Player Matchup

Hel
Hel
Bossi_KK
Hel
Level 29
God Stats
5W - 7L
1,526 SR
Queue Stats
73W - 59L
1,613 Elo+
Solo
Set
Set
IZeXioN_
Set
Level 27
God Stats
6W - 3L
1,846 SR
Queue Stats
35W - 34L
1,418 Elo+
Solo
Neith
Neith
Madden-e5s
Neith
Level 14
God Stats
5W - 12L
1,312 SR
Queue Stats
271W - 349L
1,350 Elo+
Party 1
Janus
Janus
Skimpaa95
Janus
Level 28
God Stats
30W - 33L
1,562 SR
Queue Stats
128W - 128L
1,535 Elo+
Solo
Zeus
Zeus
Swandogg67
Zeus
Level 17
God Stats
55W - 63L
1,414 SR
Queue Stats
438W - 562L
1,352 Elo+
Party 1
Team Averages
Level 23
1,532 SR
1,454 Elo+

VS

Team Averages
Level 21
1,769 SR
1,521 Elo+
Mercury
Mercury
Lars_15_Boktor
Mercury
Level 14
God Stats
4W - 1L
1,871 SR
Queue Stats
21W - 16L
1,552 Elo+
Solo
Cu Chulainn
Cu Chulainn
Levi_053
Cu Chulainn
Level 29
God Stats
7W - 2L
1,896 SR
Queue Stats
44W - 28L
1,590 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
PrinceSeries
Ah Muzen Cab
Level 29
God Stats
0W - 1L
1,735 SR
Queue Stats
91W - 84L
1,410 Elo+
Solo
Yemoja
Yemoja
Sushi_Bou
Yemoja
Level 26
God Stats
1W - 4L
1,843 SR
Queue Stats
131W - 107L
1,554 Elo+
Solo
Chaac
Chaac
XIPHOS5370
Chaac
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
6W - 4L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 5
7,913
465
4,236
12,000
5,611
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

13
1 / 4 / 5
7,610
448
3,531
8,752
4,248
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Neith
12
0 / 2 / 2
7,112
418
2,240
8,767
2,841
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Janus
Skimpaa95
Janus
15
12 / 2 / 2
9,724
572
13,764
11,524
4,119
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 3 / 0
6,977
410
1,923
6,316
1,693
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 1 / 0
11,544
679
10,751
12,137
4,780
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cu Chulainn
Levi_053
Cu Chulainn
14
3 / 3 / 1
8,552
503
5,559
8,280
6,138
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Ah Muzen Cab
PrinceSeries
Ah Muzen Cab
11
0 / 4 / 1
6,927
407
4,153
7,202
2,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Yemoja
Sushi_Bou
Yemoja
6
0 / 2 / 0
5,617
330
527
3,730
1,184
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Chaac
12
2 / 4 / 3
7,440
438
8,727
12,090
7,177
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
14
Kills
13
13
Deaths
14
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
1
2
5
1.75
W
1
4
5
0.88
L
8
1
0
8
L
Cu Chulainn
Levi_053
Cu Chulainn
3
3
1
1.17
W
Neith
0
2
2
0.5
L
Ah Muzen Cab
PrinceSeries
Ah Muzen Cab
0
4
1
0.13
W
Janus
Skimpaa95
Janus
12
2
2
6.5
L
Yemoja
Sushi_Bou
Yemoja
0
2
0
0
W
0
3
0
0
L
Chaac
2
4
3
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,694
Damage
29,717
47,359
Taken
43,439
18,512
Mitigated
21,609
13,834
Healing
7,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,236
411
2,540
5,641
12,000
5,611
0
0
12,000
27,576
0
W
3,531
1,688
0
705
8,752
4,248
62
0
8,752
0
50,377
L
10,751
6,703
0
1,501
12,137
4,780
1,298
3,172
8,965
0
102,852
L
Cu Chulainn
Levi_053
Cu Chulainn
5,559
977
0
1,128
8,280
6,138
230
4,938
3,103
0
31,899
W
Neith
2,240
1,002
0
1,567
8,767
2,841
0
0
8,767
0
36,575
L
Ah Muzen Cab
PrinceSeries
Ah Muzen Cab
4,153
868
369
1,387
7,202
2,330
1,237
3,917
3,285
0
28,005
W
Janus
Skimpaa95
Janus
13,764
1,468
0
2,853
11,524
4,119
0
449
10,997
59,099
0
L
Yemoja
Sushi_Bou
Yemoja
527
323
68
1,190
3,730
1,184
0
2,571
1,159
9,808
0
W
1,923
550
0
528
6,316
1,693
0
0
6,316
27,136
0
L
Chaac
8,727
1,180
0
2,352
12,090
7,177
0
5,045
7,004
0
40,507

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,336
Gold Earned
40,080
382
Minions Killed
394
0
Camps Cleared
0
1,566,847
Distance Traveled
1,343,479
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
7,913
465
44
3
0
319,726
1
W
Set
7,610
448
93
5
0
327,243
2
L
Mercury
11,544
679
171
10
0
423,848
2
L
Cu Chulainn
8,552
503
85
5
0
267,831
3
W
Neith
7,112
418
86
5
0
296,482
3
L
Ah Muzen Cab
6,927
407
50
3
0
253,636
0
W
Janus
9,724
572
99
6
0
349,033
3
L
Yemoja
5,617
330
21
1
0
85,634
0
W
Zeus
6,977
410
60
4
0
274,363
1
L
Chaac
7,440
438
67
4
0
312,530
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role