Player Matchup

Bellona
Bellona
Garayito
Bellona
Level 24
God Stats
61W - 66L
1,537 SR
Queue Stats
106W - 136L
1,344 Elo+
Solo
Nemesis
Nemesis
KamamtozzzZ
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,062 Elo+
Solo
Cupid
Cupid
KennyuTza
Cupid
Level 28
God Stats
1W - 2L
1,268 SR
Queue Stats
33W - 28L
1,432 Elo+
Solo
Scylla
Scylla
Prodatin
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,121 Elo+
Solo
Hades
Hades
hadirahimly
Hades
Level 17
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 16
1,461 SR
1,292 Elo+

VS

Team Averages
Level 13
1,333 SR
1,145 Elo+
Ah Muzen Cab
Ah Muzen Cab
DiosJota
Ah Muzen Cab
Level 26
God Stats
1W - 4L
1,522 SR
Queue Stats
308W - 367L
1,364 Elo+
Solo
Bacchus
Bacchus
ExixChino
Bacchus
Level 12
God Stats
10W - 17L
1,280 SR
Queue Stats
16W - 28L
1,187 Elo+
Party 1
Scylla
Scylla
KKDvAK847
Scylla
Level 16
God Stats
6W - 21L
1,126 SR
Queue Stats
21W - 44L
1,122 Elo+
Party 1
Mercury
Mercury
MXasrow
Mercury
Level 6
God Stats
4W - 12L
1,236 SR
Queue Stats
6W - 24L
1,039 Elo+
Party 1
Guan Yu
Guan Yu
superaleikp6
Guan Yu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,013 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Garayito
Bellona
18
7 / 2 / 12
12,515
544
9,864
19,843
14,020
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Nemesis
KamamtozzzZ
Nemesis
13
3 / 4 / 7
9,860
429
3,688
14,454
4,842
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cupid
KennyuTza
Cupid
20
14 / 1 / 1
13,973
608
17,546
12,240
5,464
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Scylla
Prodatin
Scylla
17
9 / 7 / 8
11,876
516
17,284
15,700
5,357
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

14
5 / 6 / 11
10,519
457
12,543
19,986
10,324
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DiosJota
Ah Muzen Cab
18
12 / 3 / 3
12,393
539
17,752
12,823
5,076
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
ExixChino
Bacchus
13
2 / 10 / 6
9,425
410
12,796
20,797
24,311
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Scylla
KKDvAK847
Scylla
14
1 / 10 / 6
9,228
401
11,439
15,932
5,921
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mercury
MXasrow
Mercury
16
2 / 6 / 2
9,875
429
3,542
17,492
7,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Guan Yu
superaleikp6
Guan Yu
11
0 / 9 / 1
7,267
316
3,681
16,328
6,727
Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
35
38
Kills
17
20
Deaths
38
39
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DiosJota
Ah Muzen Cab
12
3
3
4.5
L
Bacchus
ExixChino
Bacchus
2
10
6
0.5
W
Bellona
Garayito
Bellona
7
2
12
6.5
L
Scylla
KKDvAK847
Scylla
1
10
6
0.4
W
Nemesis
KamamtozzzZ
Nemesis
3
4
7
1.63
W
Cupid
KennyuTza
Cupid
14
1
1
14.5
L
Mercury
MXasrow
Mercury
2
6
2
0.5
W
Scylla
Prodatin
Scylla
9
7
8
1.86
W
5
6
11
1.75
L
Guan Yu
superaleikp6
Guan Yu
0
9
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,925
Damage
49,210
82,223
Taken
83,372
40,007
Mitigated
49,534
20,340
Healing
9,489
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DiosJota
Ah Muzen Cab
17,752
7,407
0
5,311
12,823
5,076
869
6,309
5,895
0
84,764
L
Bacchus
ExixChino
Bacchus
12,796
1,239
0
831
20,797
24,311
78
8,694
11,973
38,397
0
W
Bellona
Garayito
Bellona
9,864
2,377
326
4,732
19,843
14,020
147
8,162
11,681
0
70,865
L
Scylla
KKDvAK847
Scylla
11,439
2,082
369
2,498
15,932
5,921
506
6,092
9,676
42,374
0
W
Nemesis
KamamtozzzZ
Nemesis
3,688
835
0
3,106
14,454
4,842
1,056
2,681
11,773
0
36,952
W
Cupid
KennyuTza
Cupid
17,546
14,285
0
5,144
12,240
5,464
7,207
3,315
8,925
0
84,840
L
Mercury
MXasrow
Mercury
3,542
1,953
0
230
17,492
7,499
0
3,322
14,122
0
51,176
W
Scylla
Prodatin
Scylla
17,284
2,410
66
1,810
15,700
5,357
1,819
4,592
11,108
68,157
0
W
12,543
1,659
507
4,649
19,986
10,324
1,321
8,395
11,591
36,359
0
L
Guan Yu
superaleikp6
Guan Yu
3,681
1,198
20
230
16,328
6,727
206
4,343
11,879
287
12,177

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,743
Gold Earned
48,188
511
Minions Killed
345
0
Camps Cleared
0
1,996,264
Distance Traveled
1,930,262
7
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
12,393
539
138
6
0
372,355
2
L
Bacchus
9,425
410
46
2
0
413,661
0
W
Bellona
12,515
544
124
5
0
405,040
0
L
Scylla
9,228
401
67
3
0
337,022
0
W
Nemesis
9,860
429
69
3
0
456,309
1
W
Cupid
13,973
608
148
6
0
381,018
0
L
Mercury
9,875
429
79
3
0
425,253
0
W
Scylla
11,876
516
120
5
0
389,223
6
W
Hades
10,519
457
50
2
0
364,674
0
L
Guan Yu
7,267
316
15
1
0
381,971
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role