Player Matchup

Artemis
Artemis
Darkmage129s
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,140 Elo+
Solo
Aphrodite
Aphrodite
Eraser97
Aphrodite
Level 4
God Stats
8W - 13L
1,300 SR
Queue Stats
130W - 129L
1,115 Elo+
Solo
Bastet
Bastet
ExixChino
Bastet
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 28L
1,268 Elo+
Party 1
Ares
Ares
KKDvAK847
Ares
Level 16
God Stats
2W - 5L
1,152 SR
Queue Stats
21W - 44L
1,134 Elo+
Party 1
Mercury
Mercury
MXasrow
Mercury
Level 5
God Stats
4W - 12L
1,328 SR
Queue Stats
6W - 24L
1,070 Elo+
Party 1
Team Averages
Level 8
1,356 SR
1,146 Elo+

VS

Team Averages
Level 17
1,446 SR
1,467 Elo+
Janus
Janus
DarkGreenYoshi3
Janus
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 32L
1,537 Elo+
Party 2
Pele
Pele
Iceaycream
Pele
Level 27
God Stats
10W - 6L
1,061 SR
Queue Stats
95W - 91L
1,393 Elo+
Party 2
Neith
Neith
JavierManuel2000
Neith
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 25L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
VibeKingGoob
Gilgamesh
Level 27
God Stats
26W - 15L
1,670 SR
Queue Stats
111W - 120L
1,403 Elo+
Solo
Sylvanus
Sylvanus
给我买奶茶
Sylvanus
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Darkmage129s
Artemis
2
0 / 4 / 0
3,196
400
589
2,994
1,162
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Boots

Boots

+6%
Movement Speed

Aphrodite
Eraser97
Aphrodite
5
1 / 6 / 0
3,694
462
1,729
5,159
1,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bastet
ExixChino
Bastet
4
0 / 2 / 0
3,604
451
914
4,687
1,225
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ares
5
0 / 4 / 0
3,717
465
1,996
9,113
4,474
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Mercury
MXasrow
Mercury
5
1 / 3 / 0
3,903
488
926
5,389
1,275
Boots

Boots

+6%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
10 / 0 / 1
6,354
794
7,863
2,100
594
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

9
2 / 0 / 5
5,717
715
1,940
4,901
1,380
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
5 / 1 / 5
5,847
731
7,870
6,174
2,014
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilgamesh
VibeKingGoob
Gilgamesh
10
1 / 1 / 0
5,916
740
401
5,334
2,337
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Sylvanus
8
1 / 2 / 2
5,096
637
873
4,141
2,508
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
32
2
Kills
19
19
Deaths
4
0
Assists
13
Player
Kills
Deaths
Assists
KDA
W
10
0
1
10.5
L
Artemis
Darkmage129s
Artemis
0
4
0
0
L
Aphrodite
Eraser97
Aphrodite
1
6
0
0.17
L
Bastet
ExixChino
Bastet
0
2
0
0
W
2
0
5
4.5
W
5
1
5
7.5
L
Ares
0
4
0
0
L
Mercury
MXasrow
Mercury
1
3
0
0.33
W
Gilgamesh
VibeKingGoob
Gilgamesh
1
1
0
1
W
Sylvanus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,154
Damage
18,947
27,342
Taken
22,650
9,903
Mitigated
8,833
3,581
Healing
8,615
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,863
1,036
138
656
2,100
594
525
1,114
920
32,313
0
L
Artemis
Darkmage129s
Artemis
589
471
0
0
2,994
1,162
0
258
2,736
0
3,086
L
Aphrodite
Eraser97
Aphrodite
1,729
840
1,125
1,206
5,159
1,767
0
2,109
2,848
9,385
0
L
Bastet
ExixChino
Bastet
914
298
123
720
4,687
1,225
0
1,136
3,493
0
7,468
W
1,940
560
0
2,360
4,901
1,380
82
1,345
3,476
0
20,432
W
7,870
4,412
0
3,791
6,174
2,014
1,993
932
5,242
0
26,050
L
Ares
1,996
162
0
407
9,113
4,474
0
3,641
5,194
6,910
0
L
Mercury
MXasrow
Mercury
926
712
0
0
5,389
1,275
0
936
4,411
0
7,305
W
Gilgamesh
VibeKingGoob
Gilgamesh
401
0
0
895
5,334
2,337
1,326
158
5,146
0
34,237
W
Sylvanus
873
434
0
775
4,141
2,508
928
0
4,141
14,819
4,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,114
Gold Earned
28,930
63
Minions Killed
270
0
Camps Cleared
0
739,252
Distance Traveled
816,227
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,354
794
59
7
0
171,499
1
L
Artemis
3,196
400
3
0
0
86,312
2
L
Aphrodite
3,694
462
18
2
0
156,876
1
L
Bastet
3,604
451
16
2
0
181,014
0
W
Pele
5,717
715
51
6
0
189,623
0
W
Neith
5,847
731
43
5
0
135,972
2
L
Ares
3,717
465
8
1
0
160,258
0
L
Mercury
3,903
488
18
2
0
154,792
0
W
Gilgamesh
5,916
740
82
10
0
164,335
0
W
Sylvanus
5,096
637
35
4
0
154,798
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role