Player Matchup

Sol
Sol
 
Sol
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nemesis
Nemesis
DaddySkousen
Nemesis
Level 88
God Stats
6W - 2L
1,623 SR
Queue Stats
558W - 364L
1,566 Elo+
Party 1
Chaac
Chaac
KingMalino808
Chaac
Level 80
God Stats
19W - 11L
1,637 SR
Queue Stats
574W - 382L
1,557 Elo+
Party 1
Cupid
Cupid
LethalChapo
Cupid
Level 64
God Stats
8W - 8L
1,538 SR
Queue Stats
258W - 148L
1,568 Elo+
Party 1
Ganesha
Ganesha
M9jesticUnic0rn
Ganesha
Level 88
God Stats
4W - 0L
1,712 SR
Queue Stats
259W - 125L
1,501 Elo+
Party 1
Team Averages
Level 77
1,602 SR
1,538 Elo+

VS

Team Averages
Level 53
1,577 SR
1,481 Elo+
Cerberus
Cerberus
Cracho22
Cerberus
Level 64
God Stats
3W - 4L
1,547 SR
Queue Stats
36W - 29L
1,612 Elo+
Party 2
Loki
Loki
DannyC14
Loki
Level 8
God Stats
7W - 13L
1,484 SR
Queue Stats
9W - 26L
1,370 Elo+
Party 2
Gilgamesh
Gilgamesh
DevilMaster02
Gilgamesh
Level 62
God Stats
32W - 28L
1,553 SR
Queue Stats
147W - 168L
1,468 Elo+
Party 2
Chronos
Chronos
EScar65
Chronos
Level 77
God Stats
2W - 2L
1,498 SR
Queue Stats
160W - 181L
1,394 Elo+
Party 2
Hades
Hades
loreach
Hades
Level 53
God Stats
2W - 1L
1,801 SR
Queue Stats
29W - 33L
1,561 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
15
4 / 0 / 10
8,480
606
12,742
10,009
2,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Nemesis
DaddySkousen
Nemesis
14
13 / 2 / 2
8,538
610
10,105
9,542
4,749
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

15
9 / 2 / 3
8,848
632
10,663
12,677
8,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
1 / 2 / 2
6,538
467
3,267
7,869
1,587
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
0 / 2 / 8
6,940
496
4,419
9,238
4,812
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Cracho22
Cerberus
10
2 / 4 / 2
6,936
495
8,372
12,978
4,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Loki
10
1 / 4 / 3
6,595
471
2,208
8,907
2,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
DevilMaster02
Gilgamesh
11
3 / 7 / 1
7,144
510
8,389
12,917
7,816
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chronos
EScar65
Chronos
11
2 / 5 / 3
6,879
491
5,467
10,705
3,190
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Hades
loreach
Hades
11
0 / 7 / 1
6,347
453
5,929
9,781
4,719
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
18
27
Kills
8
8
Deaths
27
25
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
4
0
10
9
L
Cerberus
Cracho22
Cerberus
2
4
2
0.75
W
Nemesis
DaddySkousen
Nemesis
13
2
2
7
L
Loki
1
4
3
0.63
L
Gilgamesh
DevilMaster02
Gilgamesh
3
7
1
0.5
L
Chronos
EScar65
Chronos
2
5
3
0.7
W
9
2
3
5.25
W
1
2
2
1
W
0
2
8
2
L
Hades
loreach
Hades
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,196
Damage
30,365
49,335
Taken
55,288
22,140
Mitigated
23,139
18,696
Healing
14,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
12,742
3,951
0
6,456
10,009
2,992
523
5,525
4,484
61,010
0
L
Cerberus
Cracho22
Cerberus
8,372
405
576
5,151
12,978
4,970
0
3,681
9,297
20,240
0
W
Nemesis
DaddySkousen
Nemesis
10,105
6,317
0
960
9,542
4,749
0
1,843
7,699
0
57,141
L
Loki
2,208
650
0
2,941
8,907
2,444
0
1,386
7,521
0
27,240
L
Gilgamesh
DevilMaster02
Gilgamesh
8,389
2,804
0
672
12,917
7,816
0
2,421
10,496
0
37,999
L
Chronos
EScar65
Chronos
5,467
1,268
0
2,708
10,705
3,190
0
4,677
6,028
28,706
0
W
10,663
2,386
0
5,827
12,677
8,000
240
2,883
9,794
0
56,152
W
3,267
1,914
220
2,861
7,869
1,587
560
4,808
3,061
0
35,094
W
4,419
316
262
2,110
9,238
4,812
0
4,709
4,529
21,202
0
L
Hades
loreach
Hades
5,929
389
67
1,996
9,781
4,719
210
4,996
4,785
29,087
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,344
Gold Earned
33,901
404
Minions Killed
279
0
Camps Cleared
0
1,315,168
Distance Traveled
1,227,473
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,480
606
104
7
0
253,005
3
L
Cerberus
6,936
495
33
2
0
266,361
2
W
Nemesis
8,538
610
100
7
0
302,314
6
L
Loki
6,595
471
57
4
0
258,235
0
L
Gilgamesh
7,144
510
79
6
0
236,789
2
L
Chronos
6,879
491
46
3
0
233,292
0
W
Chaac
8,848
632
106
8
0
300,584
7
W
Cupid
6,538
467
86
6
0
219,181
6
W
Ganesha
6,940
496
8
1
0
240,084
0
L
Hades
6,347
453
64
5
0
232,796
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role