Player Matchup

Gilgamesh
Gilgamesh
XtraSmurf07
Gilgamesh
Level 22
God Stats
1W - 8L
1,262 SR
Queue Stats
58W - 124L
1,206 Elo+
Party 2
Hera
Hera
gitgud342
Hera
Level 45
God Stats
11W - 15L
1,500 SR
Queue Stats
114W - 172L
1,290 Elo+
Party 2
Guan Yu
Guan Yu
xSumar
Guan Yu
Level 3
God Stats
1W - 0L
1,730 SR
Queue Stats
22W - 50L
1,636 Elo+
Party 2
Team Averages
Level 23
1,498 SR
1,377 Elo+

VS

Team Averages
Level 6
1,370 SR
1,290 Elo+
Freya
Freya
GamingDrago9873
Freya
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,280 Elo+
Party 1
Cthulhu
Cthulhu
mfwANDY
Cthulhu
Level 7
God Stats
1W - 3L
1,415 SR
Queue Stats
1W - 5L
1,311 Elo+
Solo
Fenrir
Fenrir
speedrunner25
Fenrir
Level 5
God Stats
0W - 4L
1,194 SR
Queue Stats
0W - 7L
1,280 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
XtraSmurf07
Gilgamesh
11
9 / 3 / 11
9,370
852
8,992
9,838
3,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Hera
15
21 / 1 / 7
11,474
1,043
18,046
5,827
2,046
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Guan Yu
xSumar
Guan Yu
10
0 / 3 / 16
8,008
728
2,027
10,017
6,321
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 11 / 2
6,423
584
2,186
12,059
3,185
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Cthulhu
mfwANDY
Cthulhu
11
4 / 8 / 2
8,617
783
8,177
14,418
10,469
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

10
2 / 11 / 3
7,488
681
5,970
11,775
5,062
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Mace

Mace

+10
Physical Power

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
14
30
Kills
7
7
Deaths
30
34
Assists
7
Player
Kills
Deaths
Assists
KDA
L
1
11
2
0.18
W
Gilgamesh
XtraSmurf07
Gilgamesh
9
3
11
4.83
W
Hera
21
1
7
24.5
L
Cthulhu
mfwANDY
Cthulhu
4
8
2
0.63
L
2
11
3
0.32
W
Guan Yu
xSumar
Guan Yu
0
3
16
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,065
Damage
16,333
25,682
Taken
38,252
12,308
Mitigated
18,716
2,872
Healing
2,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,186
840
0
1,528
12,059
3,185
0
4,731
7,110
6,578
0
W
Gilgamesh
XtraSmurf07
Gilgamesh
8,992
3,083
0
437
9,838
3,941
1,374
4,730
5,108
0
21,385
W
Hera
18,046
5,530
152
850
5,827
2,046
864
2,275
3,552
49,880
0
L
Cthulhu
mfwANDY
Cthulhu
8,177
1,342
61
374
14,418
10,469
90
6,898
7,312
25,793
0
L
5,970
1,704
0
369
11,775
5,062
0
5,701
5,752
0
19,841
W
Guan Yu
xSumar
Guan Yu
2,027
848
343
1,090
10,017
6,321
642
3,386
6,631
0
4,266

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,852
Gold Earned
22,528
87
Minions Killed
55
0
Camps Cleared
0
631,298
Distance Traveled
514,024
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Freya
6,423
584
2
0
0
177,269
0
W
Gilgamesh
9,370
852
25
2
0
207,708
0
W
Hera
11,474
1,043
59
5
0
202,249
1
L
Cthulhu
8,617
783
30
3
0
182,757
1
L
Fenrir
7,488
681
23
2
0
153,998
3
W
Guan Yu
8,008
728
3
0
0
221,341
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role