Player Matchup

Hachiman
Hachiman
Crypto334
Hachiman
Level 7
God Stats
3W - 13L
1,449 SR
Queue Stats
10W - 26L
1,149 Elo+
Party 1
Yemoja
Yemoja
MAIHOUB
Yemoja
Level 8
God Stats
0W - 1L
1,282 SR
Queue Stats
3W - 7L
1,220 Elo+
Solo
Thor
Thor
Prodatin
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Poseidon
Poseidon
Than89
Poseidon
Level 25
God Stats
13W - 14L
1,425 SR
Queue Stats
16W - 27L
1,238 Elo+
Solo
Thanatos
Thanatos
halilha
Thanatos
Level 4
God Stats
5W - 9L
1,274 SR
Queue Stats
7W - 18L
1,169 Elo+
Party 1
Team Averages
Level 9
1,386 SR
1,255 Elo+

VS

Team Averages
Level 22
1,547 SR
1,382 Elo+
Horus
Horus
BONBELLO
Horus
Level 22
God Stats
3W - 3L
1,535 SR
Queue Stats
61W - 77L
1,300 Elo+
Solo
Amaterasu
Amaterasu
BlackGriffin23
Amaterasu
Level 22
God Stats
65W - 59L
1,482 SR
Queue Stats
291W - 346L
1,296 Elo+
Solo
Neith
Neith
Dahma8
Neith
Level 27
God Stats
7W - 7L
1,364 SR
Queue Stats
114W - 98L
1,370 Elo+
Solo
Gilgamesh
Gilgamesh
PRO100SNEY
Gilgamesh
Level 25
God Stats
2W - 2L
1,693 SR
Queue Stats
18W - 6L
1,706 Elo+
Solo
Hel
Hel
ylzz
Hel
Level 14
God Stats
3W - 1L
1,664 SR
Queue Stats
109W - 100L
1,237 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Crypto334
Hachiman
12
1 / 7 / 5
8,041
423
10,252
10,518
3,353
Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Yemoja
MAIHOUB
Yemoja
13
3 / 12 / 0
8,381
441
6,395
17,263
8,296
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Thor
12
3 / 12 / 1
8,336
439
8,580
17,235
5,325
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Poseidon
Than89
Poseidon
14
2 / 6 / 4
8,597
452
14,710
11,896
3,487
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
halilha
Thanatos
11
2 / 10 / 2
7,566
398
3,641
11,587
3,647
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
BONBELLO
Horus
16
6 / 3 / 15
10,245
539
7,673
13,885
8,906
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
BlackGriffin23
Amaterasu
14
2 / 2 / 18
9,135
481
4,021
17,925
9,798
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Neith
Dahma8
Neith
19
21 / 3 / 5
13,013
685
25,610
17,102
7,778
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gilgamesh
PRO100SNEY
Gilgamesh
18
11 / 1 / 1
11,333
596
12,675
14,542
8,017
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hel
ylzz
Hel
14
6 / 2 / 6
9,471
498
6,056
8,806
3,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
91
11
Kills
46
47
Deaths
11
12
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Horus
BONBELLO
Horus
6
3
15
4.5
W
Amaterasu
BlackGriffin23
Amaterasu
2
2
18
5.5
L
Hachiman
Crypto334
Hachiman
1
7
5
0.5
W
Neith
Dahma8
Neith
21
3
5
7.83
L
Yemoja
MAIHOUB
Yemoja
3
12
0
0.25
W
Gilgamesh
PRO100SNEY
Gilgamesh
11
1
1
11.5
L
Thor
3
12
1
0.29
L
Poseidon
Than89
Poseidon
2
6
4
0.67
L
Thanatos
halilha
Thanatos
2
10
2
0.3
W
Hel
ylzz
Hel
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,578
Damage
56,035
68,499
Taken
72,260
24,108
Mitigated
37,575
6,786
Healing
35,540
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
BONBELLO
Horus
7,673
3,300
2,193
3,574
13,885
8,906
1,511
4,729
8,862
0
51,759
W
Amaterasu
BlackGriffin23
Amaterasu
4,021
2,454
788
5,767
17,925
9,798
2,433
4,522
13,159
0
21,202
L
Hachiman
Crypto334
Hachiman
10,252
6,197
0
250
10,518
3,353
132
1,764
8,754
0
31,273
W
Neith
Dahma8
Neith
25,610
18,978
0
9,059
17,102
7,778
4,364
3,071
13,965
0
95,573
L
Yemoja
MAIHOUB
Yemoja
6,395
2,376
126
423
17,263
8,296
760
0
17,263
31,560
0
W
Gilgamesh
PRO100SNEY
Gilgamesh
12,675
4,409
0
3,598
14,542
8,017
0
5,413
8,967
0
74,627
L
Thor
8,580
1,624
0
1,211
17,235
5,325
0
2,262
14,973
0
28,424
L
Poseidon
Than89
Poseidon
14,710
1,577
0
2,527
11,896
3,487
165
1,167
10,729
54,179
0
L
Thanatos
halilha
Thanatos
3,641
1,007
0
2,249
11,587
3,647
213
863
10,724
0
14,310
W
Hel
ylzz
Hel
6,056
335
6,236
4,325
8,806
3,076
678
2,454
6,202
29,989
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,921
Gold Earned
53,197
266
Minions Killed
460
0
Camps Cleared
0
1,387,357
Distance Traveled
1,848,772
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
10,245
539
84
4
0
352,117
2
W
Amaterasu
9,135
481
32
2
0
398,196
0
L
Hachiman
8,041
423
51
3
0
277,914
3
W
Neith
13,013
685
151
8
0
340,261
1
L
Yemoja
8,381
441
45
2
0
273,166
0
W
Gilgamesh
11,333
596
133
7
0
399,775
0
L
Thor
8,336
439
43
2
0
315,372
2
L
Poseidon
8,597
452
98
5
0
299,308
0
L
Thanatos
7,566
398
29
2
0
221,597
1
W
Hel
9,471
498
60
3
0
358,423
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role