Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Serqet
Serqet
FalkoYT2
Serqet
Level 28
God Stats
2W - 3L
1,396 SR
Queue Stats
68W - 73L
1,462 Elo+
Party 1
The Morrigan
The Morrigan
Levi_053
The Morrigan
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
44W - 28L
1,583 Elo+
Solo
Nike
Nike
X To Victory X
Nike
Level 24
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Solo
Ullr
Ullr
awantura54321
Ullr
Level 36
God Stats
9W - 3L
1,710 SR
Queue Stats
100W - 86L
1,519 Elo+
Party 1
Team Averages
Level 29
1,521 SR
1,513 Elo+

VS

Team Averages
Level 25
1,402 SR
1,379 Elo+
Bakasura
Bakasura
JACKBMGINGER
Bakasura
Level 29
God Stats
0W - 2L
1,289 SR
Queue Stats
42W - 63L
1,517 Elo+
Solo
Artemis
Artemis
KaIashNico
Artemis
Level 25
God Stats
0W - 3L
1,209 SR
Queue Stats
257W - 181L
1,578 Elo+
Solo
Sun Wukong
Sun Wukong
RanSugiyama
Sun Wukong
Level 17
God Stats
0W - 1L
1,520 SR
Queue Stats
0W - 7L
995 Elo+
Solo
Raijin
Raijin
Skimpaa95
Raijin
Level 28
God Stats
4W - 4L
1,614 SR
Queue Stats
128W - 128L
1,545 Elo+
Solo
Yemoja
Yemoja
diabetozx
Yemoja
Level 26
God Stats
14W - 15L
1,379 SR
Queue Stats
24W - 35L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
17
2 / 1 / 3
10,824
541
10,919
19,380
17,762
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Serqet
FalkoYT2
Serqet
18
6 / 1 / 4
10,950
548
9,847
15,347
6,074
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Morrigan
Levi_053
The Morrigan
17
4 / 4 / 5
10,258
513
8,296
8,586
3,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 0 / 6
10,234
512
7,415
13,520
11,259
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
3 / 3 / 4
10,049
502
5,377
12,978
5,229
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
JACKBMGINGER
Bakasura
13
0 / 4 / 3
8,178
409
5,165
15,403
5,522
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Artemis
KaIashNico
Artemis
16
3 / 3 / 0
9,760
488
11,214
12,076
4,331
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
RanSugiyama
Sun Wukong
14
2 / 3 / 0
7,916
396
7,517
12,813
11,490
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Raijin
Skimpaa95
Raijin
15
4 / 7 / 2
9,112
456
6,630
13,639
4,901
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Yemoja
diabetozx
Yemoja
13
0 / 2 / 0
7,161
358
3,246
6,541
3,912
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
14
18
Kills
9
9
Deaths
19
22
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
2
1
3
3.5
W
Serqet
FalkoYT2
Serqet
6
1
4
8
L
Bakasura
JACKBMGINGER
Bakasura
0
4
3
0.38
L
Artemis
KaIashNico
Artemis
3
3
0
1
W
The Morrigan
Levi_053
The Morrigan
4
4
5
1.63
L
Sun Wukong
RanSugiyama
Sun Wukong
2
3
0
0.67
L
Raijin
Skimpaa95
Raijin
4
7
2
0.71
W
3
0
6
6
W
3
3
4
1.67
L
Yemoja
diabetozx
Yemoja
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,854
Damage
33,772
69,811
Taken
60,472
43,447
Mitigated
30,156
22,490
Healing
15,535
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,919
1,138
0
7,095
19,380
17,762
246
1,215
17,721
0
68,832
W
Serqet
FalkoYT2
Serqet
9,847
3,148
0
5,150
15,347
6,074
0
1,623
13,724
0
85,745
L
Bakasura
JACKBMGINGER
Bakasura
5,165
3,771
0
4,952
15,403
5,522
0
1,396
13,466
0
33,192
L
Artemis
KaIashNico
Artemis
11,214
5,996
0
5,968
12,076
4,331
1,098
1,656
10,246
0
83,514
W
The Morrigan
Levi_053
The Morrigan
8,296
1,159
0
1,552
8,586
3,123
488
3,978
4,518
54,276
494
L
Sun Wukong
RanSugiyama
Sun Wukong
7,517
1,201
0
241
12,813
11,490
0
0
11,546
0
34,443
L
Raijin
Skimpaa95
Raijin
6,630
574
0
1,867
13,639
4,901
0
2,650
10,397
49,945
0
W
7,415
756
0
4,327
13,520
11,259
292
1,579
11,931
0
41,156
W
5,377
3,604
0
4,366
12,978
5,229
3,200
1,421
11,557
0
64,886
L
Yemoja
diabetozx
Yemoja
3,246
464
1,365
1,142
6,541
3,912
0
1,404
4,324
23,032
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,315
Gold Earned
42,127
549
Minions Killed
411
0
Camps Cleared
0
1,935,587
Distance Traveled
1,739,194
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
10,824
541
135
7
0
408,235
0
W
Serqet
10,950
548
111
6
0
423,892
0
L
Bakasura
8,178
409
87
4
0
430,985
0
L
Artemis
9,760
488
144
7
0
325,444
4
W
The Morrigan
10,258
513
108
5
0
369,191
7
L
Sun Wukong
7,916
396
63
3
0
375,952
0
L
Raijin
9,112
456
89
4
0
262,687
2
W
Nike
10,234
512
68
3
0
406,995
6
W
Ullr
10,049
502
127
6
0
327,274
0
L
Yemoja
7,161
358
28
1
0
344,126
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role