Player Matchup

Kuzenbo
Kuzenbo
DylanDr
Kuzenbo
Level 80
God Stats
1W - 1L
1,715 SR
Queue Stats
94W - 72L
1,595 Elo+
Solo
Fenrir
Fenrir
Kampfunky
Fenrir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 35L
1,671 Elo+
Party 2
Ganesha
Ganesha
Parasympathicus
Ganesha
Level 148
God Stats
3W - 3L
1,828 SR
Queue Stats
68W - 44L
1,681 Elo+
Party 2
Neith
Neith
Razeusi
Neith
Level 27
God Stats
0W - 1L
1,600 SR
Queue Stats
6W - 7L
1,284 Elo+
Solo
Janus
Janus
Sympathikus
Janus
Level 148
God Stats
46W - 40L
1,601 SR
Queue Stats
59W - 45L
1,646 Elo+
Party 2
Team Averages
Level 102
1,649 SR
1,575 Elo+

VS

Team Averages
Level 118
1,593 SR
1,552 Elo+
Cabrakan
Cabrakan
 
Cabrakan
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zeus
Zeus
Afkon
Zeus
Level 160
God Stats
5W - 5L
1,961 SR
Queue Stats
368W - 293L
1,558 Elo+
Party 1
Gilgamesh
Gilgamesh
Askocs
Gilgamesh
Level 69
God Stats
1W - 0L
1,481 SR
Queue Stats
5W - 5L
1,669 Elo+
Party 1
Apollo
Apollo
Menamans
Apollo
Level 160
God Stats
24W - 23L
1,447 SR
Queue Stats
630W - 654L
1,514 Elo+
Solo
Nu Wa
Nu Wa
Waihto
Nu Wa
Level 157
God Stats
16W - 15L
1,574 SR
Queue Stats
166W - 171L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
DylanDr
Kuzenbo
16
2 / 1 / 8
9,731
695
7,405
14,499
19,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
Kampfunky
Fenrir
15
4 / 7 / 6
10,543
753
7,668
17,725
10,387
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
0 / 6 / 12
8,924
637
7,606
18,938
15,661
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Neith
Razeusi
Neith
17
4 / 2 / 5
10,610
758
9,291
14,152
6,375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

17
6 / 6 / 5
11,265
805
10,608
12,136
5,100
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
16
2 / 4 / 16
11,100
793
9,699
14,571
15,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zeus
Afkon
Zeus
18
8 / 5 / 7
12,169
869
22,106
8,747
3,096
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
Askocs
Gilgamesh
17
3 / 6 / 13
10,868
776
9,344
11,455
6,734
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Apollo
Menamans
Apollo
19
4 / 0 / 7
11,408
815
14,682
9,573
4,531
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Nu Wa
Waihto
Nu Wa
18
5 / 1 / 9
11,727
838
13,701
8,355
3,090
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
74
16
Kills
22
22
Deaths
16
36
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
2
4
16
2.5
W
Zeus
Afkon
Zeus
8
5
7
2.3
W
Gilgamesh
Askocs
Gilgamesh
3
6
13
1.58
L
Kuzenbo
DylanDr
Kuzenbo
2
1
8
6
L
Fenrir
Kampfunky
Fenrir
4
7
6
1
W
Apollo
Menamans
Apollo
4
0
7
7.5
L
0
6
12
1
L
Neith
Razeusi
Neith
4
2
5
3.25
L
6
6
5
1.42
W
Nu Wa
Waihto
Nu Wa
5
1
9
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,578
Damage
69,532
77,450
Taken
52,701
56,650
Mitigated
32,853
12,753
Healing
10,756
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
9,699
911
0
1,520
14,571
15,402
0
7,543
7,028
20,536
0
W
Zeus
Afkon
Zeus
22,106
2,592
0
1,139
8,747
3,096
212
4,374
4,373
52,040
0
W
Gilgamesh
Askocs
Gilgamesh
9,344
2,027
0
354
11,455
6,734
1
6,066
5,389
0
35,014
L
Kuzenbo
DylanDr
Kuzenbo
7,405
2,364
1,636
1,731
14,499
19,127
30
9,933
4,566
22,480
0
L
Fenrir
Kampfunky
Fenrir
7,668
1,127
0
1,224
17,725
10,387
0
6,869
10,856
0
22,124
W
Apollo
Menamans
Apollo
14,682
11,291
0
5,821
9,573
4,531
5,419
3,583
5,990
0
57,844
L
7,606
266
654
2,873
18,938
15,661
0
11,908
7,030
27,619
0
L
Neith
Razeusi
Neith
9,291
2,860
0
2,695
14,152
6,375
0
7,462
6,690
0
50,492
L
10,608
613
0
1,940
12,136
5,100
0
9,478
2,658
46,583
0
W
Nu Wa
Waihto
Nu Wa
13,701
4,264
516
1,406
8,355
3,090
2,119
4,485
3,870
54,359
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,073
Gold Earned
57,272
287
Minions Killed
364
5
Camps Cleared
12
1,273,839
Distance Traveled
1,299,842
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
11,100
793
22
2
0
265,768
1
W
Zeus
12,169
869
65
5
1
241,394
0
W
Gilgamesh
10,868
776
54
4
4
259,427
3
L
Kuzenbo
9,731
695
32
2
1
291,783
4
L
Fenrir
10,543
753
45
3
0
238,831
1
W
Apollo
11,408
815
119
9
4
292,379
5
L
Ganesha
8,924
637
9
1
0
232,876
1
L
Neith
10,610
758
102
7
3
263,188
3
L
Janus
11,265
805
99
7
1
247,161
0
W
Nu Wa
11,727
838
104
7
3
240,874
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role