Player Matchup

Thor
Thor
Masters
Adapting
Thor
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ra
Ra
Masters
Odoptong
Ra
Masters
Level 96
God Stats
1W - 2L
1,275 SR
Queue Stats
291W - 248L
2,927 MMR
Solo
Chaac
Chaac
Masters
OgiBre
Chaac
Masters
Level 159
God Stats
8W - 7L
1,500 SR
Queue Stats
454W - 365L
2,834 MMR
Solo
Ares
Ares
Masters
Wooffey
Ares
Masters
Level 160
God Stats
6W - 4L
1,929 SR
Queue Stats
774W - 701L
2,811 MMR
Solo
Janus
Janus
Masters
iPort
Janus
Masters
Level 160
God Stats
25W - 21L
1,541 SR
Queue Stats
358W - 291L
2,969 MMR
Solo
Team Averages
Masters
Masters
Average Tier
Level 147
1,549 SR
2,608 MMR

VS

Team Averages
Masters
Masters
Average Tier
Level 109
1,690 SR
2,727 MMR
Camazotz
Camazotz
Grandmaster
CombineLoser
Camazotz
Grandmaster
Level 49
God Stats
6W - 1L
1,792 SR
Queue Stats
46W - 39L
3,389 MMR
Solo
Vamana
Vamana
Masters
DafuII
Vamana
Masters
Level 158
God Stats
3W - 2L
1,756 SR
Queue Stats
162W - 137L
2,556 MMR
Solo
Chronos
Chronos
Masters
ElTrueques
Chronos
Masters
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
MastKiII
Fenrir
Masters
Level 160
God Stats
24W - 23L
1,633 SR
Queue Stats
592W - 487L
3,176 MMR
Party 1
Cerberus
Cerberus
Masters
WilhelmGrimm
Cerberus
Masters
Level 94
God Stats
2W - 0L
1,769 SR
Queue Stats
105W - 81L
3,013 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
17
7 / 5 / 5
10,365
546
14,879
15,649
7,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

17
3 / 2 / 3
10,166
535
8,251
8,847
5,691
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Chaac
OgiBre
Chaac
15
1 / 6 / 1
8,938
470
9,955
17,338
11,334
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ares
Wooffey
Ares
13
3 / 7 / 6
8,509
448
13,692
20,286
21,326
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Janus
iPort
Janus
14
1 / 7 / 9
8,763
461
11,945
12,085
3,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AthenaSetTiamatAphroditeGuan Yu

VS

Bans
TsukuyomiTyrGaneshaCu ChulainnKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CombineLoser
Camazotz
18
9 / 2 / 3
11,383
599
16,922
22,959
16,065
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Vamana
DafuII
Vamana
20
3 / 1 / 6
12,552
661
8,794
12,029
6,243
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
ElTrueques
Chronos
16
3 / 6 / 6
10,227
538
7,366
14,855
4,917
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
MastKiII
Fenrir
18
8 / 3 / 8
11,622
612
13,307
17,302
8,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cerberus
WilhelmGrimm
Cerberus
16
4 / 3 / 15
10,435
549
12,045
21,237
16,897
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
65
15
Kills
27
27
Deaths
15
24
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Thor
7
5
5
1.9
W
Camazotz
CombineLoser
Camazotz
9
2
3
5.25
W
Vamana
DafuII
Vamana
3
1
6
6
W
Chronos
ElTrueques
Chronos
3
6
6
1
W
Fenrir
MastKiII
Fenrir
8
3
8
4
L
3
2
3
2.25
L
Chaac
OgiBre
Chaac
1
6
1
0.25
W
Cerberus
WilhelmGrimm
Cerberus
4
3
15
3.83
L
Ares
Wooffey
Ares
3
7
6
0.86
L
Janus
iPort
Janus
1
7
9
0.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,722
Damage
58,434
74,205
Taken
88,382
49,527
Mitigated
52,904
19,214
Healing
30,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thor
14,879
4,441
0
4,622
15,649
7,562
0
4,591
11,058
0
68,674
W
Camazotz
CombineLoser
Camazotz
16,922
5,267
0
13,198
22,959
16,065
170
4,486
18,473
0
78,952
W
Vamana
DafuII
Vamana
8,794
7,518
0
5,103
12,029
6,243
360
4,998
7,031
0
101,979
W
Chronos
ElTrueques
Chronos
7,366
2,641
0
1,583
14,855
4,917
0
6,933
7,922
79,777
0
W
Fenrir
MastKiII
Fenrir
13,307
5,464
0
3,372
17,302
8,782
70
5,938
11,364
0
93,835
L
8,251
429
1,214
3,941
8,847
5,691
54
1,511
7,336
83,230
0
L
Chaac
OgiBre
Chaac
9,955
4,158
0
5,817
17,338
11,334
0
1,952
15,386
0
57,275
W
Cerberus
WilhelmGrimm
Cerberus
12,045
596
0
7,101
21,237
16,897
0
11,533
9,704
25,611
0
L
Ares
Wooffey
Ares
13,692
935
0
2,111
20,286
21,326
0
5,943
14,343
26,185
0
L
Janus
iPort
Janus
11,945
1,252
0
1,509
12,085
3,614
0
5,414
6,671
72,167
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,741
Gold Earned
56,219
556
Minions Killed
634
0
Camps Cleared
0
1,857,954
Distance Traveled
1,938,758
16
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
10,365
546
107
6
0
368,232
8
W
Camazotz
11,383
599
125
7
0
359,129
5
W
Vamana
12,552
661
200
11
0
388,346
3
W
Chronos
10,227
538
150
8
0
361,278
2
W
Fenrir
11,622
612
131
7
0
444,252
10
L
Ra
10,166
535
158
8
0
405,833
1
L
Chaac
8,938
470
119
6
0
373,782
3
W
Cerberus
10,435
549
28
1
0
385,753
4
L
Ares
8,509
448
28
1
0
335,869
1
L
Janus
8,763
461
144
8
0
374,238
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role