Player Matchup

Thanatos
Thanatos
BerserkEmmanuel
Thanatos
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 12L
1,270 Elo+
Solo
Bellona
Bellona
ElPincioRosso
Bellona
Level 28
God Stats
27W - 19L
1,581 SR
Queue Stats
295W - 319L
1,490 Elo+
Solo
Hel
Hel
LookMama_NoHands
Hel
Level 7
God Stats
4W - 3L
1,500 SR
Queue Stats
8W - 10L
1,316 Elo+
Solo
Izanami
Izanami
jkr_shino
Izanami
Level 28
God Stats
40W - 36L
1,515 SR
Queue Stats
97W - 91L
1,494 Elo+
Solo
Tiamat
Tiamat
sckala
Tiamat
Level 28
God Stats
4W - 3L
1,864 SR
Queue Stats
104W - 109L
1,438 Elo+
Solo
Team Averages
Level 24
1,592 SR
1,401 Elo+

VS

Team Averages
Level 22
1,378 SR
1,431 Elo+
Hachiman
Hachiman
Bladebozo
Hachiman
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
236W - 165L
1,539 Elo+
Solo
Cerberus
Cerberus
KLDRILL
Cerberus
Level 16
God Stats
0W - 1L
1,197 SR
Queue Stats
14W - 18L
1,406 Elo+
Solo
Loki
Loki
OozyElephant274
Loki
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
52W - 47L
1,513 Elo+
Solo
King Arthur
King Arthur
Suguuh
King Arthur
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
174W - 162L
1,354 Elo+
Solo
Nu Wa
Nu Wa
gabri719
Nu Wa
Level 18
God Stats
9W - 15L
1,193 SR
Queue Stats
42W - 56L
1,346 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
13
7 / 6 / 3
8,438
527
7,690
11,755
3,406
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Bellona
15
5 / 0 / 0
9,743
609
5,516
11,374
7,903
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

10
1 / 3 / 4
6,689
418
1,770
6,271
1,603
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Izanami
jkr_shino
Izanami
16
2 / 3 / 1
9,184
574
11,656
12,201
4,247
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tiamat
sckala
Tiamat
13
3 / 0 / 4
7,953
497
8,813
6,573
2,332
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bladebozo
Hachiman
15
5 / 4 / 1
8,922
558
9,698
15,730
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cerberus
KLDRILL
Cerberus
11
2 / 4 / 1
7,106
444
4,379
9,848
5,997
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
2 / 1 / 2
7,513
470
5,461
9,325
2,598
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

King Arthur
Suguuh
King Arthur
11
0 / 4 / 0
6,673
417
2,189
8,746
4,036
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Nu Wa
gabri719
Nu Wa
12
3 / 5 / 2
7,266
454
6,888
8,791
2,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
18
18
Kills
12
12
Deaths
18
12
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Thanatos
7
6
3
1.42
L
Hachiman
Bladebozo
Hachiman
5
4
1
1.38
W
Bellona
5
0
0
5
L
Cerberus
KLDRILL
Cerberus
2
4
1
0.63
W
1
3
4
1
L
2
1
2
3
L
King Arthur
Suguuh
King Arthur
0
4
0
0
L
Nu Wa
gabri719
Nu Wa
3
5
2
0.8
W
Izanami
jkr_shino
Izanami
2
3
1
0.83
W
Tiamat
sckala
Tiamat
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,445
Damage
28,615
48,174
Taken
52,440
19,491
Mitigated
20,189
24,117
Healing
16,167
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
7,690
2,303
0
6,883
11,755
3,406
0
4,390
7,143
0
24,637
L
Hachiman
Bladebozo
Hachiman
9,698
5,489
0
6,520
15,730
5,056
240
0
15,730
0
60,135
W
Bellona
5,516
897
0
3,665
11,374
7,903
602
1,147
10,143
7,853
45,678
L
Cerberus
KLDRILL
Cerberus
4,379
460
0
1,599
9,848
5,997
56
3,775
5,592
19,050
0
W
1,770
38
1,115
1,776
6,271
1,603
562
1,638
4,421
9,382
0
L
5,461
725
0
3,363
9,325
2,598
0
924
8,367
0
49,627
L
King Arthur
Suguuh
King Arthur
2,189
481
0
2,361
8,746
4,036
212
1,331
7,415
0
27,537
L
Nu Wa
gabri719
Nu Wa
6,888
1,568
0
2,324
8,791
2,502
18
4,377
3,908
45,643
0
W
Izanami
jkr_shino
Izanami
11,656
7,543
0
6,776
12,201
4,247
650
419
11,698
0
77,399
W
Tiamat
sckala
Tiamat
8,813
126
0
3,902
6,573
2,332
0
2,887
3,502
47,322
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,007
Gold Earned
37,480
386
Minions Killed
381
0
Camps Cleared
0
1,410,985
Distance Traveled
1,403,567
12
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
8,438
527
38
2
0
314,507
0
L
Hachiman
8,922
558
105
7
0
252,956
4
W
Bellona
9,743
609
108
7
0
244,511
1
L
Cerberus
7,106
444
44
3
0
296,042
0
W
Hel
6,689
418
13
1
0
291,880
0
L
Loki
7,513
470
101
6
0
353,535
4
L
King Arthur
6,673
417
55
3
0
233,815
4
L
Nu Wa
7,266
454
76
5
0
267,219
0
W
Izanami
9,184
574
135
8
0
265,255
6
W
Tiamat
7,953
497
92
6
0
294,832
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role