Player Matchup

Ymir
Ymir
Diamond I
Gaudio
Ymir
Diamond I
Level 160
God Stats
21W - 17L
1,589 SR
Queue Stats
462W - 458L
2,380 MMR
Solo
Chernobog
Chernobog
Masters
Hardcore3
Chernobog
Masters
Level 122
God Stats
9W - 9L
1,629 SR
Queue Stats
59W - 64L
2,674 MMR
Party 2
Camazotz
Camazotz
Masters
Juaniton
Camazotz
Masters
Level 156
God Stats
28W - 30L
1,607 SR
Queue Stats
460W - 417L
2,595 MMR
Party 2
Apollo
Apollo
Masters
Nadeém
Apollo
Masters
Level 86
God Stats
20W - 8L
1,852 SR
Queue Stats
178W - 151L
2,715 MMR
Solo
Raijin
Raijin
Diamond III
ugly2
Raijin
Diamond III
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Team Averages
Diamond I
Diamond I
Average Tier
Level 128
1,635 SR
2,373 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 131
1,502 SR
2,047 MMR
Guan Yu
Guan Yu
Masters
GuiltyHelsing
Guan Yu
Masters
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
He Bo
He Bo
Diamond II
MEGAgamias
He Bo
Diamond II
Level 159
God Stats
5W - 9L
1,474 SR
Queue Stats
173W - 158L
2,341 MMR
Solo
Bacchus
Bacchus
Masters
RoninRen
Bacchus
Masters
Level 108
God Stats
32W - 24L
1,629 SR
Queue Stats
1,238W - 1,201L
2,280 MMR
Solo
Chiron
Chiron
Masters
Simarro
Chiron
Masters
Level 157
God Stats
6W - 11L
1,407 SR
Queue Stats
333W - 280L
2,614 MMR
Solo
Heimdallr
Heimdallr
Diamond II
Tor4
Heimdallr
Diamond II
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Gaudio
Ymir
15
1 / 3 / 11
10,014
501
6,091
18,483
17,043
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Chernobog
Hardcore3
Chernobog
18
2 / 4 / 7
11,567
578
12,335
16,361
7,277
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Camazotz
Juaniton
Camazotz
17
8 / 3 / 3
10,596
530
15,717
19,254
9,462
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Apollo
Nadeém
Apollo
14
0 / 6 / 2
8,811
441
5,780
14,564
5,241
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

Raijin
ugly2
Raijin
17
3 / 3 / 6
10,024
501
12,903
11,255
4,476
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bans
LokiSetAthenaTiamatTsukuyomi

VS

Bans
AphroditeSun WukongSobekCerberusAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
19
4 / 4 / 9
12,042
602
12,579
19,731
25,237
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

He Bo
18
4 / 2 / 6
11,432
572
11,520
9,806
3,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Bacchus
RoninRen
Bacchus
15
3 / 5 / 8
9,696
485
11,509
15,483
14,536
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chiron
Simarro
Chiron
19
3 / 2 / 4
13,073
654
14,920
16,274
7,981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Heimdallr
Tor4
Heimdallr
20
5 / 1 / 4
13,491
675
13,355
15,853
7,687
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
50
14
Kills
19
19
Deaths
14
29
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ymir
Gaudio
Ymir
1
3
11
2.17
W
Guan Yu
4
4
9
2.13
L
Chernobog
Hardcore3
Chernobog
2
4
7
1.38
L
Camazotz
Juaniton
Camazotz
8
3
3
3.17
W
He Bo
4
2
6
3.5
L
Apollo
Nadeém
Apollo
0
6
2
0.17
W
Bacchus
RoninRen
Bacchus
3
5
8
1.4
W
Chiron
Simarro
Chiron
3
2
4
2.5
W
Heimdallr
Tor4
Heimdallr
5
1
4
7
L
Raijin
ugly2
Raijin
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,826
Damage
63,883
79,917
Taken
77,147
43,499
Mitigated
59,256
22,562
Healing
35,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
Gaudio
Ymir
6,091
1,236
0
1,176
18,483
17,043
0
6,300
11,794
39,051
0
W
Guan Yu
12,579
2,764
3,118
8,720
19,731
25,237
623
3,994
15,737
0
73,146
L
Chernobog
Hardcore3
Chernobog
12,335
8,693
0
5,732
16,361
7,277
0
1,894
14,455
0
80,314
L
Camazotz
Juaniton
Camazotz
15,717
4,571
0
9,912
19,254
9,462
0
6,648
12,361
0
70,715
W
He Bo
11,520
169
574
3,969
9,806
3,815
716
2,050
7,756
87,519
0
L
Apollo
Nadeém
Apollo
5,780
3,410
0
3,422
14,564
5,241
0
2,194
12,115
0
56,628
W
Bacchus
RoninRen
Bacchus
11,509
475
0
949
15,483
14,536
256
5,673
9,810
27,410
0
W
Chiron
Simarro
Chiron
14,920
8,365
818
9,262
16,274
7,981
2,443
4,532
11,742
0
114,365
W
Heimdallr
Tor4
Heimdallr
13,355
7,815
0
8,236
15,853
7,687
5,202
2,745
13,108
0
121,682
L
Raijin
ugly2
Raijin
12,903
963
0
2,320
11,255
4,476
0
4,715
6,156
80,195
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,012
Gold Earned
59,734
619
Minions Killed
747
0
Camps Cleared
0
1,931,878
Distance Traveled
1,941,456
29
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
10,014
501
52
3
0
404,250
8
W
Guan Yu
12,042
602
147
7
0
415,693
6
L
Chernobog
11,567
578
149
7
0
400,784
5
L
Camazotz
10,596
530
112
6
0
431,029
6
W
He Bo
11,432
572
141
7
0
421,773
5
L
Apollo
8,811
441
131
7
0
341,295
4
W
Bacchus
9,696
485
30
2
0
394,074
8
W
Chiron
13,073
654
220
11
0
361,710
8
W
Heimdallr
13,491
675
209
10
0
348,206
2
L
Raijin
10,024
501
175
9
0
354,520
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role