Player Matchup

Rama
Rama
B1gbadpete54
Rama
Level 86
God Stats
0W - 1L
1,761 SR
Queue Stats
7W - 18L
1,283 Elo+
Solo
Discordia
Discordia
CloneWars00
Discordia
Level 147
God Stats
8W - 3L
1,884 SR
Queue Stats
91W - 113L
1,391 Elo+
Party 1
Sol
Sol
Cookie0Monster
Sol
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
52W - 71L
1,356 Elo+
Party 1
Bacchus
Bacchus
KingRank
Bacchus
Level 121
God Stats
3W - 1L
1,720 SR
Queue Stats
103W - 79L
1,639 Elo+
Solo
Jing Wei
Jing Wei
MYyGUN
Jing Wei
Level 115
God Stats
4W - 15L
1,516 SR
Queue Stats
10W - 21L
1,376 Elo+
Solo
Team Averages
Level 111
1,676 SR
1,409 Elo+

VS

Team Averages
Level 73
1,511 SR
1,476 Elo+
Nike
Nike
FENTAGIN1212
Nike
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
The Morrigan
The Morrigan
IM TooR4W
The Morrigan
Level 54
God Stats
5W - 3L
1,699 SR
Queue Stats
249W - 282L
1,416 Elo+
Solo
Ares
Ares
KingKnobby
Ares
Level 49
God Stats
4W - 5L
1,315 SR
Queue Stats
51W - 36L
1,612 Elo+
Solo
Danzaburou
Danzaburou
WarSaiyan
Danzaburou
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
YamilYael
Tsukuyomi
Level 155
God Stats
9W - 14L
1,542 SR
Queue Stats
455W - 510L
1,351 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 8 / 3
7,661
638
2,174
11,279
4,027
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Discordia
CloneWars00
Discordia
14
4 / 5 / 1
9,071
756
9,892
7,489
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
0 / 1 / 6
8,500
708
7,224
6,239
2,110
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bacchus
KingRank
Bacchus
16
5 / 3 / 4
10,389
866
10,132
10,289
10,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Jing Wei
MYyGUN
Jing Wei
15
1 / 4 / 3
8,215
685
4,477
12,008
4,911
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 1 / 4
7,433
619
1,312
10,133
7,168
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

The Morrigan
IM TooR4W
The Morrigan
14
1 / 1 / 6
8,668
722
3,102
6,677
2,511
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 5 / 7
10,051
838
8,286
13,783
13,824
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
WarSaiyan
Danzaburou
18
8 / 2 / 7
11,786
982
12,079
11,010
5,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tsukuyomi
YamilYael
Tsukuyomi
18
9 / 1 / 5
11,590
966
15,449
12,486
5,912
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
50
10
Kills
21
21
Deaths
10
17
Assists
29
Player
Kills
Deaths
Assists
KDA
L
0
8
3
0.19
L
Discordia
CloneWars00
Discordia
4
5
1
0.9
L
0
1
6
3
W
0
1
4
2
W
The Morrigan
IM TooR4W
The Morrigan
1
1
6
4
W
3
5
7
1.3
L
Bacchus
KingRank
Bacchus
5
3
4
2.33
L
Jing Wei
MYyGUN
Jing Wei
1
4
3
0.63
W
Danzaburou
WarSaiyan
Danzaburou
8
2
7
5.75
W
Tsukuyomi
YamilYael
Tsukuyomi
9
1
5
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,899
Damage
40,228
47,304
Taken
54,089
24,539
Mitigated
34,457
7,629
Healing
8,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,174
1,521
59
1,221
11,279
4,027
1,119
3,890
7,389
0
16,676
L
Discordia
CloneWars00
Discordia
9,892
96
0
889
7,489
2,697
0
1,701
5,788
23,278
0
L
7,224
2,198
0
3,160
6,239
2,110
780
538
5,701
34,221
0
W
1,312
70
0
830
10,133
7,168
649
6,142
3,661
0
6,904
W
The Morrigan
IM TooR4W
The Morrigan
3,102
435
561
586
6,677
2,511
665
4,800
1,735
16,480
0
W
8,286
268
0
1,046
13,783
13,824
309
4,817
8,654
15,573
0
L
Bacchus
KingRank
Bacchus
10,132
521
0
1,472
10,289
10,794
0
2,872
7,417
26,607
0
L
Jing Wei
MYyGUN
Jing Wei
4,477
3,211
0
828
12,008
4,911
370
2,381
9,621
0
28,152
W
Danzaburou
WarSaiyan
Danzaburou
12,079
6,405
0
2,689
11,010
5,042
4,428
4,447
6,438
0
54,090
W
Tsukuyomi
YamilYael
Tsukuyomi
15,449
2,974
0
2,544
12,486
5,912
511
6,166
6,169
0
47,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,836
Gold Earned
49,528
251
Minions Killed
255
4
Camps Cleared
8
1,033,450
Distance Traveled
1,224,454
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,661
638
48
4
0
165,509
0
L
Discordia
9,071
756
43
4
3
178,907
2
L
Sol
8,500
708
66
6
1
234,097
3
W
Nike
7,433
619
12
1
0
231,875
0
W
The Morrigan
8,668
722
33
3
4
238,265
0
W
Ares
10,051
838
15
1
0
235,199
4
L
Bacchus
10,389
866
33
3
0
253,350
2
L
Jing Wei
8,215
685
61
5
0
201,587
3
W
Danzaburou
11,786
982
117
10
3
241,535
1
W
Tsukuyomi
11,590
966
78
7
1
277,580
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role