
W
Sylvanus
MEGAgamias
Sylvanus
19,854
3,265
14,451
11,769
22,155
16,436
2,324
2,819
19,336
113,094
16,092
W
Guan Yu
NotBandes
Guan Yu
11,568
2,106
4,142
11,712
33,138
53,743
1,051
5,639
27,499
1,089
46,661
L
Achilles
Pìco
Achilles
15,671
4,191
0
7,810
31,061
34,513
216
9,555
21,266
0
102,941
L
Chiron
RoninRen
Chiron
18,979
7,621
1,366
8,423
26,305
10,624
658
6,329
19,852
0
152,391
L
12,228
2,108
0
6,596
27,987
20,530
0
7,592
20,395
0
92,175

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,799
Gold Earned
75,604
903
Minions Killed
1,009
0
Camps Cleared
0
3,292,530
Distance Traveled
3,149,750
45
Wards Purchased
26
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
16,636
520
307
10
0
624,824
6
L
Bacchus
14,847
464
120
4
0
569,190
6
W
Hachiman
21,523
673
227
7
0
610,239
16
W
Scylla
19,073
596
242
8
0
657,819
8
W
Bastet
19,571
612
217
7
0
655,525
7
W
Sylvanus
18,031
563
153
5
0
640,866
7
W
Guan Yu
16,601
519
64
2
0
728,081
7
L
Achilles
15,385
481
199
6
0
675,200
4
L
Chiron
15,050
470
233
7
0
539,026
8
L
Serqet
13,686
428
150
5
0
741,510
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role