Player Matchup

Cu Chulainn
Cu Chulainn
Aecelious
Cu Chulainn
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 4L
1,676 Elo+
Party 2
Da Ji
Da Ji
AllStarDaffy
Da Ji
Level 28
God Stats
1W - 2L
1,283 SR
Queue Stats
16W - 12L
1,549 Elo+
Party 2
Hades
Hades
EddieUsedYawn
Hades
Level 160
God Stats
2W - 1L
1,382 SR
Queue Stats
166W - 169L
1,487 Elo+
Party 1
Athena
Athena
ForrestGrump00
Athena
Level 5
God Stats
2W - 1L
1,500 SR
Queue Stats
4W - 4L
1,453 Elo+
Party 1
Artemis
Artemis
Seggr
Artemis
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 6L
1,602 Elo+
Party 2
Team Averages
Level 48
1,433 SR
1,553 Elo+

VS

Team Averages
Level 25
1,474 SR
1,498 Elo+
Thor
Thor
BigSmed
Thor
Level 16
God Stats
2W - 2L
1,494 SR
Queue Stats
13W - 11L
1,564 Elo+
Solo
Rama
Rama
Grxzzly
Rama
Level 26
God Stats
3W - 2L
1,592 SR
Queue Stats
20W - 20L
1,538 Elo+
Party 3
Gilgamesh
Gilgamesh
RicherdFist
Gilgamesh
Level 26
God Stats
25W - 34L
1,422 SR
Queue Stats
170W - 202L
1,512 Elo+
Solo
Discordia
Discordia
maydaayy
Discordia
Level 34
God Stats
3W - 6L
1,416 SR
Queue Stats
64W - 74L
1,361 Elo+
Party 3
Cthulhu
Cthulhu
sneakylurch
Cthulhu
Level 21
God Stats
35W - 31L
1,448 SR
Queue Stats
113W - 126L
1,512 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Aecelious
Cu Chulainn
18
6 / 3 / 4
11,326
596
13,064
17,834
15,939
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

17
8 / 2 / 7
11,032
581
7,903
13,761
6,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
8 / 0 / 4
11,883
625
11,296
10,525
4,966
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

14
4 / 0 / 8
9,992
526
6,000
9,693
7,203
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Artemis
Seggr
Artemis
16
6 / 3 / 6
10,590
557
13,261
9,906
4,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thor
BigSmed
Thor
13
0 / 4 / 0
7,993
421
2,208
13,150
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Rama
Grxzzly
Rama
14
4 / 9 / 0
9,239
486
6,439
13,287
5,264
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
RicherdFist
Gilgamesh
16
3 / 8 / 0
10,088
531
11,022
17,402
16,904
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Discordia
maydaayy
Discordia
13
0 / 7 / 1
8,304
437
6,013
10,889
3,542
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
sneakylurch
Cthulhu
12
1 / 5 / 3
8,290
436
4,495
16,985
12,197
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
12
32
Kills
8
8
Deaths
33
29
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Aecelious
Cu Chulainn
6
3
4
2.67
W
8
2
7
5.75
L
Thor
BigSmed
Thor
0
4
0
0
W
8
0
4
10
W
4
0
8
8
L
Rama
Grxzzly
Rama
4
9
0
0.44
L
Gilgamesh
RicherdFist
Gilgamesh
3
8
0
0.38
W
Artemis
Seggr
Artemis
6
3
6
3
L
Discordia
maydaayy
Discordia
0
7
1
0.07
L
Cthulhu
sneakylurch
Cthulhu
1
5
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,524
Damage
30,177
61,719
Taken
71,713
38,722
Mitigated
42,940
22,243
Healing
10,080
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Aecelious
Cu Chulainn
13,064
3,412
0
4,094
17,834
15,939
806
354
17,440
0
63,216
W
7,903
2,898
0
6,382
13,761
6,094
0
1,318
12,412
0
71,199
L
Thor
BigSmed
Thor
2,208
890
0
3,917
13,150
5,033
0
972
12,178
0
54,026
W
11,296
1,193
532
7,044
10,525
4,966
0
3,384
6,647
81,629
0
W
6,000
1,723
0
3,517
9,693
7,203
506
3,220
6,267
27,624
0
L
Rama
Grxzzly
Rama
6,439
5,950
0
1,549
13,287
5,264
633
2,734
10,553
0
50,409
L
Gilgamesh
RicherdFist
Gilgamesh
11,022
3,421
0
1,144
17,402
16,904
532
1,129
16,273
129
61,565
W
Artemis
Seggr
Artemis
13,261
7,079
0
674
9,906
4,520
4,507
1,532
8,374
0
66,493
L
Discordia
maydaayy
Discordia
6,013
154
0
1,128
10,889
3,542
738
7,915
2,974
38,062
0
L
Cthulhu
sneakylurch
Cthulhu
4,495
285
87
2,255
16,985
12,197
149
4,546
12,439
25,808
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,823
Gold Earned
43,914
529
Minions Killed
433
0
Camps Cleared
0
1,758,605
Distance Traveled
1,657,273
14
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,326
596
116
6
0
349,377
0
W
Da Ji
11,032
581
110
6
0
396,725
6
L
Thor
7,993
421
101
5
0
360,691
0
W
Hades
11,883
625
155
8
0
338,987
3
W
Athena
9,992
526
53
3
0
369,899
5
L
Rama
9,239
486
91
5
0
300,295
5
L
Gilgamesh
10,088
531
115
6
0
344,869
6
W
Artemis
10,590
557
95
5
0
303,617
0
L
Discordia
8,304
437
79
4
0
337,148
5
L
Cthulhu
8,290
436
47
2
0
314,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role