Player Matchup

Yemoja
Yemoja
DabbinDan
Yemoja
Level 15
God Stats
1W - 3L
1,500 SR
Queue Stats
26W - 32L
1,488 Elo+
Solo
Ares
Ares
RastaNefarious
Ares
Level 10
God Stats
3W - 0L
1,760 SR
Queue Stats
13W - 11L
1,458 Elo+
Party 2
Ra
Ra
alwayssolid
Ra
Level 5
God Stats
7W - 6L
1,635 SR
Queue Stats
8W - 6L
1,371 Elo+
Party 1
Zeus
Zeus
mGiblets
Zeus
Level 8
God Stats
4W - 0L
1,843 SR
Queue Stats
13W - 11L
1,458 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
xPunishmentTime
Ah Muzen Cab
Level 69
God Stats
9W - 10L
1,313 SR
Queue Stats
207W - 190L
1,460 Elo+
Party 1
Team Averages
Level 21
1,610 SR
1,447 Elo+

VS

Team Averages
Level 14
1,510 SR
1,428 Elo+
Medusa
Medusa
CrazyZandro
Medusa
Level 11
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
Keakka
Tiamat
Level 10
God Stats
3W - 2L
1,611 SR
Queue Stats
66W - 49L
1,534 Elo+
Solo
Guan Yu
Guan Yu
SicanguSon75
Guan Yu
Level 27
God Stats
29W - 24L
1,518 SR
Queue Stats
393W - 426L
1,436 Elo+
Solo
Hel
Hel
Youre-Waifu-
Hel
Level 9
God Stats
11W - 21L
1,439 SR
Queue Stats
12W - 26L
1,361 Elo+
Solo
Sobek
Sobek
geo_pil
Sobek
Level 15
God Stats
3W - 2L
1,484 SR
Queue Stats
47W - 69L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DabbinDan
Yemoja
20
8 / 0 / 22
13,618
1,135
18,543
5,517
6,245
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

18
6 / 4 / 18
12,310
1,026
17,306
16,705
20,440
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

17
0 / 0 / 16
10,428
869
8,040
7,653
6,555
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Zeus
19
12 / 0 / 16
13,312
1,109
29,229
8,334
3,914
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ah Muzen Cab
xPunishmentTime
Ah Muzen Cab
20
10 / 0 / 17
13,889
1,157
29,893
10,188
4,477
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Team 1 Tickets

234

VS

Team 2 Tickets

12

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
1 / 8 / 3
10,347
862
13,080
20,266
6,737
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Tiamat
Keakka
Tiamat
16
1 / 10 / 2
10,350
863
14,835
18,652
10,393
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Guan Yu
SicanguSon75
Guan Yu
17
2 / 6 / 1
10,598
883
6,522
29,403
31,295
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
0 / 4 / 2
10,015
835
4,457
14,637
5,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Sobek
geo_pil
Sobek
15
0 / 8 / 2
9,722
810
6,085
28,670
33,736
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

125
Kill Participation
14
36
Kills
4
4
Deaths
36
89
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
1
8
3
0.31
W
Yemoja
DabbinDan
Yemoja
8
0
22
19
L
Tiamat
Keakka
Tiamat
1
10
2
0.2
W
6
4
18
3.75
L
Guan Yu
SicanguSon75
Guan Yu
2
6
1
0.42
L
0
4
2
0.25
W
0
0
16
8
L
Sobek
geo_pil
Sobek
0
8
2
0.13
W
Zeus
12
0
16
20
W
Ah Muzen Cab
xPunishmentTime
Ah Muzen Cab
10
0
17
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,011
Damage
44,979
48,397
Taken
111,628
41,631
Mitigated
87,950
10,389
Healing
22,901
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
13,080
3,658
0
759
20,266
6,737
0
14,749
5,517
0
54,158
W
Yemoja
DabbinDan
Yemoja
18,543
1,155
3,443
1,620
5,517
6,245
0
3,085
2,432
30,751
0
L
Tiamat
Keakka
Tiamat
14,835
1,079
0
1,788
18,652
10,393
0
11,711
6,941
40,365
0
W
17,306
1,366
0
0
16,705
20,440
0
8,870
7,835
26,387
0
L
Guan Yu
SicanguSon75
Guan Yu
6,522
453
4,245
3,758
29,403
31,295
0
18,777
10,626
0
22,060
L
4,457
1,016
6,433
3,060
14,637
5,789
0
10,653
3,984
21,589
0
W
8,040
1,107
1,506
1,194
7,653
6,555
0
4,422
3,231
15,234
0
L
Sobek
geo_pil
Sobek
6,085
292
587
2,271
28,670
33,736
0
17,228
11,442
12,381
0
W
Zeus
29,229
4,375
0
0
8,334
3,914
0
2,469
5,865
52,635
0
W
Ah Muzen Cab
xPunishmentTime
Ah Muzen Cab
29,893
8,868
0
2,626
10,188
4,477
0
6,531
3,657
0
88,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,557
Gold Earned
51,032
264
Minions Killed
232
11
Camps Cleared
3
1,156,470
Distance Traveled
1,040,049
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,347
862
87
7
0
209,734
0
W
Yemoja
13,618
1,135
16
1
1
233,072
1
L
Tiamat
10,350
863
53
4
0
201,133
0
W
Ares
12,310
1,026
9
1
0
212,077
0
L
Guan Yu
10,598
883
32
3
1
230,200
0
L
Hel
10,015
835
46
4
1
217,743
0
W
Ra
10,428
869
14
1
0
219,021
1
L
Sobek
9,722
810
14
1
1
181,239
0
W
Zeus
13,312
1,109
72
6
3
235,115
0
W
Ah Muzen Cab
13,889
1,157
153
13
7
257,185
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role