Player Matchup

Thor
Thor
ItsDokkaebae
Thor
Level 103
God Stats
31W - 34L
1,441 SR
Queue Stats
470W - 417L
1,529 Elo+
Party 3
Scylla
Scylla
TazDaTurtle1019
Scylla
Level 5
God Stats
2W - 4L
1,288 SR
Queue Stats
4W - 9L
1,353 Elo+
Party 3
Jing Wei
Jing Wei
TheToxiicBot
Jing Wei
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 116L
1,484 Elo+
Party 3
Achilles
Achilles
lmJoKerZ6062
Achilles
Level 109
God Stats
17W - 20L
1,394 SR
Queue Stats
530W - 508L
1,501 Elo+
Party 3
Athena
Athena
nyqtophobia
Athena
Level 100
God Stats
7W - 4L
1,687 SR
Queue Stats
456W - 421L
1,492 Elo+
Party 3
Team Averages
Level 76
1,462 SR
1,472 Elo+

VS

Team Averages
Level 60
1,478 SR
1,496 Elo+
Da Ji
Da Ji
 
Da Ji
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Sergioflkch
Cu Chulainn
Level 47
God Stats
5W - 9L
1,352 SR
Queue Stats
127W - 137L
1,459 Elo+
Solo
Hera
Hera
Yuzatsu
Hera
Level 49
God Stats
1W - 1L
1,538 SR
Queue Stats
5W - 5L
1,491 Elo+
Party 1
Heimdallr
Heimdallr
dutchshadow01
Heimdallr
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 10L
1,550 Elo+
Party 2
Athena
Athena
mauriceee9229
Athena
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
76W - 94L
1,479 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 2
7,298
561
4,820
6,478
2,123
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
1 / 1 / 3
6,256
481
1,707
3,725
1,170
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
TheToxiicBot
Jing Wei
12
1 / 0 / 1
6,884
530
2,643
5,149
1,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Achilles
lmJoKerZ6062
Achilles
13
4 / 1 / 1
7,604
585
10,746
10,955
8,532
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
11
2 / 1 / 6
7,067
544
3,539
7,073
3,200
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
 
Da Ji
10
0 / 2 / 1
6,028
464
2,834
7,519
2,992
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cu Chulainn
Sergioflkch
Cu Chulainn
11
1 / 3 / 0
6,832
526
6,631
12,383
5,408
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hera
Yuzatsu
Hera
10
1 / 2 / 0
6,289
484
3,958
5,263
1,402
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
dutchshadow01
Heimdallr
11
1 / 1 / 0
6,622
509
4,859
5,288
1,922
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
0 / 3 / 1
5,557
427
1,609
7,601
3,315
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
5
11
Kills
3
3
Deaths
11
13
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Da Ji
 
Da Ji
0
2
1
0.25
W
3
0
2
4
L
Cu Chulainn
Sergioflkch
Cu Chulainn
1
3
0
0.33
W
1
1
3
2.5
W
Jing Wei
TheToxiicBot
Jing Wei
1
0
1
1.5
L
Hera
Yuzatsu
Hera
1
2
0
0.5
L
Heimdallr
dutchshadow01
Heimdallr
1
1
0
1
W
Achilles
lmJoKerZ6062
Achilles
4
1
1
4.5
L
0
3
1
0.17
W
Athena
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,455
Damage
19,891
33,380
Taken
38,054
16,562
Mitigated
15,039
13,138
Healing
6,650
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
 
Da Ji
2,834
805
0
1,080
7,519
2,992
0
448
7,071
0
33,079
W
4,820
633
0
3,507
6,478
2,123
0
778
5,674
0
47,442
L
Cu Chulainn
Sergioflkch
Cu Chulainn
6,631
1,972
0
1,956
12,383
5,408
0
861
11,522
0
42,273
W
1,707
538
0
0
3,725
1,170
1,020
1,463
2,069
25,992
0
W
Jing Wei
TheToxiicBot
Jing Wei
2,643
2,002
0
3,304
5,149
1,537
0
91
5,058
0
37,911
L
Hera
Yuzatsu
Hera
3,958
774
0
1,399
5,263
1,402
145
1,755
3,402
23,773
0
L
Heimdallr
dutchshadow01
Heimdallr
4,859
934
123
330
5,288
1,922
0
269
5,019
0
37,774
W
Achilles
lmJoKerZ6062
Achilles
10,746
3,846
0
3,578
10,955
8,532
0
420
10,495
0
50,318
L
1,609
969
582
1,180
7,601
3,315
0
1,767
5,794
24,688
0
W
Athena
3,539
447
0
2,749
7,073
3,200
0
2,434
4,517
22,696
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,109
Gold Earned
31,328
399
Minions Killed
314
0
Camps Cleared
0
1,293,120
Distance Traveled
1,221,916
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
6,028
464
57
4
0
242,315
0
W
Thor
7,298
561
105
8
0
284,454
3
L
Cu Chulainn
6,832
526
84
6
0
227,009
0
W
Scylla
6,256
481
61
5
0
230,660
0
W
Jing Wei
6,884
530
92
7
0
201,849
2
L
Hera
6,289
484
57
4
0
247,322
2
L
Heimdallr
6,622
509
81
6
0
248,899
1
W
Achilles
7,604
585
90
7
0
251,559
1
L
Athena
5,557
427
35
3
0
256,371
7
W
Athena
7,067
544
51
4
0
324,598
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role