Player Matchup

Fenrir
Fenrir
Kielbasiany_Pan
Fenrir
Level 12
God Stats
4W - 7L
1,500 SR
Queue Stats
32W - 36L
1,352 Elo+
Solo
Ra
Ra
Lebus_
Ra
Level 27
God Stats
2W - 2L
1,183 SR
Queue Stats
75W - 88L
1,383 Elo+
Solo
Ratatoskr
Ratatoskr
XvR_Jojo
Ratatoskr
Level 22
God Stats
5W - 1L
1,746 SR
Queue Stats
17W - 16L
1,295 Elo+
Solo
Cthulhu
Cthulhu
ertugrul_kaan
Cthulhu
Level 26
God Stats
28W - 22L
1,489 SR
Queue Stats
79W - 92L
1,323 Elo+
Solo
Danzaburou
Danzaburou
hilado_graneado
Danzaburou
Level 29
God Stats
13W - 11L
1,400 SR
Queue Stats
82W - 123L
1,249 Elo+
Solo
Team Averages
Level 23
1,463 SR
1,321 Elo+

VS

Team Averages
Level 19
1,468 SR
1,329 Elo+
Neith
Neith
JohnFireFacteur
Neith
Level 15
God Stats
11W - 19L
1,335 SR
Queue Stats
15W - 28L
1,240 Elo+
Solo
Nemesis
Nemesis
KING SEAN LOL
Nemesis
Level 24
God Stats
15W - 29L
1,324 SR
Queue Stats
85W - 104L
1,302 Elo+
Solo
Ares
Ares
LOSTA1R
Ares
Level 28
God Stats
24W - 27L
1,424 SR
Queue Stats
170W - 251L
1,310 Elo+
Solo
Chernobog
Chernobog
WirySuperset166
Chernobog
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Persephone
Persephone
lOpEx_vIp
Persephone
Level 27
God Stats
2W - 1L
1,756 SR
Queue Stats
111W - 108L
1,291 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 3 / 4
15,695
581
19,928
22,454
16,251
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ra
20
4 / 2 / 4
13,157
487
11,684
13,814
5,203
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Ratatoskr
XvR_Jojo
Ratatoskr
3
0 / 0 / 0
7,499
278
0
0
0
Lively Acorn

Lively Acorn

+20
Physical Power
+4%
Movement Speed

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cthulhu
18
6 / 3 / 11
12,323
456
22,735
28,653
25,839
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
hilado_graneado
Danzaburou
17
3 / 4 / 4
12,339
457
11,613
17,548
7,282
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 5 / 2
11,627
431
7,274
12,841
5,157
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Nemesis
18
3 / 6 / 3
11,748
435
17,598
25,354
13,530
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
LOSTA1R
Ares
16
3 / 3 / 3
11,319
419
5,352
12,687
10,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chernobog
WirySuperset166
Chernobog
9
0 / 7 / 1
7,604
282
3,430
9,630
2,891
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Bow

Short Bow

+15%
Attack Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
lOpEx_vIp
Persephone
20
4 / 9 / 4
12,322
456
17,660
21,693
8,782
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
25
29
Kills
12
12
Deaths
30
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
2
5
2
0.6
L
Nemesis
3
6
3
0.75
W
16
3
4
6
L
Ares
LOSTA1R
Ares
3
3
3
1.5
W
Ra
4
2
4
3
L
Chernobog
WirySuperset166
Chernobog
0
7
1
0.07
W
Ratatoskr
XvR_Jojo
Ratatoskr
0
0
0
0
W
Cthulhu
6
3
11
3.83
W
Danzaburou
hilado_graneado
Danzaburou
3
4
4
1.25
L
Persephone
lOpEx_vIp
Persephone
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,960
Damage
51,314
82,469
Taken
82,205
54,575
Mitigated
40,825
30,462
Healing
11,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,274
2,345
0
3,297
12,841
5,157
801
4,246
8,405
117
55,600
L
Nemesis
17,598
10,493
0
3,673
25,354
13,530
0
5,651
19,365
0
99,444
W
19,928
6,814
0
5,268
22,454
16,251
854
4,621
17,833
0
117,767
L
Ares
LOSTA1R
Ares
5,352
390
0
569
12,687
10,465
0
6,270
6,179
21,681
0
W
Ra
11,684
1,655
2,175
6,076
13,814
5,203
2,916
6,082
7,732
94,304
0
L
Chernobog
WirySuperset166
Chernobog
3,430
2,413
0
818
9,630
2,891
0
3,836
5,635
0
13,499
W
Ratatoskr
XvR_Jojo
Ratatoskr
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
22,735
1,559
202
9,820
28,653
25,839
2,384
10,034
18,619
61,018
0
W
Danzaburou
hilado_graneado
Danzaburou
11,613
5,947
0
6,921
17,548
7,282
4,109
2,392
15,156
0
61,058
L
Persephone
lOpEx_vIp
Persephone
17,660
5,465
0
3,402
21,693
8,782
232
12,893
8,200
67,607
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,013
Gold Earned
54,620
505
Minions Killed
371
0
Camps Cleared
0
1,899,381
Distance Traveled
1,679,443
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
11,627
431
108
4
0
386,326
3
L
Nemesis
11,748
435
131
5
0
494,080
5
W
Fenrir
15,695
581
174
6
0
506,741
0
L
Ares
11,319
419
23
1
0
190,944
1
W
Ra
13,157
487
166
6
0
510,462
1
L
Chernobog
7,604
282
29
1
0
182,557
0
W
Ratatoskr
7,499
278
0
0
0
0
0
W
Cthulhu
12,323
456
65
2
0
515,857
0
W
Danzaburou
12,339
457
100
4
0
366,321
0
L
Persephone
12,322
456
80
3
0
425,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role