Player Matchup

Ratatoskr
Ratatoskr
Deamonfure
Ratatoskr
Level 87
God Stats
3W - 0L
1,500 SR
Queue Stats
119W - 137L
1,432 Elo+
Party 2
Fafnir
Fafnir
Magma_Dragoon95
Fafnir
Level 67
God Stats
2W - 3L
1,770 SR
Queue Stats
107W - 115L
1,451 Elo+
Party 2
Gilgamesh
Gilgamesh
Solo_N1n9teen
Gilgamesh
Level 48
God Stats
5W - 4L
1,710 SR
Queue Stats
88W - 86L
1,622 Elo+
Solo
Anubis
Anubis
Spin_Dat_Block
Anubis
Level 40
God Stats
3W - 1L
1,506 SR
Queue Stats
60W - 72L
1,614 Elo+
Solo
Danzaburou
Danzaburou
biohazardslimjim
Danzaburou
Level 80
God Stats
21W - 14L
1,427 SR
Queue Stats
217W - 225L
1,439 Elo+
Party 2
Team Averages
Level 64
1,583 SR
1,512 Elo+

VS

Team Averages
Level 70
1,516 SR
1,479 Elo+
Zhong Kui
Zhong Kui
 
Zhong Kui
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
AceEpix95
Cthulhu
Level 92
God Stats
29W - 30L
1,595 SR
Queue Stats
346W - 316L
1,526 Elo+
Party 1
Pele
Pele
AladiirHallow
Pele
Level 113
God Stats
15W - 11L
1,461 SR
Queue Stats
434W - 473L
1,446 Elo+
Solo
Bellona
Bellona
Mykey225
Bellona
Level 23
God Stats
22W - 25L
1,521 SR
Queue Stats
31W - 35L
1,486 Elo+
Party 1
Neith
Neith
XxJoshXx2001Xx
Neith
Level 35
God Stats
4W - 11L
1,503 SR
Queue Stats
34W - 56L
1,440 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Deamonfure
Ratatoskr
12
1 / 3 / 3
7,308
522
3,596
9,966
5,011
Thistlethorn Acorn

Thistlethorn Acorn

+45
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heavy Mace

Heavy Mace

+30
Physical Power

13
4 / 4 / 5
8,034
574
7,399
10,238
6,775
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Solo_N1n9teen
Gilgamesh
15
5 / 1 / 4
8,989
642
9,785
11,426
7,057
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

13
2 / 0 / 3
7,791
557
5,295
5,129
2,277
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Danzaburou
biohazardslimjim
Danzaburou
15
5 / 0 / 1
9,633
688
6,325
6,593
2,097
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
11
0 / 5 / 1
6,525
466
4,600
9,728
4,962
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
AceEpix95
Cthulhu
11
5 / 4 / 1
7,014
501
6,310
12,458
7,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
2 / 0 / 0
7,081
506
4,448
7,573
2,485
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Bellona
Mykey225
Bellona
11
1 / 5 / 0
6,932
495
4,878
12,203
9,175
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

8
0 / 3 / 1
5,654
404
2,415
5,249
1,435
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
17
Kills
8
8
Deaths
17
16
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
0
5
1
0.1
L
Cthulhu
AceEpix95
Cthulhu
5
4
1
1.38
L
2
0
0
2
W
Ratatoskr
Deamonfure
Ratatoskr
1
3
3
0.83
W
4
4
5
1.63
L
Bellona
Mykey225
Bellona
1
5
0
0.2
W
Gilgamesh
Solo_N1n9teen
Gilgamesh
5
1
4
7
W
2
0
3
3.5
L
0
3
1
0.17
W
Danzaburou
biohazardslimjim
Danzaburou
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,400
Damage
22,651
43,352
Taken
47,211
23,217
Mitigated
25,666
15,739
Healing
7,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
4,600
155
0
2,449
9,728
4,962
0
4,218
5,510
36,459
0
L
Cthulhu
AceEpix95
Cthulhu
6,310
283
145
1,534
12,458
7,609
0
4,427
8,031
26,720
0
L
4,448
1,209
0
215
7,573
2,485
0
769
6,804
0
51,969
W
Ratatoskr
Deamonfure
Ratatoskr
3,596
1,176
0
2,187
9,966
5,011
434
1,679
8,225
0
41,587
W
7,399
2,442
1,096
2,743
10,238
6,775
734
3,112
7,110
26,953
0
L
Bellona
Mykey225
Bellona
4,878
2,071
0
859
12,203
9,175
0
1,359
10,844
0
38,013
W
Gilgamesh
Solo_N1n9teen
Gilgamesh
9,785
2,940
0
5,568
11,426
7,057
336
822
10,604
0
52,764
W
5,295
309
0
1,631
5,129
2,277
1,161
2,806
2,153
34,203
0
L
2,415
763
0
1,878
5,249
1,435
0
1,921
3,328
0
18,879
W
Danzaburou
biohazardslimjim
Danzaburou
6,325
2,164
0
2,514
6,593
2,097
4,591
2,199
4,350
0
58,962

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,755
Gold Earned
33,206
400
Minions Killed
377
0
Camps Cleared
0
1,323,991
Distance Traveled
1,234,453
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
6,525
466
84
6
0
226,098
2
L
Cthulhu
7,014
501
49
4
0
249,038
0
L
Pele
7,081
506
99
7
0
319,230
3
W
Ratatoskr
7,308
522
74
5
0
297,878
2
W
Fafnir
8,034
574
47
3
0
273,747
3
L
Bellona
6,932
495
89
6
0
280,822
1
W
Gilgamesh
8,989
642
107
8
0
263,839
0
W
Anubis
7,791
557
66
5
0
248,490
2
L
Neith
5,654
404
56
4
0
159,265
0
W
Danzaburou
9,633
688
106
8
0
240,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role